Here're 3 cliches that bug me.
1) The superboss. That really powerfull enemy who wildly overpower's the game's final boss. He's usually found sitting around somewhere in the last quarter of the game. If you're able to beat him, he gives you a supreme weapon, which is completely useless, since you don't need it-unless you want to smack around the final boss without breaking a sweat.
2) The "I-want-to-cheat-Aeris-back-to-life!" Gambit. That annoying fanboy thing that involves trying to hack the game's code to bring "dead" characters back into the party when they're supposed to be dead.
3) Final Bosses that're too hard or too weak. why can't a final boss be just diffcult enough to be a decent challenge, without being so powerful they kick your ass within 2 rounds if you're just attack,attack,attack,heal?
Here's what I've devised:
Let's say that one of your favorite party members kicked the bucket permanently during the main story. Next, when you fight the final boss, let's say that at first, your party is defeated easily. However, right afterwards, the main character suddenly receives an incredible burst of power, and turns into a god, having his entire moveset lost and replaced with incredible new abilities.
Anyway, your new controllable "God" character revives your other party members, and you fight the final boss again. The God character is the only character who's immune to the final boss's magic, and is built as a Healer, reviving your other party members from death and status ailments, while your other characters pound on the final boss, using stat-debuff spells every now and then to remove the final boss's Incredibly high Defense and Magic Defense. Eventually, you win. But the God character is replaced with your normal main character afterwards.
Anywho, after the credits roll, you're given a message that says you've unlocked a bonus endgame dungeon, which shall be called "Vortex beyond Time", or VBT. VBT is a dungeon that combines the past, present, and future, so when you go to visit the dungeon, you receive a few new party members-the first one being a descendant of one of your normal characters, and the other one is......Your old character who died during the main story!!!
As long as you're in VBT, you can use these 2 characters, but once you try to leave, they come out of the party, since they don't exist in that point in time.
oh, and at the bottom of the dungeon, you run into the final boss, only this time he's spent hundreds of years gathering magic and power, and has come to the VBT to get his revenge on the party. Also, he's changed from final boss to Superboss, has a crapload more HP, a more powerful moveset, and to top it all off, your main cahracter can't turn into the god for the fight.
Once you finally beat the Superboss, you receive an Accessory called, for the sake of this example, the "Master's Pendant". The Pendant increases a character's Defense and Magic Defense by 999. To top this all off, since the VBT is a time/space mish-mash, or something, you can go through the whole dungeon allover again and duel the superboss again and again and again, receiving several Master's Pendants.
1) The superboss. That really powerfull enemy who wildly overpower's the game's final boss. He's usually found sitting around somewhere in the last quarter of the game. If you're able to beat him, he gives you a supreme weapon, which is completely useless, since you don't need it-unless you want to smack around the final boss without breaking a sweat.
2) The "I-want-to-cheat-Aeris-back-to-life!" Gambit. That annoying fanboy thing that involves trying to hack the game's code to bring "dead" characters back into the party when they're supposed to be dead.
3) Final Bosses that're too hard or too weak. why can't a final boss be just diffcult enough to be a decent challenge, without being so powerful they kick your ass within 2 rounds if you're just attack,attack,attack,heal?
Here's what I've devised:
Let's say that one of your favorite party members kicked the bucket permanently during the main story. Next, when you fight the final boss, let's say that at first, your party is defeated easily. However, right afterwards, the main character suddenly receives an incredible burst of power, and turns into a god, having his entire moveset lost and replaced with incredible new abilities.
Anyway, your new controllable "God" character revives your other party members, and you fight the final boss again. The God character is the only character who's immune to the final boss's magic, and is built as a Healer, reviving your other party members from death and status ailments, while your other characters pound on the final boss, using stat-debuff spells every now and then to remove the final boss's Incredibly high Defense and Magic Defense. Eventually, you win. But the God character is replaced with your normal main character afterwards.
Anywho, after the credits roll, you're given a message that says you've unlocked a bonus endgame dungeon, which shall be called "Vortex beyond Time", or VBT. VBT is a dungeon that combines the past, present, and future, so when you go to visit the dungeon, you receive a few new party members-the first one being a descendant of one of your normal characters, and the other one is......Your old character who died during the main story!!!
As long as you're in VBT, you can use these 2 characters, but once you try to leave, they come out of the party, since they don't exist in that point in time.
oh, and at the bottom of the dungeon, you run into the final boss, only this time he's spent hundreds of years gathering magic and power, and has come to the VBT to get his revenge on the party. Also, he's changed from final boss to Superboss, has a crapload more HP, a more powerful moveset, and to top it all off, your main cahracter can't turn into the god for the fight.
Once you finally beat the Superboss, you receive an Accessory called, for the sake of this example, the "Master's Pendant". The Pendant increases a character's Defense and Magic Defense by 999. To top this all off, since the VBT is a time/space mish-mash, or something, you can go through the whole dungeon allover again and duel the superboss again and again and again, receiving several Master's Pendants.






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