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    More newbie questions

    Before I start I would like to sincerly thank those who gave me advice/answers. I got the hang of the storyteller. _
    Sincere thanks in advance.

    Ok here's the questions;

    1. I set up a situation where the hero goes to her house, has a short conversation
    with herself and then goes about her biz. I set it to autorun when she goes
    into the house the first time. the problem is I got a autorun loop that I can't get out of. During playtesting this msg came up;
    "An autorun event is caught in a loop. Please use a mode-change event,etc to cancel loop." how do i code this so it doesn't loop?

    2. I want to have the hero talk to key npcs more than once
    ( i.e have a mayor tell the hero about the sit and anyother time say something else) but I don't know how to code this, can anyone help?
    CONCIDER THIS ACCOUNT DELETED

    #2
    Re: More newbie questions

    Luckily these are easy fix problems

    Problem number 1 = Auto run

    Have two modes, at the end of the auto run set a modify mode to that auto run event with the 2nd mode that is auto run that is set to a variable you never use.

    Option two = Display off event (at the end of the event, it won't activate again)

    Problem number two = Talking to npc's

    Use two different modes
    when a character speaks he uses the text for his mode if you want the character to talk in his other mode you need to go to event code and modify that characters mode by using modify mode. That way when you talk to the character a second time his mode will have changed and he'll say something different.
    Last edited by Aminveloscasin; 11-17-2005, 12:09 PM.

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