Two copies.
I purchased my second copy of Tetris for the Game Boy at a Game Stop last week for only 4 dollars (...suckers!)
On an off topic note, they also had the Legend of Zelda Oracle of Ages and Seasons, but I opted not to get them. Ages was 5 dollars and Seasons was 10 dollars. I would have gotten both if they were priced the same.
Anyway, the reason I purchased Tetris again is that I wanted to see if the two-player mode was really legit. Of course, this would require me to get my original GBA out of retirement, and then I would have to go and borrow my cousin's GBA connector cord.
After a few test runs, the two-player mode worked, and what was interesting to note was that each player was identified with a vintage-pixel version of either Mario and Luigi. Another interesting thing about two player battle is that the player can win in three ways:
-Get 30 lines
-Get the other player to be unable to control their lines
Now, the third way is really weird. If, for instance, I happen to get a triple or a Tetris, the other player will suddenly get a big bulk of blocks under them (three or four lines deep). Eradicating these lines will somehow ensure an automatic victory, but this is only hypothetical (this happened when I played against my brother earlier last week).
I forgot to mention that the two-player battle is introduced in four rounds, and it was quite fun to play.
I purchased my second copy of Tetris for the Game Boy at a Game Stop last week for only 4 dollars (...suckers!)
On an off topic note, they also had the Legend of Zelda Oracle of Ages and Seasons, but I opted not to get them. Ages was 5 dollars and Seasons was 10 dollars. I would have gotten both if they were priced the same.
Anyway, the reason I purchased Tetris again is that I wanted to see if the two-player mode was really legit. Of course, this would require me to get my original GBA out of retirement, and then I would have to go and borrow my cousin's GBA connector cord.
After a few test runs, the two-player mode worked, and what was interesting to note was that each player was identified with a vintage-pixel version of either Mario and Luigi. Another interesting thing about two player battle is that the player can win in three ways:
-Get 30 lines
-Get the other player to be unable to control their lines
Now, the third way is really weird. If, for instance, I happen to get a triple or a Tetris, the other player will suddenly get a big bulk of blocks under them (three or four lines deep). Eradicating these lines will somehow ensure an automatic victory, but this is only hypothetical (this happened when I played against my brother earlier last week).
I forgot to mention that the two-player battle is introduced in four rounds, and it was quite fun to play.










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