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Josh's Adventure (Released!)

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    Re: Josh's Adventure

    When can you play Josh's Adventure? Right now I planning on a June-September launch date.

    I'd love to get it out on June, but I'm somewhat uncertain how long the final stretch of the game will be. I also have plans to release DLC for Josh's Adventure afterward, hitting the internet later this year. Or early next year. I'm obviously not paranoid about promising a release date, right?

    That's all for now.

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      Re: Josh's Adventure

      So, hello there! I far prefer to update every few weeks as opposed to every few months. Just sayin'!

      Typically weekends tend to be best for me when making games. Gives me the whole day to just mess around.

      Anyway, more progress has been made. Big surprise right? On the Bonus Card there are several things you can buy, one of them being a haystack. Upon buying and touching said haystack, you'll enter a haystack world, and play a level very similiar to Find the Needle in the Haystack. Instead of 60-80 haystacks however, Josh only has to search about 40 of them, and each one gives the player a witty response. One of them has a prize.....a winding key!

      Wait...what good is a winding key? Well....head back to a room with a music box, and you'll be able to play music! Real, honest to goodness music, like Ode to Joy, Jingle Bells and more. I didn't really think custom music creation was possible on RPG Maker 1, but with a lot of experimentation, I found it is possible. The result is something I'm very proud of.

      I've also started writing the readme file. Even though I'm sure no one will really read it, I'm trying to put as much helpful stuff in there I can.

      If I can keep this going, I'd love to hit a June release. Even then, this game will come out this year, that much I can promise.

      So, things are looking good here. Hope you guys are having fun too.

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        Re: Josh's Adventure

        I've got something really exciting to share with you today. I've pinned down a release date for Josh's Adventure (it was tough to catch, lemme tell ya). You'll finally be able to play this fun new RPG Maker 1 game on June 24th, 2012. Check your calendars and get psyched. It's nearly finished.

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          Re: Josh's Adventure

          Giving yourself a three-month window. You're almost there! Be great.


          How Badly Do You Want It? (VX Ace) is now available for download! - no outside software necessary.

          "I live and love in God's peculiar light." - Michelangelo

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            Re: Josh's Adventure

            @Wavelength: I'll certainly try.

            Production has been great for JA. Yesterday I finished up some secret levels, and today I'm working on the last one.

            After finishing the game, you'll get to the Bonus Room. Among other things like watching previously seen cutscenes or buying silly little items, you can try your hand at the Challenge levels, which I've already explained before. After beating those levels, you can buy a new item, the E. Ladder (Emergency Ladder), and with this you can unlock four more secret levels. While these levels aren't really that difficult, you have no lives and have to start from the beginning if you take a hit.

            When you beat all the secret levels, you get the game's ultimate item: SECRET. The SECRET item does many different things. In some levels it adds new obstacles, adds or removes enemies, creates new dialogue and even adds new levels. This gives the player an extra incentive to play through the entire game again to see what's been changed, as a little thank you to the gamers who completely beat the game. And if you don't like the changes, you can store the SECRET away and play the game normally.

            So the game's coming along nicely for it's June 24th release date. Won't you please join me when it's finished, and shout a hearty hurray while playing the game?

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              Re: Josh's Adventure

              So, about two months to go!

              Here's what we're looking at: the extra levels are complete, the SECRET ending is set, and somewhat playtested. From now till May 24th, I'll add new stuff that could only be found with SECRET, and levels that only can be uncovered with SECRET. The readme is finished, the production notes are about halfway done, and I still need to start on the strategy guide. On May 24th I will be cutting myself off from adding any new content, and will focus exclusively on getting the entire game playested.

              Almost two months until it's done! I have so much to do and feel like I have so little time!

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                Re: Josh's Adventure

                Okay! After a bit more work today, I'll have the game completely finished. I just need to tie up some levels warps and the credits. I wanted to have everything done by the 24th this month, so I'm right on schedule for the June 24th deadline. May 24 is the final day I'll add anything to the game, and then I'll lock it down to just making changes. Between May 24th and June 24th will be playtesting and debugging. This is the home stretch, I'm so freakin' excited.

                Oh, almost forgot! Playtesters! Do you want to playtest this game? I'll warn you now that there is a strict time limit since the game is quickly nearing it's release date. If you have video capture software, I really want you to use it! Send me a pm if you're interested in giving the game a whirl.

                I'm also confirming that the will be DLC after the game is released! Unfortunately I can't add anything more than that, since I'm still planning most of it out. The only thing I can confirm is there will be only one DLC pack.

                The game is almost here! Here's some random near-final stats to you to chew on. See you next month!

                Hours logged in: 352
                System data: 10 blocks
                Scenario 1 data: 12 blocks
                Scenario 2 data: 13 blocks
                Bonus Roon data: 10 blocks

                Total levels: 40
                Total bosses: 7

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                  Re: Josh's Adventure (DLC Confirmed!)

