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    My top 10 games on youtube!

    Finally got around to doing my top 10 list of all time it was pretty tough.
    Metal Gear 4 still calls me...

    http://www.youtube.com/watch?v=xdck_8c5RHc

    http://www.youtube.com/user/HappyConsoleGamer

    #2
    Re: My top 10 games on youtube!

    It is pretty tough to come up with a list considering how many good games there are, or how many games have affected me. Except for a few constants I can never keep any cohesion between lists over time either. But yours looks like a good, unique list.

    I came up with my own Top 10 in April because a friend was eager to know if I could do it. It took about 4 months of thinking and forgetting about it and redoing it and I'm still not really satisfied, but here it is with new notes.

    Tim's All-Time Favorite Video Games In No Particular
    Order OR
    The List Where He Lists The Things He Loves About
    Games He Loves
    JUNE 2008 EDITION

    Chrono Trigger.
    Quick combat, onscreen enemies, a simple but
    effective tale, memorable characters,
    gorgeous colorful graphics, the best work DBZ artist
    Akira Toriyama's ever done ... It's perplexing how
    little JRPG developers have learned from this title in
    the ... jeez, in the 13 years since its release. Even members of
    the original Dream Team couldn't repeat success with
    Blue Dragon. This is the best Japanese RPG there is.
    No contest. You can keep your Xenogears and your Final
    Fantasies, this is where it all peaked. Wait, did I
    mention the music? Oh my god, the music. Here:
    http://www.youtube.com/watch?v=NITRZK8z0ek
    RUNNERS-UP: Final Fantasy III (VIj), Chrono Cross

    Metal Gear Solid 3.
    I'd put MGS2 here for its reality-bending hifalutin
    storyline but MGS3 balances gameplay and story way
    better. Besides it's arguably the craziest. Kojima doesn't
    even bother with overlong backstories for anybody,
    they're just straight-up freaks: spider-limbed guy,
    bee grenade guy, ghost guy, old guy who can perform
    photosynthesis ... are they metaphors? Or what? MGS3
    leaves things ambivalent, mysterious and the double-
    and triple-crosses are out-there mindboggling. Every
    action movie and spy movie cliche gets exploited and
    turned around on its head, inside-out, upside-down.
    It's brilliant. And that ending? Man. The story ranks
    up there as one of the best prequel "how they came to
    be that way" stories ever told. The
    mother-son-mentor-student relationship ... The
    cyclical history repeats itself stuff. Kojima earned
    his auteur status with MGS2. With MGS3 he's perfected
    what the MGS story can be. It's startling how good the jungle (OK,
    Kojima, sure, jungles in Russia) environments look on
    the aging PS2. It's a blast to play and I love taking
    my time to sneak through the plants, eat animals and
    snipe guards from afar with darts. A lot of people
    complained about the overhead camera in the original
    version but I didn't mind. I made full use of my
    gadgets and first-person mode - I FELT like
    Snake. The expansion/re-release, Subsistence, improved
    everything - a new 3D camera, new modes, new goofy
    self-reflexive cutscenes (the revenge of Raiden!)
    and the short-lived online mode was actually pretty
    sweet. I miss it. The next game, MGS4, is the only
    reason I'd shell out $600 for a PS3.
    JUNE 2008 UPDATE: And so, I did. Sigh. Like Serge says, MGS4 is great but MGS3 is still the best.

    Vagrant Story.
    Yasumi Matsuno. I only know him for his Final Fantasy
    work - FFT, FF12, FFTA - but I love this man. He knows
    how to craft a solid, insanely deep game with a dark
    storyline. Vagrant Story is his OPUS. By
    far the best game on the original PlayStation, this
    medieval religious/zombie/cult/Memento-esque thriller
    takes what works in Parasite Eve, mashes it with MGS
    and FFT to form a really, really hard game. Yet it's
    so rewarding, even if that random reward roulette
    thing after every boss battle is a little goofy.
    Crafting weapons and killing impossible bosses
    (including giant enemy crabs) is fulfilling
    but it's the peerless story and presentation that
    keeps pulling me back. Ashley Riot's story is mature
    and well-written, a welcome change from teenage boys
    and mystical bishounen from RPGs past (and future unfortunately). "Shakespearean" is the word often bandied about when talking about
    Alexander O. Smith's translation and I'd say that's
    mighty apt. Family, politics, church, death,
    resurrection, immortality, redemption - it all
    intertwines perfectly and ends just as well. Games
    like Chrono Trigger and Vagrant Story are the reasons
    I'm so hard on Square these days, and why I'm so eager
    to latch onto FF12 and the Ivalice Alliance games.
    RUNNERS-UP: Final Fantasy Tactics: War of the Lions,
    Final Fantasy XII

