Do want encounters in a town or want a different type of encounter for dungeons? Try this. Create 5 (or more) animal-type characters and name them monster1-5 (I like the werewolves, myself) set their movement to ''random". In their event codes, place a battle (or character battle, if you want). afterward (If you beat the battle), set up event codes for the 5 monsters like this"
M1: display on M2, display on M5, display off M1
M2: display on M3, display on M1, display off M2
you get the idea, right? This way, you can have a different type of encounter. Throw in some value cond. branches and you could have "random" encounters.
I still coan't find a way to place movable "encounters" on the world map. I'll tall yo how when(or if) I figure it out.
M1: display on M2, display on M5, display off M1
M2: display on M3, display on M1, display off M2
you get the idea, right? This way, you can have a different type of encounter. Throw in some value cond. branches and you could have "random" encounters.
I still coan't find a way to place movable "encounters" on the world map. I'll tall yo how when(or if) I figure it out.




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