First of all, it seems to me that many people are pretty disinterested by RPGM2 games that don't use a CBS. Are there still a lot of people out there who would download and play a game that simply used the included battle system of RPGM2? I ask this because I really don't want to try and construct a CBS. I simply want to tell a story. So am I the only person who still digs the traditional "Dragon Warrior" approach to battles?
Also, I've finally built up a little bit of the necessary courage to post my game idea on here. My game hasn't got a title, because I like to wait until I'm close to completion (which really has only happened twice as far as RPGM goes.). My main theme is about abandoning the ideas of "Good, Neutral, Evil, and the Balance" that seems to confine so many stories and present the notion of "Free Will." Do y'all know what I mean when I say "All those who are good have a dark side, and all those who are evil believe they are good?"
The game will open on a young man named Taylor Greene, who lives in a tiny town in Colorado. He works at J's, a floral shop. Taylor has the unique ability to cause any kind of flower to grow in any type of environment. He also has the ability to create dancing lights, which he doesn't reveal to anybody because, well, they really don't do anything and he's afraid to scare people.
One evening, while closing up at J's by himself, his dancing lights begin to appear around him on their own. They slowly form the image of an auburn-haired man dressed in simple peasant's clothing.
"Aren't you going to help them?" The man asks him. Taylor is confused, but the man persists with "If someone is in danger, you should help them." Then he fades away.
As Taylor heads home that night, he sees smoke and from several blocks away finds that his apartment building is burning with black fire and that a large purple light is glaring from the rooftop. He and other community members watch helplessly as the local police are transformed into hideous beasts by the black fire.
"Aren't you going to help them?" The ghostly man's voice rings in his head just as he hears several cries for help coming from inside the building along with the barking of his own dog. Without a second thought, he plunges into the burning apartment building. He is promptly attacked by monsters and, weaponless, is forced to run to his own apartment.
The first dungeon is the apartment building. Going to Taylor's apartment will grant you your second party member; his hound, Blackfoot. Taylor will also find a kitchen knife, which is a pretty good starting weapon, you know? If you want, you can proceed directly to the roof, but there are five people trapped in the building. Helping them leave the building will net you rewards, so it's not a bad idea to save them.
Taylor exits onto the roof to find a woman who looks like an angel standing before a large purple "dome" of light.
"I am Huntress, the demon one who can travel between worlds." She says to him. "I come seeking Aidon."
After a conversation about how Huntress will destroy everything in order to find Aidon, Taylor is forced to fight her. She wins easily, and is about to finish Taylor and Blackfoot off when the mysterious man appears to him again.
"Do not fear your light." He says. "This demon can be driven away with the power of your Divine Light." Taylor focuses his dancing lights and learns to attack with them. He enters battle with Huntress again, and this time wins. After the battle, Huntress backs away from him, almost afraid.
"You who wield the powers of Aidon, yet are not Aidon. Who are you?" She backs into the purple light and is gone. Blackfoot chases her, forcing Taylor to chase him (because dogs can be very stupid, but people who own dogs can be even more stupid.).
Taylor and Blackfoot now find themselves in the center of a vast field with a clear daytime sky above them. They are in another world. A man on a horse approaches. He is tall, regal, and has dark red hair. He is the crown prince of Bandona, the Watchtower Kingdom. Their meeting is the true begining of Taylor's story.
That's the rough opening scene of my game. As the story progresses, Taylor will learn the connection between Aidon and himself and be caught up in a war that has the lives of the people of Rhea and Earth hanging in the balance. He will also, of course, discover why Huntress was searching for Aidon, who she works for, and why Aidon is so important to the war that is breaking out in the world of Rhea.
Some other characters are:
AUSTRIN: The redheaded prince of Bandona. While he and Taylor fight a lot, the two build an unexplainable bond. Austrin seeks to protect Taylor at all costs, despite knowing why. The handsome Austrin is used to being obeyed, but also has a humble and kinder side. This is due to his youth being spent working beside his mother alongside the common folk in order to ease the pain of war on the people. When his older brother was killed in battle, Austrin was forced to join his father in leading the people to war.
RODI: The apprentice of a prominent court Wizard in the kingdom of Lio. She seeks a cure for The Scourge, a disease that is slowly tearing away at her body. She comes from a criminal background and a criminal family, which may return to haunt her. Homely in appearance, she has an incredible willpower which can only be matched by her inability to connect to others.
LENDRA: A dancer with a travelling minstrel troupe. Despite being nearly forty years old, her body and face carry great beauty and grace. She is cheerful and comical when dancing, but beneath is all lies her true purpose and a much darker, crueler personality. She is also seeking Taylor, the man from another world. However, despite her dark personality, her reasons for finding him might just save his life.
