I'm trying to plan out all of my characters' skills, and I've got a couple questions about how a few of the mechanics work. Any answers and advice would be appreciated.
For Enhancing and Disabling spells where stats are raised or lowered, what is the formula to determine the final stat gain for enhancing effects and loss for disabling effects? For Enhancing, does the caster's Magic stat, or any other stat, have an effect? For Disabling, does the caster's Magic stat, the target's Magic Defense, or any other stat have an effect?
Approximately how long do effects such as "Immune to All Bad Status," "Immune to Magic Attacks," "Weak vs. Poison," or "Weak vs. Golems" last? (Or do they last for the duration of the battle?) For that matter, I could've sworn I've cast Fast on my guys and had it "run out" in a battle. How long do stat gains/losses and Fast/Slow last when cast in battle?
For Enhancing and Disabling spells where stats are raised or lowered, what is the formula to determine the final stat gain for enhancing effects and loss for disabling effects? For Enhancing, does the caster's Magic stat, or any other stat, have an effect? For Disabling, does the caster's Magic stat, the target's Magic Defense, or any other stat have an effect?
Approximately how long do effects such as "Immune to All Bad Status," "Immune to Magic Attacks," "Weak vs. Poison," or "Weak vs. Golems" last? (Or do they last for the duration of the battle?) For that matter, I could've sworn I've cast Fast on my guys and had it "run out" in a battle. How long do stat gains/losses and Fast/Slow last when cast in battle?






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