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    #16
    Re: Monster Rancher Helpdesk

    I haven't gotten out of Morx yet on MR3, I have more trouble with the battles on that one. I haven't gotten out of the first area on MR4 either but I haven't had it for long but it still feels like I've done a lot more stuff.

    And yeah I always feed my monster the food with the highest nutrition, I thought that was what you were supposed to do lol. But it's good to know that having a chubby monster isn't a big problem. Does it shorten its life span at all?
    I want that Mulan McNugget sauce, Morty!

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      #17
      Re: Monster Rancher Helpdesk

      Oh, not at all, really.

      Also, I feel I must note that MR3 is the only game in which you can train in multiple locales, as there weren't actual ranches back then. In all the other games, your ranch is permanent. However, you are able to expand it to accomodate bigger monsters and, in the case of MR4, more monsters.
      Last edited by RPGD; 11-02-2005, 04:13 AM.

      ~Updates weekly on Sundays~

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        #18
        Re: Monster Rancher Helpdesk

        I popped in my Tenchi ps1 game and got me a Suezo with the pony tail and spoiled attitude.

        Doing pretty good.

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          #19
          Re: Monster Rancher Helpdesk

          Ooh, Sueiko. I never raised that one!

          ~Updates weekly on Sundays~

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            #20
            Re: Monster Rancher Helpdesk

            Using MR3, Misadventures of Tron Bonne spawned something for which there was "no information on", and thus the guy would not regenerate it. what do I need to do in order to be able to use it?
            Last edited by Valkysas; 11-03-2005, 12:56 AM.



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              #21
              Re: Monster Rancher Helpdesk

              Hold onto that one. It regenerates an extremely powerful secret breed.

              In order to unlock that breed, you must complete the Brilla (arctic) storyline once you gain access to the region (To get into Brilla, you must compete in as many Brilla tournaments as possible).

              ~Updates weekly on Sundays~

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                #22
                Re: Monster Rancher Helpdesk

                I used a stooges DVD and got the octopus thing. I like how it looks, especially when it flies around the viewing area.

                I won the local tournament, eventually. When should I move up to another tournament/move to a new locale? Are there any benefits to staying put? Can I train more than one monster at a time?
                Eat Smello.

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                  #23
                  Re: Monster Rancher Helpdesk

                  'Bout time!

                  In MR, there are specific monster ranks; E, D, C, B, A and S, from lowest to highest. These are an indication of a monster's battling level. Depending on your monster's rank, you can compete in equivalent Official and Unofficial tournaments.

                  All monsters start out at rank E. In order to increase a monster's rank, you must compete in the Official Tournament (Tochikan Festa in MR3), which takes place every three months. There's one for each rank. If you win, your monster's rank goes up, allowing you to compete in higher-ranking tourneys. The higher ranks have much tougher opponents, especialy after rank B.

                  Once you beat the Official Rank S, your monster is eligible to compete in the Major 4; The champion tournaments. In MR3, there's the Great 5; region-specific tourneys even tougher than the Official Rank S. When you beat one, your monster becomes the champ of that region.

                  Beat them all and, well, you'll see.

                  Also, some species, like Durahan, cannot be unlocked until you've raised a monster to a certain rank.

                  Just remember; when your monster goes up in rank, you cannot enter it in the lower-ranking tourneys anymore. So make sure your monster is strong enough so as not to be overwhelmed by the new rank. I learned it the hard way many, many times.

                  As for the locales, each one has different training facilities. Some cater better to certain species of monsters than others. Also, every region has a different set of rivals and a special storyline which may or may not unlock certain secret breeds.

                  If your monster isn't native to the region, feeding it the local foods may cause it to adapt to it, changing it's subtype. Unlike the other games, Tochika didn't have the technology to combine monsters, so monsters are classified by region (i.e: Hengar: Hengar/Takrama and Metanix: Hengar/Brilla).

                  Also, as I mentioned earlier, you can get different tech bits and orbs depending on the region you're in.

                  You don't have to worry about commitment to a certain region, either. You can change on the fly anytime.

                  Regarding raising multiple monsters at once, it isn't possible in MR3. However, you can freeze a monster you're currently raising and use a different one until you wanna get back to your previous beastie.

