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COD4 beta impressions
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Re: COD4 beta impressions
Well it IS beta, so they can fix that.Last edited by Red Dragon; 09-01-2007, 12:39 AM.
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Re: COD4 beta impressions
The wall shooting isn't really a problem since the damage is reduced and it only works on weak walls like plaster or wood. And it's not like you can just go to one side of a map and unload on a house and kill everyone inside. Plus it just makes sense, why would a wooden fence stop bullets? I don't think I've been killed through a wall yet. By the way, it's not a class perk. It's dependant on your gun and the wall in question only.
Perks are bonuses that your character gets. Things like increased health/ accuracy, or not appearing on the map. You can choose three when you create a class. The most entertaining one so far lets you pull out your pistol as you're dying, giving you the chance to fire off a few shots before death. It's satisfying to get killed by someone only to take them out too with your dying breath.Last edited by Ryner; 09-01-2007, 01:27 AM.Ryner's Games
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Re: COD4 beta impressions
Yeah, that's the Last Stand perk I believe.
A few other new features or perks are:
Dead Silence: Sneaking ability quiets your step giving you the chance to silently kill your opponent.
Double Tap:
Sleight of Hand: Similar to the Gears of War reloading; quickens you reloading speed.
Ghillie suits for snipers, I can't wait for this. I hope the player realistically blends into the near by foliage.
From this video it looks like Deep Impact, shooting through walls, might be a perk in multiplayer, but that might be wrong.Last edited by Chrono; 09-01-2007, 11:14 AM.
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