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    Uploading

    What files do I have to include in the zip when I upload the game to wherever in order to make it run properly? It didn't work right on a friends computer when I sent it over to him to try out the first hour or so of gameplay and make sure the game worked right when sent to another computer, but I think he's running Vista, so that may be why.

    EDIT: Oh, bugger, almost forgot, is there anyway to show a player the value of a certain variable in game, without keying a text display to every single potential value of that variable? I mean, I know I could set it so that if the widget variable is one, then a text box pops up saying "You have one widget" whenever you talk to Mr. Widgetsworth, and if it's two, then he's programmed to switch over to another events page wherein he says "You have two widgets," but when you multiply that by values of hundreds, or possibly even thousands, the workload simply becomes immense. So is there anyway to just display a variable to the player?
    Last edited by Hrgrgstl; 03-05-2009, 03:00 PM.
    "Hail, Arcanos! I am Hrgrgstl, the man with no vowels, and leader of the Guh Tribe."
    -Hrgrgstl, Arcana Ep. 1, Into the Breach

    #2
    Re: Uploading

    To quote the XP help file:

    To distribute completed game data online, select [File], then [Compress Game Data] from the main menu. The data will be compressed into a self-extracting file and saved into the folder you specify. Use this file to start distributing your game.

    Users who don't have a copy of RPGXP will need to install RGSS-RTP separately, so make sure you make this clear when distributing your game. (There is a way to create games that don't require RTP, but it's not recommended.) Users can download RGSS-RTP from the following location:


    http://www.rpg-makerxp.com
    If you don't want anyone else to be able to use RPG Maker XP to view your game's contents, you can specify that an encrypted archive be created when compressing the game data. Encrypted archives are bigger than standard compressed files, so it's best to only use them when necessary.

    Instead of RPGXP's [Compress Game Data] function, you can use a separate data compression program to compress your game folder. If you do, be sure not to include the playtesting save data.
    I'd advise creating a backup of your game data before you compress.

    As for your variable question, use "\V[n]" in a text box, where "n" is the number of the variable you want to display from the variable list. For example, if you want to show the value of variable 14, you'd create a text box that says:

    "Good work, you've collected \V[14] widgets so far!"
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      #3
      Re: Uploading

      Thanks for answering the questions, it's been a big help.
      "Hail, Arcanos! I am Hrgrgstl, the man with no vowels, and leader of the Guh Tribe."
      -Hrgrgstl, Arcana Ep. 1, Into the Breach

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