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Valkysas
04-13-2005, 06:17 PM
It's been an exciting week. first, it started when Amazon.com was naughty and announced RPG Maker 3 (http://www.amazon.com/exec/obidos/tg/detail/-/B000809NXC/qid=1113431157/sr=8-3/ref=sr_8_xs_ap_i3_xgl63/002-9487548-2977628?v=glance&s=videogames&n=507846) before agetec did.


And the news hasnt stopped there.


Mark Johnson/Duhrin, Agetec's head producer has been posting in our forum with more news, concerning his personal thoughts on the title, and letting us know about an upcoming agetec contest where they will be awarding 3 free copies of RPG Maker 3!

Read on for more (http://www.pavilionboards.com/forum/showthread.php?p=18399#post18399)

Kire
04-13-2005, 06:19 PM
what? no 2 year long wait?

Valkysas
04-13-2005, 06:21 PM
thats right.

Brianb017
04-13-2005, 06:24 PM
doh...was this here when I posted a thread on this???

Valkysas
04-13-2005, 06:28 PM
nope. your thread made me contact agetec because this was NOT supposed to be public yet, and they told me what to tell the community, which is that sentence there.

agetec really does appreciate you finding out about the amazon leak though, I imagine someone in the company is going to catch hell for this. just think, you may have helped get someone fired!

EXTREME!

Riotsword
04-13-2005, 06:29 PM
Let's go after Amazon.com! Get your torches and pitchforks, everyone!

Valkysas
04-13-2005, 06:35 PM
just so there's no confusion over what this is...

http://www.enterbrain.co.jp/tkool/RPG_PS2/index.html#movie

RPGD
04-13-2005, 06:36 PM
And I stand strongly corrected.

At least I was right about the anxiety. Anyway, that was so sudden, it would likely take a day or two for the Pavilion to actually react.

Gustaff 13
04-13-2005, 06:44 PM
Wizards of the Coast did the cover art?
That could help reach out to more North American gamers.

Tsunami
04-13-2005, 06:45 PM
That's pretty impressive, the third one's coming out less than two years after the second one. The screen shots look amazing.

Valkysas
04-13-2005, 06:53 PM
"It's REALLY easy to use... makes RM 2 look like learning C++" - Agetec

RPGD
04-13-2005, 06:54 PM
The new dungeon editor made that very clear.

:busted

Ryner
04-13-2005, 07:01 PM
Tell Mark I said if it's a blue disk I'm gonna hunt him down and stab him with a pen.

Valkysas
04-13-2005, 07:02 PM
I can verify that it is on a DVD ROM.

Draygone
04-13-2005, 07:10 PM
AWESOME!!!! Sure, it's a very limited tool that simply looks nice, but still... AWESOME!!!! I'm gonna have fun getting around every limitation just as I do with RPGM1!

Heh, guess it's time to change my EzBoard sig. No reason to tell Agetec to bring it over if it really is coming.

Out of curiosity, how much longer was this supposed to be a secret?

Valkysas
04-13-2005, 07:16 PM
for a few more weeks.

ShawnForbes
04-13-2005, 07:20 PM
I didn't want to mention it, but now I guess it doesn't matter.

I picked up the Japanese version and played around with it a bit - it seemed hard to use. I had a few gripes about what I saw, but some good stuff too.

1. The fields are awsome! No pop up from what I saw... and optional mountains. (Although I couldn't make sense of the editor for the life of me.)

2. Characters and objects seemed to be back to the 4 colour formula.

3. Dungeons seemed to have no depth, but did have different floors. Also there is a ground texture, so no excessive blocks. (Then again, there were no blocks that I could see.)

4. Objects can be rotated 360 degrees.

5. Your character can also turn and walk in every direction possible, except BACKWARDS?!

6. I found a trap that shot arrows at me, so I'm guessing if they'd hit it would've hurt. (The reason I mention it is because the character didn't stop when the trap went off, so events may activate when they touch you - i.e. The arrows.)

7. I didn't like the walk/step sound, I hope it can be turned off.

8. I couldn't exit test play by using the usual meathod. There was an option within the menu to exit test play.

9. There seemed to be two demo games.

10. There seems to be a picture (in various artistic styles) of every character to use for message/text display.

There... I've said everything I can remember. Don't ask me too much more about it because I already gave it away. I'm too busy with RPGM2 to fugure out RPGM3 in Japanese.

The Final Rune
04-13-2005, 08:09 PM
Sounds like it sucks to me! :(

The Final Rune
04-13-2005, 08:11 PM
I thought RPGM2 had limitations, but this sounds insanely limiting. I don't think it will make it here in the states, which is sad, because that could hurt our chances to get what I would call a true RPGM3!

