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Reliving the 16-bit era: Super Nintendo/Famicom

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    #31
    Re: Reliving the 16-bit era: Super Nintendo/Famicom

    Magus: Nope, why?

    Also, who could forget the Kirbytized Puyo Puyo, Kirby's Avalanche?

    ~Updates weekly on Sundays~

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      #32
      Re: Reliving the 16-bit era: Super Nintendo/Famicom

      Whowwaahhh??

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        #33
        Re: Reliving the 16-bit era: Super Nintendo/Famicom

        I can't believe nobody's mentioned it yet. The GREATEST MULTIPLAYER PUZZLE GAME in the history of multiplayer puzzle games. The one, the only, the HEAVYWEIGHT CHAAAMPION OF THE WWOOOOOOOORLLLLLD.....





























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          #34
          Re: Reliving the 16-bit era: Super Nintendo/Famicom

          I liked that unicycle racing game. It was simple yet fun.

          The Donkey Kong Country games, anyone? Definitely the first, the second and third were more like rehashes than anything new and exciting.

          I never owned a Super Nintendo. It was so... Super. I like my Genesis more, though.
          "Mindless killing doesn't do a lot for me anymore." - Sampson

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            #35
            Re: Reliving the 16-bit era: Super Nintendo/Famicom

            ...Get out.

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              #36
              Re: Reliving the 16-bit era: Super Nintendo/Famicom

              *puts a sign on Rick's back saying kick m I like shining force*
              The Cyclops having only one eye, needed to seek shelter from the harsh sun. The shadow cast by the spheres gave him temporary respite.

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                #37
                Re: Reliving the 16-bit era: Super Nintendo/Famicom

                All hail Tetris Attack!

                I think Paul mentioned it recently.

                ~Updates weekly on Sundays~

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                  #38
                  Re: Reliving the 16-bit era: Super Nintendo/Famicom

                  Magus, I was going to post a lude comment about your mom, but it refused the connection... or something. Your mom never refused the connection.
                  Last edited by Big Rick Cook; 03-31-2005, 02:04 PM.
                  "Mindless killing doesn't do a lot for me anymore." - Sampson

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                    #39
                    Re: Reliving the 16-bit era: Super Nintendo/Famicom

                    I liked that unicycle racing game. It was simple yet fun.

                    Uniracers! I was about to mention that game. That was back when I needed to have a perfect record in everything, so I'd reset the game every single time my brother, a friend, or the computer would beat me. Man, what an asshole thing to do.

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                      #40
                      Re: Reliving the 16-bit era: Super Nintendo/Famicom

                      My pride and joy is my SNES collection. It's not QUITE where I want it, but it's getting close.

                      I would post a list here, but I don't want to waste anyone's bandwith or whatever. If you're curious in seeing me gloat over my collection, just say so and I'll do it.

                      Let us not forget that the greatest game ever made was for the SNES: Earthbound. And I hate anyone who disagrees with me. HATE.

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                        #41
                        Re: Reliving the 16-bit era: Super Nintendo/Famicom

                        Whoo! Go, Ness!

                        ~Updates weekly on Sundays~

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                          #42
                          Re: Reliving the 16-bit era: Super Nintendo/Famicom

                          I don't know if Earthbound is the greatest game ever made. I just don't know.

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                            #43
                            Re: Reliving the 16-bit era: Super Nintendo/Famicom

                            You're right. It's not God of War. I'll tell you that much. In fact I don't recall Ness ever ripping a zombie centerion into two. How could I have been so deluded?

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                              #44
                              Re: Reliving the 16-bit era: Super Nintendo/Famicom

                              Right, Loki. That's what Mora was saying...

                              I think there are better RPGs out there, than Earthbound.

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                                #45
                                Re: Reliving the 16-bit era: Super Nintendo/Famicom

                                I think I'd only put Final Fantasy VI and Chrono Trigger above it.
                                The Cyclops having only one eye, needed to seek shelter from the harsh sun. The shadow cast by the spheres gave him temporary respite.

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