Re: Let's Play (With Draygone) Ep50 - Shattered Lives
I must have removed access early on in this version. I think that was a good move, because that whole sidequest just would have made things even more complicated, and it offers very little in the way of plot development and rewards. Not to mention, the monsters in the police department are even tougher and more numerous than all others so far.
You haven't gotten to this point in the LPs, so I won't say much, but when I made that area I wanted to use the darkness as a game mechanic. It's intentionally that dark. A long time later when I played the game on a different screen, I realized this was a bad choice. This mistake was the result of my inexperience and lack of having others playtest the game for me.
I can't remember if I tried going back in later, but I know I missed it.
where the mummies reside


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