For all you RM2 VFX experts out there, is there a way to make a VFX face the screen constantly? I want to make an HP bar that appears over enemies, and have it constantly visible no matter what direction the enemy is facing.
I thought of making 8 script branches based on the enemies' direction, and having one of eight VFX corresponding to the direction pop up, but is there an easier way?
I thought of making 8 script branches based on the enemies' direction, and having one of eight VFX corresponding to the direction pop up, but is there an easier way?

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