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chigoo's help files

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    #16
    Re: chigoo's help files

    Originally posted by ShawnForbes
    Never tried this, so I don't know if the event follows the party indefinitely.
    It won't. As soon as the party leaves the map the event will no longer follow the party. You need to restore the event as the party enters the next area.

    Plus, I've been having my own challenges with having an event follow the party - ie. it never stops... but I'd like it to.
    To remove an event that has an event action applied (like follow party) you need to have a different event run a script that uses event control to switch to the following event and use Temporary removal on it. If you don't want it removed, you can use the Start [stop] command instead.




    The Crown of Order demo is here.

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      #17
      Re: chigoo's help files

      this is relley disturbing me im makeing an event when a sea bandit jumps out and says "give me your money" then the multipule chioce come up if you say ok the party loses all of thir money, but if you say no the sea bandit says "do you want me to kill you" if you say yes an event battle starts, but if you say no then he says then give me your money and if you say yes you lose all your money, and if you say no the event battle starts,and at the end of the yes and nos thats a flage turn on so the event never happrans agin. but my problem is when i test play it and pick no the guy says have a nice day from the sceond yes and then says do you want me to kill you from the the first no i know where the proble is but i cant fix it the problem is in the user chioce=1 from the first no and the sceond no both happearns.

      so is
      no
      sb:condition:verable=user chioce+1
      -----do you want me to kill you
      no
      sb:condition:verable=user chioce+1
      -------have a nice day
      sb:to end
      sb:to end
      thank you if you help me, dont thank you if you never helped me

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