View Full Version : Gran Turismo 4
Crustyrailgun
02-28-2005, 03:52 AM
So far after getting it I have to say that it reminded me alot of GT2, and I loved GT2 like an adorable little puppy. However with that said this has been a disapointment after having played Burnout 3 since it just doesn't have that fun to it that it used too. I still like the heck out of it and I'll play it till my eyes bleed, but I wish there was online or something that'll give it the kick in the pants it needs to be grand again...
Well least it has the DeLorean, Ford Model T, and some pick up trucks to drive...
Denmo
02-28-2005, 04:18 AM
What's not grand about startlingly realistic graphics and physics? I ASK YOU.
Draygone
02-28-2005, 11:57 AM
but I wish there was online or something that'll give it the kick in the pants it needs to be grand again... XLink Kai: Evolution VII (http://www.teamxlink.co.uk/)
As I understand it, this'll turn LAN games into online games. I think it's multiplatform, so you could use this for GameCube games like Mario Kart (*drool*) as well as PS2 games like Gran Turismo 4.
(Got this information from PSM #95.)
highwind
02-28-2005, 11:58 AM
I had Gran Turismo 3 and sold it after two days because i frikkin' hated it.
booooooring.
Valkysas
02-28-2005, 01:51 PM
I like how PSM acted like Xlink was something amazing and new. it's as old as the network adapter.
Ryner
02-28-2005, 03:50 PM
I cant play GT4 cause it doesn't read in my PS2.
Dreamknight
02-28-2005, 03:51 PM
No online.....forget that, I'll just get Forza Motorsport on Xbox.
Redneck 2000
02-28-2005, 04:23 PM
I guess I'm the only one who loves the GT series. It's the only one with actual customization of your car's performance. Also, I find realistic driving a lot more fun than accelerating to 200 mph in 3 seconds then coming to a complete stop in 5 feet. Terr knows what I'm talking about!
JLaCroix
02-28-2005, 04:41 PM
GT4 is great and all, but I find it amazing (and not surprising) that the previews had photo-realistic graphics and the finished product does not. Kind of like that Tekken movie released when PS2 was about to come out.
Crustyrailgun
02-28-2005, 05:03 PM
After playing around on GT4's photo mode it was clear thats what they used to make some of those pics, cause the pictures you can make are quite nice graphic wise.
But yeah looks like me and Redneck are the only GT whores here...
Redneck 2000
02-28-2005, 05:19 PM
Unfortunately I haven't picked up the new one, cos I'm waiting to get it with my PSP. It's gonna be sweet.
And screw online play. I feel like an idiot saying this, but am I the only person who doesn't really love online? Everyone playing either spends their entire life playing and is completely unbeatable, or is some 10 year old asshole using 1337speak and trying to hack. The only time I ever have fun online is when I directly set up a game with my friends. And I can play multiplayer wirelessly between other PSPs anyway, so
:doofus
Crustyrailgun
02-28-2005, 05:22 PM
screw online play. I feel like an idiot saying this, but am I the only person who doesn't really love online? Everyone playing either spends their entire life playing and is completely unbeatable, or is some 10 year old asshole using 1337speak and trying to hack. The only time I ever have fun online is when I directly set up a game with my friends. And I can play multiplayer wirelessly between other PSPs anyway, so
:doofus
Yeah I was thinking about that today in class... its ture f--k online play... f--k it up its stupid *The following has been censored, for its vulgar language and various references of what to do with online play's mother.*
highwind
02-28-2005, 05:24 PM
I also do not enjoy online play.
Thief of Dreams
02-28-2005, 06:19 PM
i have GT4 and love it. and lets not forget, the pictures and movies are probably all recorded in HiDef. cause let me tell you, the difference between playing this on my wega, and then on my 60in HiDef t.v....well its almost like playing a completely different game.
although it does still look beautiful on the wega >.>
Jeroak Nelave
02-28-2005, 09:52 PM
I played this on my roomies 55inch HiDef TV, in 1080i upscan, and it is AWESOME! Definitely one of the best looking games EVER made, and definitely better graphically than any other racer ever seen.
