I posted this elsewhere so i thought I'd post it here.
Having worked on multiple games for movies, I'll tell you that developers DO give a ****...the problem comes from the fact that you must ABSOLUTELY have that game out by the time it comes out in theatres, there's absolutely no option. You lose an astronomic amount of sales if you're not out in time and that's all the publisher ultimately cares about.
Usually the problem is when someone has a great idea to make the game better, the answer is "we don't have time for that," and believe it or not, I've seen people work really damn hard and crazy hours to get something out the door that a hardcore gamer would scoff at...but they're not the target audience. The target audience are those who are excited about or have just seen said movie and wants more of it, so We care the most about first impressions and making "little Johnny" happy.
Throw on top of that you have Hollywood types pulling rank saying "so and so wouldn't be doing that" rather than care if the game is actually FUN. You already get this with producers, but it's even doubly so on such titles.
So yeah, it's not that devs don't care, it's that publishers above all want a decent game out that's playable ("decent" being playable and first impression pretty) much more than a game that would sell less than half the copies when a game comes out after the movie is out in theatres.
Having worked on multiple games for movies, I'll tell you that developers DO give a ****...the problem comes from the fact that you must ABSOLUTELY have that game out by the time it comes out in theatres, there's absolutely no option. You lose an astronomic amount of sales if you're not out in time and that's all the publisher ultimately cares about.
Usually the problem is when someone has a great idea to make the game better, the answer is "we don't have time for that," and believe it or not, I've seen people work really damn hard and crazy hours to get something out the door that a hardcore gamer would scoff at...but they're not the target audience. The target audience are those who are excited about or have just seen said movie and wants more of it, so We care the most about first impressions and making "little Johnny" happy.
Throw on top of that you have Hollywood types pulling rank saying "so and so wouldn't be doing that" rather than care if the game is actually FUN. You already get this with producers, but it's even doubly so on such titles.
So yeah, it's not that devs don't care, it's that publishers above all want a decent game out that's playable ("decent" being playable and first impression pretty) much more than a game that would sell less than half the copies when a game comes out after the movie is out in theatres.







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