Valkysas
04-13-2005, 08:16 PM
you havent played it yet.

agetec wouldnt bring it here if it wasnt a quality title.

The Final Rune
04-13-2005, 09:25 PM
I do honestly hope so Valk. I pray that my instincts are wrong and that it will be a truly great game. I don't want anyone thinking I don't want it coming over, I'm just fearful of a worst case scenario. I've spent several years with the agetec RPG makers and I hope to spend several more. I love these games and if this title does as well as the past two then I guess everything will be fine.

I suppose I'm a little peeved that this release came out so soon. People are just barely begining to tap into the uses of RPGM2. My biggest fear I guess is that RPGM2 will become under-used and under-appreciated. I want to see the same number of games, if not more, made for 2 as were made for 1.

This is weird for me, because orginally I wanted this title as much as anyone else, I just hope everything turns out OK for the release.

Hopefully this will make a great addition to our community. Hopefully. :|

Valkysas
04-13-2005, 09:32 PM
I dont think RPG Maker 2 will ever see as many games made as RPGM1. I think there's 19 known games/demos for it. 17 of which are here, the other 2 are at doan's site or the mag, cant remember. RPG Maker 1 has over 140 known games and demos.

I think RPG Maker 2 will still have a good life. it's a more professional level design tool, VERY high-end. while RPG Maker 3 will be a lot like RPG Maker 1 in it's function and it's userbase. its easier to make a game on it, but there are some restrictions. see, each maker will cater to different people, and there's no reason the two cannot be successful at the same time.

my main concern is that even though I have moved contest #3(anything goes)'s end date to september 18th, that the turn out will be absolutely horrible now, since RPG Maker 3 will come out before the end date of the contest, and there's a good chance some people will just drop 2 in favor of 3.

Hedrum
04-13-2005, 09:55 PM
I have moved contest #3(anything goes)'s end date to september 18th

YEAH!!! :extreme I was afraid I wasn't going to make it since I barely started on my game.

Meh, RPG Maker 3 can wait for another 2 years for me. I mean, I haven't done anything with RPG Maker 2. I don't want to just put it to waste and move on to RPG Maker 3. Besides, if was so limiting and easy to use, why would I want it? I love a challenge (sometimes). I don't know what I'm saying, but RPG Maker 3 can wait for all I care.

Crimson Knight
04-13-2005, 10:08 PM
my main concern is that even though I have moved contest #3(anything goes)'s end date to september 18th, that the turn out will be absolutely horrible now, since RPG Maker 3 will come out before the end date of the contest, and there's a good chance some people will just drop 2 in favor of 3.
Most of the community will drop 2, and go for 3, it's obvious. There's no need to be optimistic Valk. :lol

I got ahold of RPG Tsukuru and despite its improvements(which are great), I didn't like what I saw overall, so I'm sticking to RPG Maker 2.

Draygone
04-13-2005, 10:43 PM
I doubt RPGM3 will have any effect on the contest entries. If anybody isn't making an RPGM2 game right now or anytime before RPGM3's release, they probably weren't going to make an RPGM2 game in the first place.

Goufunaki
04-13-2005, 10:58 PM
Didn't this new one only let you make fantasy styled RPGs?

The Dark Jester
04-13-2005, 11:01 PM
w00t!

The Final Rune
04-14-2005, 09:21 AM
Does anyone know if there are and gun weilding characters in this new release? All the games I planed to make have gun users. Of course I'd have to use that same guy, but that's beside the point at the current time.

The Final Rune
04-14-2005, 09:21 AM
Um ignore the above post, I put it in the wrong thread.

ShawnForbes
04-14-2005, 12:01 PM
I thought RPGM2 had limitations, but this sounds insanely limiting.Remember, I don't understand a word of Japanese and with RPG Maker having its own "programming" language, my wife can't help translate too much either. I only used the maker for an hour or so, which isn't enough time to really know what it can do.

1. The RPGM community dealt with the 4 colour formula before and look at the games we made.

2. Although the dungeons didn't seem to have deapth, the graphics were great. Plus I found it very easy to edit the dungeon - we may also have dungeon maps, considering how they're edited. The only thing I couldn't find was how to change the dungeons textures and the ceiling height - which I'm sure is there somewhere.

3. Fields are drawn! and very easy to make. The only part that seemed difficult was adjusting the land height.

4. One big plus is - although I don't know how I was doing it - I was able to test an area directly from the editor - independent of test play. I just picked where I wanted to be and that's where I started. Events also seemed to activate with this meathod too, but I can't be 100% about that.

