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    Pavilion Monsters

    I figure most of you giveaway peoples managed to get in some decent playtime, so why don't you tell us about your monsters and/or their progress so far? You can also post stats and such if you wish.

    Heck, if anyone else has played the series before, they can talk about their monsters, too.

    Eventually, I'll pitch in and post some of my elite beasties spanning the series.

    Come on, spill!
    Last edited by RPGD; 11-04-2005, 11:48 AM.

    ~Updates weekly on Sundays~

    #2
    Re: Pavilion Monsters

    akanbe (kitty giraffe) died after beating S rank. I reset in hopes of seeing if it had a disease (since I read that some of the mews live near 4 years) and curing it, but there was no disease, and he appeared "healthy" and "full of energy!". he then lost S rank on a retry, and died.

    BEETBOOD ate his heart, his soul.

    BEETBOOD is a f'ing moron.



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      #3
      Re: Pavilion Monsters

      I managed to get some bear roller from shadow of the colossus. Havent gotten to play much due to some much needed art done with Wanderlust Online. Hes pretty strong and evenly balanced, and is in the rank above the starting one(i forgot the letter). Ill try and get more info up later.

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        #4
        Re: Pavilion Monsters

        I think Dave suggested I stick the "rocky" DVD in there, which produced this weird pink space fish that seems to be somewhat useful. At least it makes cool noises. I got a devil/sprite thingy that's pretty sweet, but I haven't messed around with her too much because she's got a bad attitude. I also found this goofy angry thing with some strange clawed limbs and a little pitchfork.

        Prodigy's "fat of the land" album and Silent Hill 3 have monsters that are far too special for a loser like me to have yet... I am sad and unhappy...
        Eat Smello.

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          #5
          Re: Pavilion Monsters

          Redneck's copy still hasen't come in the mail.

          I think somebody stole it or something.
          sig removed due to banned words being in playlist.

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            #6
            Re: Pavilion Monsters

            I play MR4. Currently lent to a friend, I had an S class Genocider (Main Durahan, sub Joker). Haven't played in a while.

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              #7
              Re: Pavilion Monsters

              Well, we can't have that, can we?

              If it dosen't arrive in another week or so, I'll send you another one.

              Would anyone care to post the current/final stats of their current/recent monsters?

              ~Updates weekly on Sundays~

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                #8
                Re: Pavilion Monsters

                Originally posted by RPGProgrammer
                Well, we can't have that, can we?

                If it dosen't arrive in another week or so, I'll send you another one.

                Would anyone care to post the current/final stats of their current/recent monsters?
                i will once i get a chance to play again =O

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                  #9
                  Re: Pavilion Monsters

                  Hey, Paul, I thought you were gonna raise that one little guy. Did the Beaklon seduce you?

                  You beat the official B and A, so you've access to three new breeds: Pancho, Durahan and Dragon.

                  Ah, and Nixon, it appears you've discovered Pixie, one of the series' most well-known monsters. Pixies are crazy intelligent, even moreso than Suezo, and very fast. Their higher-level Int. attacks are very effective and/or accurate, plus it's one of the very few monsters with a healing ability.

                  Of course, Pixies are perhaps known best for their mischeviousness, as you've noticed. You'll have a hard time keeping it in line, but it'll love you for it and return the favor in battle. But watch out, because it's Lif. and Def. are generally very low. Pixies are oddly popular in tournaments.

                  As for the pitchfork guy, that's Gitan, one of the three breeds exclusive to the US MR3 (Japan got a powerful secret Dragon breed instead. Suckers.). They look like a handful, but they're not really all that difficult to raise, so long as you know what it's good at. While it's Int. appears to be it's statistical strength, it's Pow. attacks (at least in MR3) are better than it's Int. moves, so I'd recommend getting yourself a good balance. They're also another breed that falls into the "High speed, low defense" category, though it's Lif. isn't bad at all.

                  You won't find them in the tourneys, as they weren't in the Japanese version to begin with. That is, unless you release (retire) a Gitan, in which case one of your rivals could end up picking it up.

                  They're pretty cute, though, eh? "DYOOOOOOH~!"
                  Last edited by RPGD; 11-09-2005, 02:47 PM.

                  ~Updates weekly on Sundays~

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                    #10
                    Re: Pavilion Monsters

                    Hey, Paul, I thought you were gonna raise that one little guy. Did the Beaklon seduce you
                    What little guy? I chose the beaklon (scissors breed) after playing Rockman X3 (saturn) and seeing "Gravity Beetbood" appear on the screen. anyone who has been here for a while knows how much I love that retarded name. I was just overwhelmed with desire to make "BEETBOOD".



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                      #11
                      Re: Pavilion Monsters

                      Hahaha, of course I know you love Beetbood!

                      But, I was refering to this.

                      Wanna breakdown of the pros and cons of the Beaklon species?
                      Last edited by RPGD; 11-09-2005, 05:52 PM.

                      ~Updates weekly on Sundays~

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                        #12
                        Re: Pavilion Monsters

                        well, I learned that they can't dodge for ****, and they have horrible accuracy.

                        before I put MR3 on hold, I was trying to just power it up as much as possible, and have it die so I could give it's heart crystal thing to a better monster.



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                          #13
                          Re: Pavilion Monsters

                          Panchos are locked monsters for a reason: They're very tricky to get the hang of, even for pros. They're designed to be Int-based tanks, you see. A little pre-planning is required to get it right.

                          The ones you encounter before the Great 5 are sorry excuses for Panchos.

                          Have you gained access to any new regions yet?
                          Last edited by RPGD; 11-09-2005, 07:02 PM.

                          ~Updates weekly on Sundays~

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                            #14
                            Re: Pavilion Monsters

                            I was talking about the beaklon. BEETBOOD needs to hurry up and die. I've been extremely nice to him, but he fails everything about 30% of the time, is constantly tired, never wants to eat anything even remotely healthy for him, and he got he has yet to hit a single opponent in the A rank battles, even though his stats are far beyond Akanbe's, who obliterated everyone in the A rank.

                            and no, no new regions.



                            Comment


                              #15
                              Re: Pavilion Monsters

                              You don't compete in unofficial tourneys, do you?

                              You must if you want to gain access to new regions. They have bigger purses and yeild useful items, including the tech stones from the Free-For-Alls. The drills elsewhere are much more effective and intensive than in Morx. Morx is really only suitable for monsters in their early/near end life stages.

                              I see that your Beaklon needs some serious speed boosts. Speed influences it's accuracy directly. Focus on it's speed.
                              Last edited by RPGD; 11-09-2005, 07:10 PM.

                              ~Updates weekly on Sundays~

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