                  Hey there! Still with me?

                  I would've liked to post something earlier, but I've been so f'in busy lately I haven't any time to myself.

                  Most of that is Josh's Adventure! Who would've guessed? My usual schedule is working on the game just on weekends. Lately I've been doing something related to JA almost every day. Fortunately it's all paying off, as things are getting done. Round 1 and Round 2 have been playtested, the commentary and readme are finished, and the title screen is almost done. There's still more to be done, like writing up a quick strategy guide and....more playtesting. Ugh.

                  But there's one thing I could use another volunteer for: Screenshots! I'd like some new ones! I have some, but they're from the ancient 2009 build when the project was just starting out. Bleh. So, do you have an epsxe emulator and want to help out this project? Shoot me a pm if you do!

                  One thing I'd like to just say: It was right around when I was playtesting the final battle and the ending was rolling; I'm so happy with how this game has turned out. I had to fight for it, much blood, sweat and tears were shed, many sacrifices were made just for the game to come out finished. I can say without any doubt that it was so worth it. Keep working on your projects guys, because there is a happy ending to your game, but only if you fight for it.

                  Uh....where was I? Oh yeah! Time to get back to work. The game's just two weeks away folks, and feedback from my playtesters are calling this one a sure fire winner. But don't take their word for it: try it yourself when it comes out the 24th!

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                    Re: Josh's Adventure (DLC Confirmed!)

                    Good luck.
                    Ryner's Games

                    Simple Man's Quest for the Playground* - Winner: Pavilionite Biography Contest - Click Here!

                    Monster Must Die - Winner: Halloween Horror Contest - Click Here!

                    All you need to play is a computer, no outside program necessary!

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                      Re: Josh's Adventure (Out June 24th!)

                      It's almost here. Soon, you'll be able to play Josh's Adventure in all it's glory!

                      ....But until then, you've got to wait. Playtesting, quality checks, boring stuff. Why can't it come out sooner?

                      Fortunately, I've got some screenshots to help tide you over until next Sunday, courtesy of insultobot! Check the spoiler tag for the good stuff.


                      That's where this whole thing got started.


                      Level 1! What you can't see is how much the level has shrunk since last time.


                      Jump, man!


                      ...Excellent observational skills, as always.


                      Who knew the game would turn into Ocarina of Time shortly after the beginning?


                      One of many puns you'll find in the game.


                      The bridge extending sequence. Hard to code, fun to play.


                      Uhh....that wasn't supposed to happen.


                      Hope you guys are getting pumped! The 24th can't come soon enough!

                      Comment


                        Re: Josh's Adventure (Released!)

                        So after nearly three years in development, Josh's Adventure is finally finished. It's available now. Please play it and enjoy it. Thank you to everyone who made it possible.



                        A big thank you to Brandon, at Meteor Inc. Along with general feedback during
                        all phases of development, he also helped playtest the game and was a huge
                        motivational boost when the game's future looked bleak. Thank you Brandon.
                        You really helped me out.

                        Thanks to the Magcon group of 2010 and 2011. With your collective help, the
                        game was able to undergo some serious field testing, and I loved the
                        suggestions you guys made to make the game better. Please continue doing
                        what you're doing.

                        Thank you to Nova, who playtested the game and gave it a through review. I'm glad I didn't have to playtest this alone. Best of luck with your own
                        development projects!

                        Thanks to Valkysas, who always helped me with any PS3 questions I had, and
                        gave the game a little extra promotion at the Pavilion.

                        Thank you insultobot, for your last minute screenshots! I'm thankful you were
                        able to help me out at such short notice.

                        Thank you to the following for posting in the JA development topic and
                        giving feedback and support:
                        Wavelength
                        Pagerron
                        Draygone
                        Ixzion
                        Valkysas
                        Obright
                        Bonanza

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                          Re: Josh's Adventure (Released!)

                          I salute you, sir!

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                            Re: Josh's Adventure (Released!)

                            Originally posted by 1ce View Post
                            Thank you to Nova, who playtested the game and gave it a through review. I'm glad I didn't have to playtest this alone. Best of luck with your own development projects!
                            Don't mention it, man. I'm always happy to help out! If you know anyone else that is in need of QA's for anything they're working on, (console wise) send them to me and I'd be happy to help them.

                            Demo Incoming: http://www.pavilionboards.com/forum/...2&postcount=67
                            Walk the Road ~ 31 Days: http://www.pavilionboards.com/forum/...02&postcount=1

                            Comment


                              Re: Josh's Adventure (Released!)

                              Was all of this done on the RPGM1 for PSOne but only on PC?

                              Comment


                                Re: Josh's Adventure (Released!)

                                This was all done on a PSX. So, you can take the game and either play it on a playstation or an emulator. Or on your PS3, if you wish.

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