When making a game what do you considered the most important element(graphics, music, story,etc..)of the game?
Announcement
Collapse
No announcement yet.
Elements of a game
Collapse
X
-
Re: Elements of a game
Writing ability. Nothing else matters if every time the text box pops up it says something retarded.Ryner's Games
Simple Man's Quest for the Playground* - Winner: Pavilionite Biography Contest - Click Here!
Monster Must Die - Winner: Halloween Horror Contest - Click Here!
All you need to play is a computer, no outside program necessary!
-
Re: Elements of a game
Storyline definitely, nothing else compares to a storyline, you can have the best of everything in a game, but if it has a bad storyline, then its a bad game
Also its nice to be able to connect with characters during a game
Also plenty of places to explore and not just a "do this, then this" type game
Comment
-
Re: Elements of a game
For me, an RPG is about what happens to the characters. If I hate the characters, then I don't care what happens to them...and therefore I usually don't care about the game any more...usually. There are exceptions, but for the most part the characters are most important.
Comment
-
Re: Elements of a game
I'm with Caciss on this one. I've seen many games in which that is the case.
Two examples:
DQ8 (good old school gameplay, but a rather cliche story.)
Soul Reaver 2 (compelling story, but the combat can be quite the chore at times.)
I could go on, but I'm lazy.Last edited by Jamos; 01-08-2007, 04:34 AM.PSN: KingJamos
Add me... I'll wait.
Comment
-
Re: Elements of a game
Exactly why I hate FFXOriginally posted by Obright View PostFor me, an RPG is about what happens to the characters. If I hate the characters, then I don't care what happens to them...and therefore I usually don't care about the game any more...usually. There are exceptions, but for the most part the characters are most important.
Comment
-
Re: Elements of a game
Story, character development, and fun gameplay. I couldn't stress these enough.
For me, personally, the toughest thing to put together is a story. I have good ideas, but I always struggle with arranging them in a manner that makes sense to the player while at the same time making it interesting.
Comment
-
Re: Elements of a game
I agree with Ryner. Writing is everything. You could have the most simple and assinine plot but with good writing it can fly. You guys need to clear up your definition of "good storyline." You're being far too vague. Look at Earthbound: 4 kids with psychic powers save earth from aliens. That's it. But the writing in the game is so good, and the details are so well defined that it doesn't matter that it has a simple storyline, or non-existant characters, or less than compelling gameplay (though that's an opinion that many people don't share). Shadow the Colossus is the sameway. People rave about it's "storyline." But the plot in the game is very simple and it's only really shown at the begening and the end. However, the game creates an emotional landscape that is beyond 99% of all other games. It's not it's storyline that makes it special.
Comment









Comment