I was only trying to let people know what I found - some good, some not so good. Some parts are a step back from RPGM2, but others are a step ahead. It's a give and take situation and I'm sure we'll all be able to make some great games with it. Overall it may be easier and take less time. I know making my game with RPGM2 has been very time consuming... of course my game's very complex too.

My point is: Wait and see.
I have moved contest #3(anything goes)'s end date to september 18thGREAT! I thought it was August. More time = good!

Duhrin
04-14-2005, 06:52 PM
You know I really questioned the team and I if we should have called this version of RPG Maker part 3, however they choose to call it that in Japan and honestly we have a solid sales recorded for the RPG Maker series, so in the end we deiced to keep it as RPG Maker 3.

I will say this though – I think RPG Maker 3 is awesome and it’s honestly going to be much better title for many, many people – myself included. I don’t have the time to sit there and spend months creating an RPG with RPG Maker 2 – so sadly I could never create a game outside work using that program. Now I can with RPG Maker 3 and I have and will continue to do so.

If you think RPG Maker 3 is upgrade over RPG Maker 2, as RPG Maker 2 was over RPG Maker 1, as far as customization goes – then you will be HIGHLY disappointed.

Everyone knows that RPG Maker 2 was so detailed and hard to figure out among mainstream RPGers that they either refused to buy the game return it or talked trash about it. The two biggest complaints among these type gamers were graphics and difficulty to use. This has been fixed with this version and I want this title to explode and do wonderful sales – in order to justify making on upgraded version of RPG Maker 2 on day.

Valkysas
04-14-2005, 07:03 PM
Mark, do you think you or anyone else at agetec will ever share your created games with the community?

thanks for dropping by, hope you like what I've done with the place.

John Mora
04-14-2005, 07:09 PM
All I can say is that I want to support RPG Maker, I really do. I think that when the "ultimate" RPG Maker game happens, it will be thrilling. But it's got a while to go.

Crimson Knight
04-14-2005, 07:22 PM
I know that RPG Maker 3 will cater to those who felt 2 was too difficult to handle for them, and from what I've played they'll have a blast with it as I have. Although I'm afraid of the same thing-RPG Maker 2 will be underused and underappreciated.

RPG Maker 2 is a great program, and I'm glad agetec released it, it's basically been my dream to make a game that was worth my time creating gameplay wise, and RPG Maker 2 fufilled that dream. It's sad that it probably won't get the tapping it deserves. I'm gonna get 3 for the sake of support though, and maybe I can get a game out before it gets redundant.:p

Valkysas
04-14-2005, 07:27 PM
re-read duhrin's last sentence. he's notorious for dropping random bits of info when you least expect it.

Pandacon
04-14-2005, 07:54 PM
This'll be interesting to see, I have yet to get RPGM2, or even finish a RPGM1 game, but i still get hyped to see what they are gonna bring next.

Lone Phantom
04-14-2005, 08:07 PM
Are the character going to look more realistic this time,
and the graphics I did see, is that the demo,and I heard there are two demo's?

The Final Rune
04-14-2005, 09:03 PM
So its easier to use, but i still want to know more about its limitations.

Vonwert
04-14-2005, 09:37 PM
I am defintally buying RPGM3. So you can count on me :)


I plan on making a murder mystery for RPGM3. One that deals with an islolated area near a large lake. I can't wait to mess around with the weather effects. :)

The Dark Jester
04-14-2005, 09:46 PM
Ill buy RPGM3 but when are we going to see modern and/or futuristic tile sets?

Draygone
04-14-2005, 10:31 PM
Why can't we get a console RPGM both as easy to use as RPGM1 and 3, and as powerful as RPGM2? Or is that what you meant when you said:This has been fixed with this version and I want this title to explode and do wonderful sales – in order to justify making an upgraded version of RPG Maker 2 one day.In which case, I would definately look forward to an easier RPGM2.

Crimson Knight
04-14-2005, 11:49 PM
Why can't we get a console RPGM both as easy to use as RPGM1 and 3, and as powerful as RPGM2?
I'd like to see you come up with that. :lol

Crimson Knight
04-15-2005, 12:06 AM
re-read duhrin's last sentence. he's notorious for dropping random bits of info when you least expect it.
I read it, I was talking about the community. It's not like everyone was using 2, and I know a lot of people that will drop 2 like an ugly girlfriend once 3 is released.:(

The Final Rune
04-15-2005, 09:18 AM
That's cold man! :thumbsdow

The Final Rune
04-15-2005, 09:19 AM
Stupid insert smilie, I wanted the thumbsdown! WTF?

The Final Rune
04-15-2005, 09:30 AM
Man I feel weird saying so, but I'm really looking forward to seeing what this thing can do. I want it now. I hate Amazon, what a bunch of pricks!