Even on my regular 27 inch tv, it still looks absolutely awesome
Smurf Taco
02-28-2005, 10:05 PM
It looks great, but it doesn't feel right when I play it. The physics don't seem like much of a simulation to me. I drive a lot, and usually at very high speeds, and it's nothing like the game (and yes, I've played as my car in-game).
Well maybe not, but it's either that, or the game 'speed' is decieving. It may say 150 on the spedometer(sp?), but it definately doesn't look like it on screen.
Valkysas
02-28-2005, 10:58 PM
your car is likely tuned differently than the one in-game.
Draygone
03-01-2005, 12:00 AM
I like how PSM acted like Xlink was something amazing and new. it's as old as the network adapter. Yeah, I knew such a program existed since people were complaining about the lack of real online play in Mario Kart. But I didn't know what the program was until PSM talked about it.
Ivalice
03-02-2005, 12:18 PM
No online.....forget that, I'll just get Forza Motorsport on Xbox.
that made me laugh.....hard.
Im the biggest GT whore by far, I reserved the game, picked it up and my roomie and I played it for a week straight...not even sleeping some nights. Online play for consoles is gey.
I hate console online with the exception of PSO.
.....go ahead and buy forza over GT3....we all know whos getting cheated on that one :blink
The Toecutter
03-02-2005, 08:25 PM
Out of curiousity, is there a Triumph GT6 in this game, or do they just have the crappy low horsepower MkIV Spitfire?
I like how they have the Jaguar E-type and the Fiat Spyders. Never played it yet, but will pick it up later when I actually have time to play games again.
Valkysas
03-02-2005, 08:44 PM
I'm waiting to pick up GT4 until I have a few weeks where it won't matter if I dissapear from the world outside my room.
and here's a car list:
http://db.gamefaqs.com/console/ps2/file/gran_turismo_4_car_list.txt
the only triumph car in it is the spitfire 1500
Draygone
03-03-2005, 12:09 AM
Online play for consoles is gey. Not for me. It's about the only time I get to play with other people, save for a few instances like New Years party.
The Toecutter
03-03-2005, 12:58 AM
the only triumph car in it is the spitfire 1500
Yuck. That's the slow and crappy MkIV, with the ugliest rear-end design I've seen and this huge ugly steel bumper. Cars like that aren't supposed to have bumpers. Here's the Spitfire MkIV(Also 1500):
http://www.triumphspitfire.com/images/cars/swrase.jpg
Here's the original Spitfire style, which the MkI/MkII/MkIII posessed, the one pictured being an MkII, and it looks awesome:
http://www.triumphspitfire.com/images/cars/jmdion.jpg
And here's the Spitfire coupe, also known as a GT6, the same kind of Spitfire I own:
http://www.triumphspitfire.com/images/cars/GLibertini.jpg
I need a working scanner to post photos of mine.
In mine is lurking a powerful inline-6 cylinder. It was placed in to get the car running so I can toy with it while I gather money to buy the rest of the parts needed to make it into the electric car as I had planned. Once I buy the parts, the gas engine will again be removed. It will have more horsepower as an electric car than it currently has with the I-6 engine. As it is now, it sounds like a 60s Ferrari or Maserati, and screams when floored. Need to do a few rudimentary repairs before I try to bury the 140 MPH speedometer in it. Gets about 30-35 miles per gallon, more if I go gently on the throttle.
Why can't GT4 have a car like that?
Oh well. The 75 horsepower MkIV is slow and crappy, although in the game I'm sure it can be made to scream. In real life, people put hopped up 210 horsepower GT6 and TR6 engines into these spitfires, and they then perform like the coupe I have; they nail your ass into the seat so hard you have trouble holding onto the steering wheel.
I could so outrun a cop with this thing!
Armored
03-03-2005, 01:04 AM
Yeah, but would you be this boss? http://media.***********.com/index.php?e=mustangspin.wmv
The Toecutter
03-03-2005, 01:11 AM
I wouldn't get rammed in the first place. Too fast.
