*UPDATED* 3-2-05
All the treads about RPGM 1 gave me flashbacks to the fun times I had with RPGM, so i found my copy and started playing. After a couple of minutes I had an idea for a game. Tell me what you think.
Title: Don't have one just yet. If you have an idea let me know.
My game is about your plane or ship (haven't decided really) has crashed on an a lost island. There are 6 different characters each with a unique job. Your objective would obviously be to get off the island.
The 6 different jobs are:
Navigator: better chance of finding more locations on the island
Hunter: when you go hunting you will see more animals to hunt.
Chef: can cook meat and fish to help you regain more health.
Carpenter: your buildings are built better
Doctor: can heal your people from animal bites and other diseases.
Professer: knows about some of the plants and animals in the area and also knows various languages.
The 6 different locations:
Beach
Cave
Mountain
Cliffs
River
Small Island off the big Island
Some gameplay elements:
Story: You are going to Japan on a business trip for your job. As the sun begins to set you can see storm clouds in the horizon. Within an hour the storm is ontop of you. The plane shakes violently and tosses you around in your seat. There is a huge flash of lightning and the next thing you know you've been thrown from the plane. There are other people around you. Most are dead but you can still hear life coming from some of them. You only have time to save so many people, so you need to choose wisely. After that you go to get anything you can salvage from the plane. You get your personal things and some supplies right before the plane catches on fire and explodes. You are left with the people you saved and know it becomes a game of survival and rescue.
Character Development: You pick one person to play for the entire game. As stated before depending on that person's job you will have 1-3 more people on your team. You will learn about this person through his or her actions and also through flashbacks. You may also learn a little about another character when playing as another character, but you will need to play as that character to get the whole story.
I'm planning on working on the game this weekend, but seeing how school sucks I might not be able to.
All the treads about RPGM 1 gave me flashbacks to the fun times I had with RPGM, so i found my copy and started playing. After a couple of minutes I had an idea for a game. Tell me what you think.
Title: Don't have one just yet. If you have an idea let me know.
My game is about your plane or ship (haven't decided really) has crashed on an a lost island. There are 6 different characters each with a unique job. Your objective would obviously be to get off the island.
The 6 different jobs are:
Navigator: better chance of finding more locations on the island
Hunter: when you go hunting you will see more animals to hunt.
Chef: can cook meat and fish to help you regain more health.
Carpenter: your buildings are built better
Doctor: can heal your people from animal bites and other diseases.
Professer: knows about some of the plants and animals in the area and also knows various languages.
The 6 different locations:
Beach
Cave
Mountain
Cliffs
River
Small Island off the big Island
Some gameplay elements:
- Your people lose health everyday so you have to go out and hunt
- There are 6 different starting areas and depending on who you start as depends on where you start
- Depending on which job you choose depends on how many people are with you and how many supplies you are able to find after the crash.
- Your MP is your # of supplies.(so obvisouly some jobs can hold more supplies)
- Hunting and Fishing are now going to be done through a minigame. I just need to think of how I'm going to do these minigames.
Story: You are going to Japan on a business trip for your job. As the sun begins to set you can see storm clouds in the horizon. Within an hour the storm is ontop of you. The plane shakes violently and tosses you around in your seat. There is a huge flash of lightning and the next thing you know you've been thrown from the plane. There are other people around you. Most are dead but you can still hear life coming from some of them. You only have time to save so many people, so you need to choose wisely. After that you go to get anything you can salvage from the plane. You get your personal things and some supplies right before the plane catches on fire and explodes. You are left with the people you saved and know it becomes a game of survival and rescue.
Character Development: You pick one person to play for the entire game. As stated before depending on that person's job you will have 1-3 more people on your team. You will learn about this person through his or her actions and also through flashbacks. You may also learn a little about another character when playing as another character, but you will need to play as that character to get the whole story.
I'm planning on working on the game this weekend, but seeing how school sucks I might not be able to.


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