Crimson Knight
04-15-2005, 10:27 AM
LOL

Well, once you know how to really attract women, you look back on your unworthy girls with a "What was I smoking when I dated her? I have to stop smoking." look. :lol

The Final Rune
04-15-2005, 10:38 AM
"What was I smoking when I dated her? I have to stop smoking."

A little too strong? Maybe you should cut your doseage. :)

But, yeah I can relate to the whole "WTF where'd you come from fugly?" scenario.

Draygone
04-15-2005, 11:01 AM
I'd like to see you come up with that. Yeah, that would only happen if they released an RPG Maker on the PC...

Crimson Knight
04-15-2005, 11:31 AM
Well, I could see a mix on a console, PS2 even. It just seems that when people ask for a lot of power and an easy way to wield it, they're obviously asking for a lot.

WarDragon
04-15-2005, 01:07 PM
i can't wait until july

Duhrin
04-15-2005, 10:23 PM
Mark, do you think you or anyone else at agetec will ever share your created games with the community?

thanks for dropping by, hope you like what I've done with the place.


Dave would share his I am sure.
Myself - na, I never will - I am a freak like that you know.

I think it looks awesome - in fact we should get together sometime and work something out. I am in a good mood today and I think the Pavilion and its fine folks are cool...

I got 3 free copies of RPG Maker 3 to give away via a contest. More details to come stay posted and eat more fiber!

Valkysas
04-15-2005, 10:34 PM
sweet! work something out? unsure of what you mean, well, you know my e-mail address.

Vonwert
04-15-2005, 10:38 PM
I'll be going after that contest!!!

Valkysas
04-15-2005, 11:28 PM
better eat your fiber then.

Draygone
04-16-2005, 12:06 AM
Cereal is one of my favorite foods, so I'm covered. :)

Big Rick Cook
04-16-2005, 12:45 AM
Raisin Bran'll fiber you up.

Alzar
04-16-2005, 03:29 AM
Neato.

I hope RPG Maker III is more fun to use.

RPGD
04-16-2005, 09:52 AM
Sounds good to me. I look forward to this contest.

Lone Phantom
04-16-2005, 10:38 AM
Now you say that Rpg maker 3 will have Final Fantasy 9 Graphics,but
what is the difference between Final Fantasy 9 or 10?

What would be col that would happen is that if somehow they do make
transparent a color, then maybe make it were first you make the head
colorless,then create another graphic,yet update that over it,it will
look like the head is sliding off.

Draygone
04-16-2005, 10:59 AM
Those don't look like FF9 graphics. Except maybe how they're all medieval.

Valkysas
04-16-2005, 11:18 AM
[QUOTE]Now you say that Rpg maker 3 will have Final Fantasy 9 Graphics,but
what is the difference between Final Fantasy 9 or 10?[/QUOTE

no one ever said that.

look at the enterbrain link on the first page of this topic to see screenshots.

WarDragon
04-16-2005, 12:35 PM
the news is just keep getting me excited

Lone Phantom
04-16-2005, 07:06 PM
I tried downloading the movie and it did not work.

Biggie
04-16-2005, 07:07 PM
Dear Jesus! Please let there be a vfx editor Jesus, thats all I ask!

neobi
04-16-2005, 08:07 PM
Well there will have to be one atleast for the Battles in the game but as for being able to use them outside of battle that will be the question. If you can, I'm already pretty far in my New ACBS like Zelda in RPGM3. Then I just need them to allow me to mess with the proper vars and I'll be in good shape!

Crimson Knight
04-16-2005, 08:21 PM
...I suggest you guys don't get your hopes up...

Valkysas
04-16-2005, 09:09 PM
I am also in favor of RPG Maker 3 featuring a "Visual Effects Editor Jesus".

Pandacon
04-16-2005, 10:23 PM
those clips look nice. Gonna have to finish my RPGM1 game soon so I can do a RPGM2 game, and then start on a RPGM3 game, which will probably be out by the time I do games for RPGM1 and 2... if I even finish them.

The Dark Jester
04-17-2005, 03:35 AM
i need modern tiles. =/

Riotsword
04-17-2005, 04:00 AM
just so there's no confusion over what this is...

http://www.enterbrain.co.jp/tkool/RPG_PS2/index.html#movie

umm... I can't read Japanese. Isn't there a plug-in to read it? And where can I get it?

Smurf Taco
04-17-2005, 04:21 AM
Translated (http://babelfish.altavista.com/babelfish/trurl_pagecontent?url=http%3A%2F%2Fwww.enterbrain.co.jp%2Ftkool%2FRPG_PS2%2Findex.html%23movie&lp=ja_en)

Makes even less sense...

