Hey everyone, I have a question about using anime maker sprites in the game. Here's the thing, I made a town, but I don't want to waste a full memory card slot for just one town. So I used the different sprites for face up/ face down, etc. Now when you walk into the sprite from different angles it changes the sprite before going into the town and it just plain looks sloppy. The only workaround I found is to make the event a check event and then have a takeover event move the graphic over the event.
2 problems with this. When walking out of the town, seeing it move looks ridiculous. And when you walk out to the world map, it pauses a second which isn't so bad, but when I have more towns I'm afraid the pause will grow.
Anyone have a solution?
2 problems with this. When walking out of the town, seeing it move looks ridiculous. And when you walk out to the world map, it pauses a second which isn't so bad, but when I have more towns I'm afraid the pause will grow.
Anyone have a solution?




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