Besides, stock Mustangs of that year are slow. 0-60 MPH is like 9 seconds. A Spitfire with 200+ horses is *much* faster, like 0-60 in 5 seconds. On par with some Ferraris and early Dodge Vipers and 90s Corvettes, or current Maserati Spyders and Porsche 911s.
A Mustang GT pushed to its limits, on the other hand, would have given the cops a scary run. They'd have had trouble matching it with their stock cruisers. If that was a GT, it obviously wasn't pushed to its limits, even if the driver was very skilled. The police Impalas from the mid 90s though with Corvette engines could have caught up to a pushed GT. If that Mustang was a GT, 0-60 acceleration is about 7 seconds for that model year. You can crudely model acceleration curves from there and extrapolate, and predict its performance with about a 10% range of error not having the torque curve, gear ratios, curb weight, frontal area, drag coefficient, ect handy to integrate all needed curves and find the peak shift points and from there acceleration characteristics.
Ivalice
03-03-2005, 05:31 PM
Has anyone else noticed how much the physics system changed from GT3 to GT4?
It feels totally diferent to me...and out of sheer curiosity, has anyone unlocked the extreme events?
I want to know if they have put any sort of drift racing event in?
The Toecutter
03-04-2005, 09:50 PM
Drifting?
I despise drifting. I like good old fashioned stable skid-free handling. Mid-engined rear drive is where I'd be most comfortable, although my front engine rear drive deathtrap will suffice nicely due to its low weight.
Big Rick Cook
03-04-2005, 11:26 PM
I like the commercial for this game. I hope I'm as cool as the father in it when I become a dad.
Ivalice
03-05-2005, 05:56 PM
I love drifting, the talent and cars is utterly sic to do it well. My roomate and I built drift cars in the thrid one, but not alot of the tracks accomodate such style.
This one however has a new track that looks like a really ****ed up square....perfect for drifting on...and its a short track.
Crustyrailgun
03-05-2005, 06:08 PM
This is for true blue racing, not drift. If you want drift racing go play Need For Speed Underground 2.
Caciss
03-05-2005, 06:14 PM
I think he means realistic drift, not overblown NFS drift.
Ivalice
03-06-2005, 05:12 PM
I think he means realistic drift, not overblown NFS drift.
Maybe he thought NFSU made up that style of racing? :lol
and uh.....what is true blue racing?
Drifting is very much a "true blue" style chief....just go play GT 1 and youll see what I mean. (the style was introduced there)
Its not nearly as easy as NFSU made it out to be.... :|
The Toecutter
03-06-2005, 07:08 PM
Drifting is a good way to lose control of your car and smack straight into a wall. It's especially annoying when a good low-power mid engined car is trying to overtake a drifter in the corners, but the drifter is not predictable and thus dangerous to pass. On the straight aways? Forget it. Unless you got something like a Lotus Elise, then the drifter gets owned.
Racing games are notoriously innaccurate when it comes to simulating the racing experience. Try keeping your wheel straight going 120. Try it on our crappy highways and streets. That alone is difficult enough to accomplish. Gran Turismo games have done the best job, but even they are innaccurate. I need to see what they're like with that steering-wheel controller. It would be ideal if an electric motor jerked the wheel each time your car hit a simulated small bump in the road, and you'd have to struggle to keep it straight. The game would be impossible for many.
I'd like to see a realistic racing sim with hilly Canyon roads. Anything above 2,600 pounds would have difficulty traversing them at high speeds. A shunt is more likely the heavier the car, and a 40 horsepower 1,500 pound Austin Healey Bugeye Sprite would tear a Ferrari Enzo apart on a downhill hairpin, simply due to its low weight. The Ferrari, being overweight, is going to be struggling to brake in time without wrecking, since a downward slope magnifies the friction needed to stop the car, and the more weight you have, the harder it will be. At 3,300 pounds, even brakes that could stop you from 70 MPH in 80 feet on flat ground, if they existed, will not save you on a hill like what many Canyon Roads offer. You'd still be better off in that Sprite with its 1930s technology in a 50s car due to its low weight. It would fly right on past with no problem, huming at a steady speed, even if it does take 25 seconds to go from 0-60 compared to the Enzo's 3 seconds.