Draygone
04-17-2005, 08:48 AM
You can pretty much figure out enough just by looking at the screens and video.

MisterManigation
04-17-2005, 01:23 PM
Okay, let me get this straight,

There is a contest and the winners will get RPG Maker 3? In english text and everything? And is it coming to US for retailers and such such?

Valkysas
04-17-2005, 01:28 PM
have you read the rest of this? Agetec is releasing RPG Maker 3 in the US. so of course they'd translate it.

if we were talking about the japanese version, we wouldnt call it RPG Maker 3, because over there, its just RPG Tsukuru, without a number.

Redneck 2000
04-17-2005, 02:53 PM
Man, I love the RPGM series, I really do, but this sounds a bit too limited. I mean, when I'm making an RPG, I want full customization, not the Timesplitters mapmaker. Seems like I won't be able to make a detailed game at all with this. :(

John Mora
04-17-2005, 04:05 PM
Man, I love the RPGM series, I really do, but this sounds a bit too limited. I mean, when I'm making an RPG, I want full customization, not the Timesplitters mapmaker. Seems like I won't be able to make a detailed game at all with this. :(
THEN USE RPGM2. I DARE YOU.

Redneck 2000
04-17-2005, 04:12 PM
I do. :)

John Mora
04-17-2005, 05:14 PM
Oh my goodness what a man

Vonwert
04-17-2005, 09:28 PM
Well considering that most of us can't invest a decade to learn all that RPGM2 can do...I would go with the fact that RPGM3 is a blessing. :)

Tantalus
04-17-2005, 10:09 PM
OK--I've seen the graphics, and heard about it's limitations. What I wanna know about is it's battle system and menu system. I think these two were probably 90% of the reasons people utilized and praise rpgm2's ability(considering it's dbs and dms were feeble to say the least). Make those two halfway-decent and I think I could be a happy man with those graphics :D

Haven
04-18-2005, 07:35 AM
One thing I was wondering that was asked before but not answered...are there guns in this new game? I hope so, because I have a good idea for a game but it needs guns. If not, i'll have to make a different story...that's the one thing that's hard. I can't properly plan a good story for RPG Maker 3 because I don't know what it allows and what it doesn't. But guns is a big issue, at least for me.

Ryner
04-18-2005, 07:45 AM
Maybe you could create a story that is less dependant on a single object that probaly wont be available...

Draygone
04-18-2005, 10:26 AM
The hard part is figuring out what other stuff not to put into your story that may not be available.

We need a model list, stat!

MisterManigation
04-18-2005, 11:08 AM
I really hope there is good custimization! :) I plan to make a game entitled
"Link & Sheik" on this and need to make a good look for Link and definitly Sheik. I just hope it's limitations don't ruin that!

MisterManigation
04-18-2005, 11:30 AM
Oh, and Valk? Is it to late to enter the contest? I never did find where you said what date it ended. Thanks!

Valkysas
04-18-2005, 11:34 AM
check the contest forum.

note that our current set of contests are not what agetec will be awarding RPG Maker 3 through.

Chrono
04-18-2005, 01:46 PM
What are the possible guidelines for the RPGM3 contest? Is is like a creation contest using RPGM1 or 2? I know you haven't even thought of it yet, but is it going to be something similar to that?

RPGD
04-18-2005, 01:52 PM
Send cereal box tops!

Seriously, only time will tell. I'm not sure it would involve actually making a game, though.

Funk Daddy
04-18-2005, 02:46 PM
what is the difference between Final Fantasy 9 or 10?

Um, what?

The Toecutter
04-18-2005, 09:15 PM
I'd like to see pictures of all the types of buildings you can lay out. It *may* be possible to make a convincing post-apocalyptic RPG with it.

Doyleman
04-18-2005, 09:29 PM
...........I can't wait much longer :|
I hope the contest doesn't involve making a game though, as I am already making 2 games for 2 seperate contests already. (1 of em is family related)

Vonwert
04-18-2005, 10:32 PM
I wouldn't mind if it was to make a game. :)

Crimson Knight
04-18-2005, 10:42 PM
Me neither. But if it involves turning out the perfect bowel sculpture, I have it in the bag.:D

veln
04-19-2005, 01:24 AM
I was curious, I was looking over the Enterbrain website and nicted a wizards of the coast and Dragonlance logos on one of the pictures. Is there any kind of connection at the moment or was it jsut artwork? Is RPGM3 being sponsered by WotC?