                  In MR4, though, you can raise up to five monsters at a time.
                  Last edited by RPGD; 11-05-2005, 11:28 PM.

                  ~Updates weekly on Sundays~

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                    #24
                    Re: Monster Rancher Helpdesk

                    Do the monsters have gender? Is it individual or species specific, for instance there doesn't seem to be such a thing as a male Pixie or female Golem but some species like Rabbit seem to have males and females. And if there is gender is there any way to tell which a monster is before you name it?
                    I want that Mulan McNugget sauce, Morty!

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                      #25
                      Re: Monster Rancher Helpdesk

                      Actually, there are no specific genders for the monsters at all. However, some male-looking monsters may have feminine characteristics If they have a female-y monster's subtype. If it looks female, by gravy, give it a female name. And vice-versa.
                      Last edited by RPGD; 11-12-2005, 11:07 AM.

                      ~Updates weekly on Sundays~

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                        #26
                        Re: Monster Rancher Helpdesk

                        Why do those jelly/pudding monsters always kick so much ass? I really loathe those types of monsters, since they always seem to win.

                        How can I avoid fighting monsters while looking for earthlight? Sometimes I can beat them but it takes all the ran ran and you get absolutely nothing for winning. Seems like a waste of time.
                        Eat Smello.

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                          #27
                          Re: Monster Rancher Helpdesk

                          I love puddingel in MR4 just for the fan dance he does when he's happy and that he turns into a motorcycle during adventures. Does he eventually get the ride ability or is it just for looks?
                          I want that Mulan McNugget sauce, Morty!

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                            #28
                            Re: Monster Rancher Helpdesk

                            Well, now, Jell's a pretty cool monster. However, it's not one of those cheap types. Though it is a fun monster to raise and has a cult following. I'd say you're probably unlucky when it comes to Jells.



                            Seriously, though... It's Int. attacks are pretty powerful, and it's Def is quite high, so you should try to mow it down as quickly as possible by striking with soft, accurate attacks with a big attack thrown in somewhere. And steer clear of it's Jell Cannon.

                            Regarding the Venture battles, yes, they aren't very beneficial. Except, of course, when fighting a monster at a bad feeling spot when your monster is Rank C or above (Or has a high enough battle sense), since those monsters drop tech orbs if you beat them.

                            The only way you can avoid dealing with the Venture battles would be by saving beforehand and resetting/reloading should you get into an encounter, or simply by spending most of your Ran Ran with the Noisy Halls and bad feeling spots, searching other areas sporadically to decrease the chance of your getting into a fight.

                            As a note, the Noisy Halls, bad feeling spots and Lord monster locations are the same each time. For maps, head for http://www.legendcup.com

                            In the case of MR4, yes, Jell does gain a riding ability.
                            Last edited by RPGD; 11-12-2005, 02:41 PM.

                            ~Updates weekly on Sundays~

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                              #29
                              Re: Monster Rancher Helpdesk

                              I spent the last couple days taking all my CDs and DVDs to the MR4 shrine. I don't have a very big collection but I've unlocked 59 monsters. I love that the MR4 book tells you how many you've gotten out of the total. I gotta catch 'em all. I have a couple questions. It seems like every CD-rom gives me MushTan. Is that true for all? And what's the deal with the ones where he said the monster couldn't be created because something was bothering me?
                              I want that Mulan McNugget sauce, Morty!

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                                #30
                                Re: Monster Rancher Helpdesk

                                Mushtan, a fine monster in it's own right, is a monster that is generated if the game cannot read a disk for whatever reason. Are the CDs you used PC disks? If so, that may be the problem, as MR3 & 4 tend not to read those without the aid of an old PS2 USB mod device called the "S-Box". If you can find that, you can regenerate monsters from PC CDs.

                                As for the monster that cannot be unlocked because of your psychological state, have you noticed any monsters from previous MR games that haven't turned up? That monster would happen to be Mocchi.

                                Why? Take another look at Mocchi's description in the instructions booklet; the last line says "Unfortunately, Phayne dosen't get along with them".

                                You'll unlock it as the story progresses.

                                ~Updates weekly on Sundays~

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