I could just see it: Fiat X 1/9s, Toyota MR2s, Lotus Elites, Porsche Spyders, Triumph GT6s, Porsche 914s, Fiat 850 Spyders, Austin Minis, Honda N600s, Datsun roadsters, Mercury Capris...
Redneck 2000
03-06-2005, 07:36 PM
Drifting is an alright style of racing, but it freakin' destroys your tires like all hell. In GT I could go through 10 sets of tires drifting, as opposed to 1 doing old school racing style.
And terr, there is a wheel controller like that!! I forget what it's called but its a force feedback wheel and it is mainly designed for GT. It will jerk back and forth, left and right depending on if you crashed into a wall and stuff. I need to get one!! :lick
The Toecutter
03-06-2005, 08:12 PM
Crashed into a wall? I'd prefer if your car would get damaged or totalled in a realistic manner. It would add incentive to get rid of the dumb AI and add incentive not to try to cheat by shoving other cars into walls like many do.
The GT games are so easy. On GT3, I made a 350 horsepower Opel Speedster that can absolutely murder the Corvette C5R or the Dodge Viper GTS-R on *any* track. That Corvette has about double the power as the Opel. Any car with less than 800 horsepower, the low power speedster will absolutely kill on any track, except for the high speed ring. It can even compete with the Toyota GT race car. It tops out at about 220, 0-60 in about 2.8 to 3 seconds(Used graphs to try to pinpoint peak shift points. I hope GT4 lets you examine your engine's torque vs. RPM curve and gives you transmission efficiency data, differential efficiency data, coefficient of rolling resistance of tires, frontal area, and coefficient of drag. With that data, I could make some wicked cars.), and handles like you wouldn't believe. Evil, evil, evil. If GT3 had online capability, or if it does and I just didn't know about it, other players would get quite a surprise racing this 350 horsepower weakling. And the black paintjob with those black rims looks awesome...
Redneck 2000
03-06-2005, 08:21 PM
Awww man, that Speedster sounds sick. Now I wanna make one.
My big car is my Viper GTS. 1110 HP baby. I got it to only weigh about 1250 kilograms, so the thing has almost a 1.1 power-weight ratio. On the big, wide open Test Course, I set my gear ratios as wide as possible, so the thing accelerates as slow as hell, but gets it up to 275 MPH. :lick
An underrated car is the Lotus Elise GT. With tons of weight reduction and buying the right parts, it can weigh in at a tiny 600 kg. I juiced one up with a little bit of horsepower and the thing is a freakin rocket.
Caciss
03-06-2005, 08:34 PM
I would like GT... if I could play long enough to where I actually had money.
Valkysas
03-06-2005, 08:35 PM
no racing game that has real world cars will ever have them damaged. the car companies will never go for it, it's bad publicity to them.
Ivalice
03-06-2005, 08:45 PM
uhhh....juiced does....all real world cars and some series cosmetic damage. Granted it is an import tuner racing game.
If you even think about hitting a wall at more then 35-40 mph your car is done for in that race, then you have to spend the money to fix the damaged sections of the car. This game straight up owns NFSU....
We downloaded the demo and they are pretty damn close with the physics...especially on the supra.
They promote safe, realistic driving...unlike NFSU where you can bounce off the walls and keep going.
Juiced is the Gran Turismo of the tuner scene....I cant wait
On the straight aways? Forget it. Unless you got something like a Lotus Elise, then the drifter gets owned.
Terr, Ive never seen a race where all the cars where not drifting, it its a drift race they all have to drift and usually they pass around turns in drifting, on the entrance or exit of them....straight aways they all are pretty even.
You cant pit a drifter against a normal racer, its two different styles...two different classes.
The Toecutter
03-06-2005, 10:24 PM
You cant pit a drifter against a normal racer, its two different styles...two different classes.