Well, either way I will buy it on release day whether or not it is :-)

Haven
04-19-2005, 06:48 AM
Actually, WotC are doing the artwork as far as I know. Somewhere I read that...I know they did the boxart cover. What else they did or did not do, I don't know, but I know they did the cover.

pinkymadigan
04-19-2005, 11:18 AM
So I have a question, because I love RPGM 1 AND 2. But I can't play 1 anymore, because I just can't enter another word by hand without a keyboard. It angers me.

So this will have keyboard compatibility still correct?

Also, I would really miss variables and case structures... anyone know if they will be included? Because if they are, then this will be fine for me. A happy marriage between 1 and 2 would be nice. Because while I really like the ease of 1, 2 HAS VARIABLES. And not having variables kinda sucked.

Chuck
04-20-2005, 12:50 PM
This is probly a stupid question but will you need Max Drive, XPort, etc. for RPGM3 just like with RPGM2?

Vonwert
04-20-2005, 01:50 PM
Yeap. Considering that it is still for the PS2.


I will be needing a max drive soon.

Cosmic Jeff
04-20-2005, 11:19 PM
As long is there is some way to edit characters, so you can keep your game from having identical characters from every other game, I will get this.

pinkymadigan
04-21-2005, 02:23 PM
The translated lessons are funny. Oddly, they make just about as much sense as some of my real programming books.

http://babelfish.altavista.com/babelfish/trurl_pagecontent?lp=ja_en&trurl=http%3a%2f%2fwww.forest.impress.co.jp%2farticle%2f2004%2f06%2f24%2fgameiroha01.html

Adam Ferrell
04-21-2005, 10:02 PM
Will it be possible to make an action rpg with rpgm3???

I wish someone could put up more screenshots....

Haven
04-22-2005, 06:57 AM
For the translated manual....I believe that is for RPMXP, the illegal desktop one. The screenshot doesn't look like anything from the other screen shots of the earlier site.

One thing I would like to know about RPGM3 is the music. I heard they had a decent selection of music, but can you give us any hints to the quality of it? I believe someone who owns the jap version said upwards of 50, and that's a major improvemnet from previous games.

Crimson Knight
04-22-2005, 07:18 AM
Well there were 69 in RPG Maker 2, so 50 wouldn't be an improvement. Someone who did have the import version said the tunes were similar to Lord of the Rings, or something like that.

Draygone
04-22-2005, 09:43 AM
You can listen to a couple songs at Enterbrain's site.

RPGD
04-22-2005, 10:32 AM
Link?

Draygone
04-22-2005, 10:50 AM
clicksy (http://www.enterbrain.co.jp/tkool/RPG_PS2/index.html#movie)
Right under the pictures are a couple BGMs, bgm01.mp3 and bgm02.mp3.

Chuck
04-22-2005, 11:10 AM
I am really excited about this one. It looks like it'll be perfect for a few of the ideas I had since I first got RPGM1. I don't mind that it's not nearly as detailed as 2 since I hate doing all the little minute details of the game. I just want to create the story. So I think I'll be happy enough with the level of customization in RPGM3. I never did get 2 but I might now that it's under $20 pretty much everywhere. All I need now is a MaxDrive. I'm thinking of getting AR Max EVO since it has all those other features like playing mpegs, any region DVD, and mp3 CD-Rs on the PS2.

Jeroak Nelave
04-22-2005, 12:31 PM
I'm surprised I did not know about this. I just hope we see a wide variety of playable character models for the game.

But i dont care, if it is as easy to use as RPGMaker1 was, but i can type in all the text with a keyboard, then i will be happy, happyyyy, HAPPY!!!!!!!!!!!!

Jeroak Nelave
04-22-2005, 12:32 PM
Oh and Duhrin, how you been?

Haven
04-22-2005, 04:19 PM
69? Eh. Didn't know. I didn't play 2 for that long. I thought there was only 30...dunno why. Thanks for clearing that up...guess i'd better aim for 100.

Valkysas
04-22-2005, 04:41 PM
jeroak, its funny you ask him that, because I doubt he's going to have any idea who you are with that name.

Jeroak Nelave
04-22-2005, 06:35 PM
oh damn, i didnt even think about that...which tells ya how long it has been...

halo120
04-22-2005, 09:01 PM
ope, miss this topic, cause me Intrested in this RPG Maker 3, is the Design 2D? (almost simular to RPG Maker 1 in other words?), and an off-topic question: What really happened to the Website?

Vonwert
04-22-2005, 09:56 PM
You know, it only takes a second to click on the link and see for yourself.

Valkysas
04-23-2005, 12:36 AM
what really happened to the website? like the note at rpgmpavilion.com says, I stabbed it.

www.pavilionboards.com - new website, temporary URL.

link to RPGM3 movies, screens, music samples are all in draygone's link up above.

