RPG Maker Pavilion  
Navigation
Main
Front Page
Discussion Forum
Chat Room
Articles
Tools
Contests
Submit Games

RPG Maker
Games
Demos
Sprites
Tutorials
Information

RPG Maker 2
Games
Demos
Tutorials
Information

RPG Maker 3
Games
Demos
Tutorials
Information

Other Features
Using the Pavilion
Designer Series Misc.
Community Links
RPGMMWiki

Locations of visitors to this page
» Visitor Map
RPGMM Digest Issue 2 released! MC!
Dec 30, 2008 - 7:05 PM - by Ixzion
Here it is:

http://www.rpgmmag.com/articles/rpgm...st_issue_2.php

2 Replies | 69 Views
RPGM3 Minigame contest starts....NOW!!!
Dec 02, 2008 - 10:03 PM - by Perversion
The last contest of the year (and technically first of the new year) will be a minigame contest for RPG Maker 3. Why a minigame contest, you may wonder. A lot of people think that RPGM3's toolset is limiting, and that its field map creator is the software's saving grace. Hence, the last "small" contest, Field of Dreams.

This contest is a way to prove that RPGM3 users are capable of creating interesting and unique minigames by using the supposedly "limited" toolset available to them.


The details are as follows:

The contest begins now, and will end on Sunday, January 18th. There will be a limit of 3 minigames a single user can submit for judging. If more than one minigame will be submitted by a single creator, they will need to be submitted in the same data file. You can put them in the same room if you want, or on different field maps. As long as they are all on one data file, you are free to lay them out however you want.

As for layout, the judging will focus solely on the minigames themselves. If you want to have a short storyline behind the minigame(s), this is fine. Once they are submitted to the site for others to play, it might even be preferable. But the judging will take into account ONLY the minigames themselves.

I will be the sole judge of the contest, and the minigames will be judged on the following basis: four categories worth 25 points each, for a total of 100 points.

1)Originality-how unique or original is the minigame?

2)Tech proficiency-does the creator of the game maximize the potential of the software, laughing in the face of its supposed limitations?

3)Fun factor-the minigame might contain 17 different events with 12 or more modes each, with 3 nested val cond branches in each mode, and might use 38 different variables, but is it actually fun to play?

4)Aesthetics-a catch-all that includes visual and/or auditory appeal and overall smoothness of the experience (ie-is the interface clunky? Is it free from bugs? If words or dialogue are present, are they filled with typos and grammatical errors?).



The only other restriction is that anything submitted for this contest MUST be unpublished (ie-not submitted online elsewhere). If you have an idea you used elsewhere, and want to rework it for this contest, that's fine. I'm just looking for NEW material so the creative types at the Pavilion are not resting on their past laurels.


The definition of "minigame" is up to you, but please refrain from submitting simple, "Open treasure chest A to get key B"-type puzzles if that's the entirety of the minigame. Also, PLEASE, no simple fetch quests. This contest is meant to bring out the best of the community, and inspire others, so try to top your own past accomplishments.



Most of all, though, this contest is meant to be fun. Good luck everyone!!


PM me when you wish to submit for judging, and I'll PM you my email. PS3 format is preferred, but .max files are also acceptable.


There will be a first, second, and third place, but each entrant will only be able to place once, meaning the same person cannot get second and third, for example, if they submit more than one minigame. The highest-scored game will get first, and even if the same person gets the next highest score, second place will go to another creator whose game scores the next highest. In event of ties, whichever minigame scores highest in the tech proficiency category will be the winner.


Prizes are to be determined.
18 Replies | 388 Views
» News Archive
  Title, Username, & Date Last Post Replies Views
Don't read too much into it.
12-01-2008 03:34 AM
12-29-2008 10:43 PM
by Funk
15 303
Shameless Rip-of Contest Results.
11-21-2008 04:04 PM
11-26-2008 06:53 PM
by Shard
20 499
Action Game Maker delayed
11-21-2008 01:10 PM
12-02-2008 07:06 PM
by 162
4 433
New Staff
10-15-2008 08:28 PM
10-17-2008 09:47 PM
by Bonanza
24 822
What to expect when the pavilion comes back tomorrow
10-15-2008 12:16 AM
10-15-2008 06:35 PM
by Valkysas
17 500
» Active Projects
RPG Maker 1
- Crystal Shores
- Fantasia Saga

RPG Maker 2
- Sword of Vengence

RPG Maker 3
- A Deranged Quest
- Daniel's Quest III
- Monsterseed II

RPG Maker XP
- Valk's Untitled Game
» Recent Submissions
Daniel's Quest III (Data Slot 2)
Sep 27, 2008 - 12:25 AM - by Pagerron
... [Read More]
768 Views
Thousand Years
Sep 24, 2008 - 2:47 PM - by Fading
... [Read More]
238 Views
New Game +
Sep 05, 2008 - 3:54 AM - by Catharsis
... [Read More]
540 Views
Runewind Saga 1
Sep 02, 2008 - 11:43 PM - by Catharsis
... [Read More]
384 Views
Moment Of Tragedy Part 2 Demo
Aug 06, 2008 - 11:07 PM - by Antersi
... [Read More]
343 Views
Powered by vBadvanced CMPS v2.2.0

All times are GMT -5. The time now is 06:15 AM.


Powered by vBulletin® Version 3.7.0
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.