If there's one thing I hate in RPGs, it's the "1/2 selling cost" thing in item selling. Here's a way to bypass that in your RPGM3 game:
Set an item's cost to DOUBLE the amount you want. Set all the in-game shops that sell the item to 50% cost.
For example, let's say you want a potion to sell for 50g. set the price to 100g in the editor, and then set the shops to "50%" selling cost. you'll buy the potion for 50g and sell the potion for 50g.
Set an item's cost to DOUBLE the amount you want. Set all the in-game shops that sell the item to 50% cost.
For example, let's say you want a potion to sell for 50g. set the price to 100g in the editor, and then set the shops to "50%" selling cost. you'll buy the potion for 50g and sell the potion for 50g.




Sometimes the craziest things can bamboozle you!
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