OrinMaxden
04-23-2005, 11:12 AM
what i would really like to know is about the memory. The biggest limit in RPGM2 to me was that i felt like i was always pressed for memory. (i made a big game) and i konw you can combined 2MB chunks but you lost things like stats and stuff. With the graphics way better and the sound way better is it going to eat your memory that much faster?

Draygone
04-23-2005, 02:51 PM
Aside from RPGM1's Anime Maker, graphics and sound have never been saved on the memory card. The only thing related to graphics that is saved on the memory card is that it saves where the graphics are supposed to appear. It reads the coordinates and graphic/texture number on the card, and loads the appropriate graphics from the disk.

Crimson Knight
04-23-2005, 04:45 PM
From someone's impressions of RPG Maker 3, creation of your game took up a percentage, well everything took up a %(IIRC, something took up 1/4 of a %). I assume that you start at 100%, and as you make your game, it obviously goes down to 0.

Haven
04-24-2005, 10:43 AM
By the way, for the site, those translated lessons are worthless to the Ps2. I was browsing the site, and the page that draygone posted is the only page devoted to the Ps2 version. On the side nav, it says Ps2 under one. The lessons are for RPG XP, which is the illegal computer version, if I remember right. Though there's just one page for it, there's a lot of neat stuff on the Ps2 version. I watched all the videos, and it looks like it takes some drawing skills to map out things. Like the world map editor, I believe, is simple to use but requires an Anime Maker approach to it. You have to draw curves, and lines, and then shade, and the game will fill it in. I believe that is right; that's just what I got out of the video.

Chaos knight
04-24-2005, 03:11 PM
I don't know about you. But I am exited about rpgm3. Mainly beacause I attempted rpgm2 but I don't have loads of time to figure it out. In fact I barely have enough time to play rpgm1. So I can't wait for this :thumbs

Lone Phantom
04-24-2005, 05:45 PM
Do you know what the max Hp will be, I am sick of just having 999.

Haven
04-24-2005, 05:49 PM
I might as well ask something i've been wondering...

Characters and Monsters. Good options and variety? It's hard to work on a good plot when you're limited in what you know is actually available. I have a plot already set up that is rather expandable, and can be changed on a whim. But I'd still like to know:

Since I heard they are going back to the 4 color options, how many characters are available and how many monsters? The first RPGM had some good monster choices, though it needed a bit more variety. If you can't answer these, then just join me in waiting. Only a few months...

Crimson Knight
04-24-2005, 05:49 PM
In RPG Maker 2, you could go as far as you want, up to 99,999,999 HP. Although I assume this one might have up to 9999 HPs, or even more hopefully.

Lone Phantom
04-24-2005, 07:02 PM
Custom on Rpg maker 2 or regular,becuase it looked like I was limited to 999.And in three,custom or regular.

Crimson Knight
04-24-2005, 07:04 PM
There are two ways to give a character/enemy more than 999 HP. These are not however simple choices you check on the screen, although they're near as easy to do.

Adam Ferrell
04-25-2005, 05:41 PM
Anyone know anything about the 2 sample games that come with rpgm3. Maybe a storyline or setting???


BTW> There's a capture screenshot mode in this rpgm too right??? That was a great addition to rpgm2.

Adam Ferrell
04-28-2005, 10:14 PM
Doesn't anyone know anything else about rpgm3????

What's new, what's not in it. I'm dyin' here......

Anyone have any lists of what objects, characters, tiles there are????

ANYTHING????

Valkysas
04-28-2005, 10:20 PM
no.

Draygone
04-28-2005, 10:33 PM
I'm sure there'll be more news once Agetec makes this officially official.

MasterSlowPoke
04-30-2005, 06:20 PM
I'm learning C++ and RPGM 2 is way more fustrating.

Crimson Knight
04-30-2005, 06:40 PM
I found C++ to be more frustrating than RPG Maker 2. That was difficult to pick up(I remember all the notes I took lol).

Lone Phantom
04-30-2005, 09:08 PM
Does anybody know wether there will be a adding gear section
called clothing, and when you click,there will be a submenu that says
footwear,shirts,parts or skirts.Then you choose one and actually draw
the shoe out,becuase I always the women to wear birkienstock or
clogs,as in poeple mover clogs?And is there going to be a object maker,
I always wanted to make a guillotine,and put the female characters in it?

Adam Ferrell
04-30-2005, 11:06 PM
It seemed so from the vids. I saw the guy w/ no epaulet and then he had one. Looks easier than making a vfx event permanently on your char.

The Toecutter
05-01-2005, 12:39 AM
Please, oh please let there be guns or enemies with guns.