So, that's all I'm going to post about it for now. The story may seem a little confusing, but I don't want to give too much of it away. I'll reveal more characters and plot if people seem interested in my game, so please feel free to comment and give me some constructive criticism and ideas! Also feel free to ask questions!
Also, I've finally built up a little bit of the necessary courage to post my game idea on here. My game hasn't got a title, because I like to wait until I'm close to completion (which really has only happened twice as far as RPGM goes.). My main theme is about abandoning the ideas of "Good, Neutral, Evil, and the Balance" that seems to confine so many stories and present the notion of "Free Will." Do y'all know what I mean when I say "All those who are good have a dark side, and all those who are evil believe they are good?"
The game will open on a young man named Taylor Greene, who lives in a tiny town in Colorado. He works at J's, a floral shop. Taylor has the unique ability to cause any kind of flower to grow in any type of environment. He also has the ability to create dancing lights, which he doesn't reveal to anybody because, well, they really don't do anything and he's afraid to scare people.
One evening, while closing up at J's by himself, his dancing lights begin to appear around him on their own. They slowly form the image of an auburn-haired man dressed in simple peasant's clothing.
"Aren't you going to help them?" The man asks him. Taylor is confused, but the man persists with "If someone is in danger, you should help them." Then he fades away.
As Taylor heads home that night, he sees smoke and from several blocks away finds that his apartment building is burning with black fire and that a large purple light is glaring from the rooftop. He and other community members watch helplessly as the local police are transformed into hideous beasts by the black fire.
"Aren't you going to help them?" The ghostly man's voice rings in his head just as he hears several cries for help coming from inside the building along with the barking of his own dog. Without a second thought, he plunges into the burning apartment building. He is promptly attacked by monsters and, weaponless, is forced to run to his own apartment.
The first dungeon is the apartment building. Going to Taylor's apartment will grant you your second party member; his hound, Blackfoot. Taylor will also find a kitchen knife, which is a pretty good starting weapon, you know? If you want, you can proceed directly to the roof, but there are five people trapped in the building. Helping them leave the building will net you rewards, so it's not a bad idea to save them.
Taylor exits onto the roof to find a woman who looks like an angel standing before a large purple "dome" of light.
"I am Huntress, the demon one who can travel between worlds." She says to him. "I come seeking Aidon."
After a conversation about how Huntress will destroy everything in order to find Aidon, Taylor is forced to fight her. She wins easily, and is about to finish Taylor and Blackfoot off when the mysterious man appears to him again.
"Do not fear your light." He says. "This demon can be driven away with the power of your Divine Light." Taylor focuses his dancing lights and learns to attack with them. He enters battle with Huntress again, and this time wins. After the battle, Huntress backs away from him, almost afraid.
"You who wield the powers of Aidon, yet are not Aidon. Who are you?" She backs into the purple light and is gone. Blackfoot chases her, forcing Taylor to chase him (because dogs can be very stupid, but people who own dogs can be even more stupid.).
Taylor and Blackfoot now find themselves in the center of a vast field with a clear daytime sky above them. They are in another world. A man on a horse approaches. He is tall, regal, and has dark red hair. He is the crown prince of Bandona, the Watchtower Kingdom. Their meeting is the true begining of Taylor's story.
That's the rough opening scene of my game. As the story progresses, Taylor will learn the connection between Aidon and himself and be caught up in a war that has the lives of the people of Rhea and Earth hanging in the balance. He will also, of course, discover why Huntress was searching for Aidon, who she works for, and why Aidon is so important to the war that is breaking out in the world of Rhea.
Some other characters are:
AUSTRIN: The redheaded prince of Bandona. While he and Taylor fight a lot, the two build an unexplainable bond. Austrin seeks to protect Taylor at all costs, despite knowing why. The handsome Austrin is used to being obeyed, but also has a humble and kinder side. This is due to his youth being spent working beside his mother alongside the common folk in order to ease the pain of war on the people. When his older brother was killed in battle, Austrin was forced to join his father in leading the people to war.
RODI: The apprentice of a prominent court Wizard in the kingdom of Lio. She seeks a cure for The Scourge, a disease that is slowly tearing away at her body. She comes from a criminal background and a criminal family, which may return to haunt her. Homely in appearance, she has an incredible willpower which can only be matched by her inability to connect to others.
LENDRA: A dancer with a travelling minstrel troupe. Despite being nearly forty years old, her body and face carry great beauty and grace. She is cheerful and comical when dancing, but beneath is all lies her true purpose and a much darker, crueler personality. She is also seeking Taylor, the man from another world. However, despite her dark personality, her reasons for finding him might just save his life.
So, that's all I'm going to post about it for now. The story may seem a little confusing, but I don't want to give too much of it away. I'll reveal more characters and plot if people seem interested in my game, so please feel free to comment and give me some constructive criticism and ideas! Also feel free to ask questions!






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