I wish to create a traditional RPG game using an RPG maker. What i mean by traditional is that it tells a story your characters follow it. That's about it. No fancy battle system (if I make it in RPGM2) or anything like that.
Only thing is that I couldn't really "sell" my game like that. But I wish to tell a story, not make a huge deal with stuff standing out. I was wondering if I did make a game like that, would I be able to at least get even one person to play it?
Only thing is that I couldn't really "sell" my game like that. But I wish to tell a story, not make a huge deal with stuff standing out. I was wondering if I did make a game like that, would I be able to at least get even one person to play it?







5198-2124-7210 Smash


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