It's been done at Gateway International Raceway, right here in the St. Louis area. It was an inherently unsafe race. The guys in the S2000s and 350Zs were drifitng while the guys in the MGBs and Alfa Spyders were keeping good stable handling. It was a very close match, even though the guys with the vintage cars had considerably less power. They simply could not overtake the newer cars on the straights, and in turns it was always risky to pass the drifters.
You are right. They are two totally different styles. Both take their own unique skills. But races have pitted them, and the drifters qith new cars by their nature make it dangerous for others with less powerful cars.
Draygone
03-07-2005, 12:31 AM
NFS Hot Persuit 2 on PS2 had cars that took damage. I think they were real cars, aside from the set of NFS-specific cars.
Ivalice
03-07-2005, 03:31 AM
Well, what we are talking about is serious cosmetic damage and performance drops with damage. I am pretty sure juiced is the first game that has gotten the ok to do so.
As in you hit a car or barrier doing 60 and blow a tire, **** up the bumper, and break your axel....your done in the race.
NFSHP-2 only did minor scratches....nothing performance wise.
The Toecutter
03-07-2005, 03:46 AM
So a game did do car damage. That's awesome.
I like realistic car damage, where it's possible to total going 15 or 20, and crashing at 100+ will for all intents and purposes disintigrate your car. That would be awesome in a game.
Ivalice
03-07-2005, 04:05 AM
Yeah, in the demo I saw and played, the front bumper fell off and the turbo became damaged so we couldnt catch up with the rest of the cars....last place in the race....
My roomate totaled a supra beyond a certain point and he got booted from the race...its looking to be a pretty slick game.
The cost to repair this stuff is hella expensive.
The Toecutter
03-07-2005, 04:29 AM
Any idea what kind of cars they have? I'm interested.
Ivalice
03-07-2005, 06:36 AM
Toyota, Honda, Nissan, Dodge, Ford, Mazda, Mitsubishi, Pontiac, Holden, Volkswagen, Fiat, Renault, Subaru, Peugeot and Chevrolet.
Aftermarket parts from manufacturers such as A'PEXi, AEM, Bridgestone, Ferodo, Konig, Alpine and HKS
There are two things that have really caught my attention about this game other then the physics and cosmetic/performance damage.
A) Everything you see on screen in the background isnt placed there for your viewing pleasure, but is an actual object that can be driven to or on such as landmarks and bridges.
B) In the demo they are encouraging people who know stuff about cars to go online with sleepers. Most kids love to post stickers all over their cars to show what they are running and if you go into a race for a pinkslip with a sleeper.....your gonna add that kids car to your garage.
The game has way more depth then any tuning game out there....
http://newpcmedia.gameworldnetwork.com/screen/2114/44.jpg
The_Real_Crunk
03-07-2005, 07:15 AM
Wait, you can actually bet your own car in a race? Thats friggin awsome.
Redneck 2000
03-07-2005, 04:31 PM
Looks fugly.
InfinityDragon
03-07-2005, 04:34 PM
I love the GT series. As I have said be fore, the forum i was on before I even CAME to the pav was a GT3 forum.
Terr, just as you must master both Automatic and Manual transmissions you have to be proficieant in drifting as well as normal straight up racing, and be prepared to shift styles in a split second to be a truly excelent racer.
Suppose your back end breaks loose going around a corner and your about to crash into a wall. A few quick moves using drift techneque and you've saved the corner and (if you were lucky) held your position. It's saved my keister on several occasions.
But don't get me wrong, straight up racing is much perfered as at least is saves on tires. But an equal blend will not only win you races, you'll look HELLA cool in the process.
The Toecutter
03-07-2005, 05:29 PM
A competent 'normal straight up racing' type will never have to drift to begin with.
I'm kind of interested in this game, even though 'tuner cars' aren't my interest. I like tiny impractical roadsters and two-seater sports cars that weigh at or less than 2,600 pounds. I despise sport compacts and overweight 'sportscars' loaded up with 600 pounds of trim on the interior.
No Lotus? :(
vBulletin® v3.8.6, Copyright ©2000-2012, Jelsoft Enterprises Ltd.