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Rincar: My RM 1 project

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    #31
    Re: Rincar: My RM 1 project

    Progress
    It took me a while to get motivated today and work on Rincar, and when I finally did, I noticed I forgot to transfer my scenario data back into my Memory Card (And I can't plug the dexdrive to my laptop)
    So much for my plans on finishing chapter 4 today.
    Also, please, play my demo. Tell me it sucks or something (which I really hope it doesn't BTW). Anything! At least view it once! (OK, I'm done with begging)
    There must be at least 1 person who plays RM1 games once in a while...
    Is there?

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      #32
      Re: Rincar: My RM 1 project

      I would, but I don't have a Dex Drive. If it gets transfered to ps3 format you can expect to hear from me.

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        #33
        Re: Rincar: My RM 1 project

        Well, there's the mission GameLegacy, but they are concentrating on full games first. It'll probably be a while before my demo's turn

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          #34
          Re: Rincar: My RM 1 project

          Today's Progress
          Finished an Optional cut scene. It won't be hard to miss.
          Did a major portion of the dialog for chapter 4, (of the non optional kind) so I'll soon be able to work on the dungeon itself. (Which is half made already)

          Tried to modify a sprite to give it a werewolf look. Failed horribly. Very, VERY horribly There should be a werewolf sprite already made somewhere, should it?

          Things to do:
          Finish chapter 4 dialog.
          Draw a world map. Seriously, I need to do this to see how will I link each place, instead of doing it randomly.
          Bribe/blackmail/threaten someone into playing my demo.

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            #35
            Re: Rincar: My RM 1 project

            Today's Progress
            Well, I worked on the dialog/scene I developed yesterday. I tend to just do something in a very simple manner and then tell myself "I can do better than that!"
            Speaking of which, I feel that I should be able to do my Field Map better that what I have, so I tried visualizing the whole of it, draw it, and create it on my game. Still stuck on the visualizing phase.
            I could use the regular Field Map, but... I don't wanna.
            Or I could have the map, but have to select and clear paths before getting to the next place.

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              #36
              Re: Rincar: My RM 1 project

              Progress: I will not be working on Rincar!
              Not for a long while
              Reasons:
              1- My motivation has completely died. I know it's a lame excuse, but I don't see a reason to keep working on it if nobody is actually interested in playing it.

              2- I start my internship in 4 days. And I'll have to work in addition to that. I doubt I'll have time to work on it even if the motivation was there.

              So... maybe I'll have time (and motivation) when I'm done with my internship... in 5 months.
              I really wish I would have gotten a dexdrive when I got RM (Many years ago) but oh well...
              Good Luck to the other developers!

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                #37
                Re: Rincar: My RM 1 project

                So... I figured I'll try to take advantage of my last few days before busyness gets me
                Today's Progress
                Still on chapter 4. The dialog is pretty much out of the way. (Yay!) I decided to things a little bit different for this chapter. For the dungeon part, the player won't be controlling the main hero. That'll give me the chance to give this dungeon a different focus. (And I hope it ends up being fun)

                I'm not sure if I said this already, but there's a possibility chapter 4 marks the end of the first scenario card instead of chapter 5. That'll give me enough space to give the first past the extra polish I'd like to give it, in addition to side quests and other stuff.

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                  #38
                  Re: Rincar: My RM 1 project

                  This week progress:
                  Well, I haven't been able to touch the game. I started my internship two weeks ago, and that's been consuming most of my time. I'm not even sure I'll have time this weekend to do something with the game.
                  But I haven't forgotten about it.

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                    #39
                    Re: Rincar: My RM 1 project

                    For those (if there's any) curious, I'll be resuming my work on the game in a few weeks. And by a few weeks I think I mean a month. >_>
                    My internship is coming to an end (yay!) so that means I have summer to finish it (And I feel that if I don't, then that's the end of it, and I don't wnat it to end that way )

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                      #40
                      Re: Rincar: My RM 1 project

                      Are you still working on Rincar? I hope so, because I am looking forward to playing the game. Sadly, I don't have a dex drive yet, but when I do, your demo will be the first thing I play!
                      Currently playing-
                      Seiken Densetsu 3, Brain Lord, Terranigma (all SNES)

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                        #41
                        Re: Rincar: My RM 1 project

                        I haven't been working on this... but I plan on finishing it... when I have time.

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                          #42
                          Re: Rincar: My RM 1 project

                          I'll try to update weekly...

                          Progress! I finished playtesting the game so far, and I'm happy to see I had already taken care of many of the event problems. I've been salvaging all the info I could from my own game forum, since I lost all my other written stuff. Sadly, I couldn't find anything about the complete story, so I will have to remake some of it (Finding the intended chapter titles helped)

                          Will I try to remake it as faithfully as I had planned, or will I take a drastic turn? I'll fins out as I start writing again.

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