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Pavilion Dwarf Fortress - Staffmastered Begins

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    Pavilion Dwarf Fortress - Staffmastered Begins

    I'm serious this time. Let's do it.

    The Game:

    Play Dwarf Fortress for an in-game year, save the game, send it to the next player.

    The Rules:

    - Each turn lasts a year. No more or less. If the game starts out in the summer, once it says, "It is now summer" again, you save and stop playing.

    - You don't have to know how to play to participate, but it'd help you to figure out some of the basics before your turn comes.

    - I'm tired of dishing out deadlines, and I'm also tired of people quitting on me halfway through. Morrowind Misadventures and Continuous Comic were flops in many regards because of that. If you're going to play, then play. Don't wait till your turn comes to say, "Sorry, can't do it." A year in Dwarf Fortress can be obtained in one sitting IRL. Time constraints and excuses like, "I'm too busy to play" don't count. I'm putting my foot down.

    - The game doesn't end until all the dwarves die, or playability is completely nullified by some catastrophic event or super-natural disaster (which doesn't usually happen). If the fortress is flooded with magma, we keep going. If the entire map is flooded with magma (a herculean effort), we stop.

    - Everyone should obtain the current version of DF, which can be downloaded here. It's a small download. You can mess around with the visuals however you see fit (tileset FAQ here), but the file init.txt must include the following (c/p these over the old options):

    [AUTOSAVE:SEASONAL]
    [AUTOBACKUP:NO]
    [AUTOSAVE_PAUSE:NO]

    [TEMPERATURE:YES]
    [WEATHER:YES]
    [ECONOMY:YES]
    [INVADERS:YES]
    [CAVEINS:YES]
    [ARTIFACTS:YES]
    [ZERO_RENT:NO]

    [POPULATION_CAP:100]

    [BABY_CHILD_CAP:100:1000]

    wiki article on init.txt if you have any questions


    If you have any other questions about the game, wiki it first, then ask. Seriously, the wiki is your new best friend.



    So, anyone daring enough to send little smiley faces to their utter doom?
    Last edited by Denmo; 07-02-2009, 08:30 PM.
    ...and that's why.

    #2
    Re: Pavilion Dwarf Fortress

    No horse
    No horse foal
    No dog
    No puppy
    No hunting dog
    No war dog
    2 cat



    Strike the earth!

    Comment


      #3
      Re: Pavilion Dwarf Fortress

      We can debate on the departing startup, but 2 cats does sound like fun }:3
      ...and that's why.

      Comment


        #4
        Re: Pavilion Dwarf Fortress

        In all honesty cats are the easiest source of food. Just cage them before they attach themselves to a dorf and you have an instant, constantly breeding food source.

        Comment


          #5
          Re: Pavilion Dwarf Fortress

          I'm in. But I refuse to eat cats.
          I used to eat pets, but then I watched a butcher dwarf drag along a puppy I had marked for slaughter and I felt awful.

          Comment


            #6
            Re: Pavilion Dwarf Fortress

            This ain't no pansy game.

            I'm considering embarking to haunted territory.
            ...and that's why.

            Comment


              #7
              Re: Pavilion Dwarf Fortress

              bring on the skeletal monkeys.

              Comment


                #8
                Re: Pavilion Dwarf Fortress

                So is it Me, Marcus, and Translucid? That's enough for me to make things interesting.
                ...and that's why.

                Comment


                  #9
                  Re: Pavilion Dwarf Fortress

                  Just as long as we add some flavor to the writing.
                  "Dug out a dining room. Carved chairs. Killed a goblin" is boring for both the reader and the writer.

                  Comment


                    #10
                    Re: Pavilion Dwarf Fortress

                    I would join in if I didn't already have enough on my plate. Sorry, Den.

                    I still have to blog Super Metroid one of these days!

                    D:

                    Comment


                      #11
                      Re: Pavilion Dwarf Fortress

                      I have been trying to learn the game, but for anyone confused on the game or wanting to learn, here is a great tutorial:

                      http://afteractionreporter.com/2009/...ss-part-1-wtf/

                      Comment


                        #12
                        Re: Pavilion Dwarf Fortress

                        so when do the dorf games begin?

                        Comment


                          #13
                          Re: Pavilion Dwarf Fortress

                          As soon as I find a suitable location.

                          We want magma, a river, and surprises, right? How big do you guys want the starting area to be? 4x4 seems enough.
                          Last edited by Denmo; 07-04-2009, 09:04 PM.
                          ...and that's why.

                          Comment


                            #14
                            Re: Pavilion Dwarf Fortress

                            that's fine, my computer should be able to handle it.

                            Comment


                              #15
                              Re: Pavilion Dwarf Fortress

                              how's about I find some pregenerated worlds, load 'em up and take a picture, and then we can pick from there?
                              ...and that's why.

                              Comment

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