I saw the graphics, and I could make a convincing post-apocalyptic RPG by the looks of things, but I really need guns...

I'm thinking of how it may be possible to make some buildings look like deserted skyscrapers. Maybe someone can get ahold of a monster, character, weapon, and building list, like they did with RPGM2...

Adam Ferrell
05-01-2005, 12:42 AM
That's what I was hoping for too Toecutter.(the list of chars anbd objects part)

BTW- The dungeon sections that look like a brick ally would fit your game too!

Rodak
05-05-2005, 10:43 AM
I still say the big question about RPGM3 is : did they give us a cow this time?

How can people make games without cows?

I just don't understand.

Of course I am not at all a well cat.

WarDragon
05-05-2005, 07:41 PM
what would a cow do for your purpose.

Adam Ferrell
05-05-2005, 11:11 PM
I hope E3 talks about rpgm3.

Rodak
05-06-2005, 03:05 PM
what would a cow do for your purpose.

My God Man! What could I not do with cows?

Sorry, If I must give a serious and honest answer (loathe as I am to take anything seriously) one of my hobbies is doing stop-motion animation. For some reason I have never fully understood myself, I use stuffed animals for my cast. Furthering the weirdness I only use stuffed cows. It gives the work a theme. I have done everything from Star-Grazers to The Incredible Hulk with all-cow casts.

That just gives me a perdisposition to want to work with cows in my games.

I had to settle for the sheep as a main character with RPGM2, but made it work for me anyhow.

Ahhh, but if they gave me a cow I would be so much more "in my element" creatively speaking.

Toldja I never claimed to be sane! Noone would believe me!!

Peace.

Adam Ferrell
05-06-2005, 06:24 PM
Rodack you probably use the mooing sound effect in the chatroom alot don't you???

Crimson Knight
05-06-2005, 06:31 PM
What you would use a cow for? A COW TIPPING MINIGAME OF COURSE!!!

Rodak
05-06-2005, 06:55 PM
Rodack you probably use the mooing sound effect in the chatroom alot don't you???

Well, I've never been in the chat room. But if I did, I probably would use that sound, yes.

And the real Rodak would be offended that his name was spelled wrong!
Watch More SPACE GIANTS!! It's the best TV show ever made! So what if it's been off the air for 30 years. Watch it anyhow!!! Buy the tapes that turn up at comic-book conventions or eBay or even TV and Film Memorabilia Conventions.

Forunately I do not care how you choose to spell the name. I only mention it out of respect for Rodak (Goa if you watch it in the original Japanese).

What you would use a cow for? A COW TIPPING MINIGAME OF COURSE!!!

BLASPHEMY!

Tipping over poor cows who never bothered anybody.
Try Obese Human Tipping instead! It is more challenging and they most likely did something to somebody sometime to deserve it. For that matter Anorexic People Tipping might be fun too, for the same reason. And let's not forget to knock over a few people of "normal" build as well. Don't wanna be accused of prejudicial behaviour, now do we?

But since this is an RPGM3 forum I'll cover this otherwise frivilous post by saying that I really hope this release has more "cartoony" sound effects available. I had to really work hard with the tempo/pitch settings to increase the number of silly sounds!

Peace.

Adam Ferrell
05-10-2005, 10:54 PM
OK Rodak you're scaring away the customers with your moo-moo fetish.

I hope you can make action rpg's in rpgm3. If not it could at least have a sweet object editor with plenty of editing tools.

Rodak
05-11-2005, 06:02 AM
BOO!

Chuck
05-11-2005, 02:38 PM
Moo-moo style, moo-moo grace,
Moo-moo power in your face.

volcan
05-12-2005, 11:47 AM
This board sure is dead for a new rpg maker being just two months away!

WAKE UP! :lol

Valkysas
05-12-2005, 12:04 PM
not dead, there's just not any news on RPGM3 to talk about.

volcan
05-12-2005, 12:22 PM
I saw where Agetec is showing RPG Maker 3 at E305! :thumbs

Adam Ferrell
05-12-2005, 04:55 PM
AWESOME.I'm gettin' all antsy in the pantsy.hehehe.I love saying that. :lol

Soon we'll get more info on rpgm3 objects and char. models.

Valkysas
05-12-2005, 05:10 PM
I have a partial list of character models and objects, but the names arent that descriptive and I dont want to get people thinking something is in there when it isnt.

Lone Phantom
05-12-2005, 06:09 PM
Do you know wether there are any chicks in the game dressed
like a dutch peasant, and I really nedd a guillotine.

Adam Ferrell
05-12-2005, 09:42 PM
Can't you give them to us.We don't mind the low description.PLEASE!!! :blink