    Half-Life 2 + Episode 1 & 2
    Simplicity. Valve knows more than any other FPS
    developer (Bungie attempts with Halo) what it takes to
    make an engaging game with only a few
    choice gameplay components. Shoot, dodge, solve the
    occasional physics-based puzzle with the Gravity Gun
    (usually weighing things on a scale), maybe drive a vehicle,
    repeat - with various implementations and differences.
    It's like Mario. He can jump, shoot a fireball
    sometimes but throw in new environments, new enemies,
    new weapons... it's escalation at its finest. The plot
    and atmosphere does a lot for me too. The dystopian
    aesthetics (graffiti, masked guards, Eastern
    European architecture) and subtle barely-there
    storytelling do a lot to pull me into the Children of Men-esque world. The
    new extra episodes keep getting better and better, too.
    Under the direction of a less talented crew these
    installments might have been cheap cash-ins. Luckily,
    they may be even better than their parent game. Paced
    perfectly, they return some of the emphasis to horror
    and the action is even more intense. I rarely gasp at
    games (RE4 must have been the last time ... scratch
    that, it may have been Gears of War or Halo 3. Hm. OR
    PHOENIX WRIGHT 3. ARGH) so that's definitely a plus in
    Episode 2's favor. Brilliant fun.

    Starcraft.
    You know a game's a big deal when you start dreaming
    about it. Night after night. Starcraft must be the
    digital age version of chess ... it certainly feels
    like it's lasted as long. Each unit has its own
    counter, predicting your opponent's strategy and
    adjusting to his maneuvers is as integral as managing,
    expanding and defending your base. This is WAR. I
    Ching, Sun Tzu, Tom Cruise (Collateral anybody?) it's
    all there, it's cerebral, it gets under your skin, it
    conquers an entire Asian nation and it frustrates the
    **** out of me. I'm not very good at it but to this
    day I can't stop playing. I can't get RID of it. There
    is so much to control and take in and decide. The
    amount of balancing must have been staggering.
    Blizzard, please: Take all the time in the world to perfect
    Starcraft II.
    JUNE 2008 UPDATE: Er, it has been several weeks since I last played Starcraft. {:3

    Super Mario World.
    It may be difficult for most people to pick their
    favorite Mario game. Not for me! I replayed this
    recently and the choice is easy now. Mario World
    ushered in perhaps the greatest era of gaming. It was
    never Sega vs. Nintendo for me back in the day, I got
    both the SNES and Genesis the same miraculous
    Christmas morning so it was always a cozy coexistence.
    However... it was the amazing color palette, perfect control,
    huge world (Star Road is still a daunting
    discovery) and tons of new abilities that made me play
    Mario World more than Sonic. Sonic's great, or, he was
    anyway, and Sonic 3 & Knuckles may have made it on a
    longer list but, man. It truly is a MARIO World. The new inventory
    system - pressing Select for that reserve Cape Feather
    or Fire Flower - is sorely missing from Mario's new
    games. Hell, POWER-UPS are. Bee suits? Timed Ice
    Flowers? What the hell? Why must Mario Galaxy LIMIT me
    so much? Mario World does this so well, Halo saw it
    fit to give Master Chief only two weapon choices too.
    The levels are the perfect length with tons of secrets
    in each one. The A button spin-jump (you can evade
    Boos easily this way!), YOSHI, Yoshi's abilities, the
    Koopa kids!! It's the perfect Mario game, maybe the
    perfect platformer. Yoshi's Island MAY be better
    gameplay-wise but as far as classic MARIO games go
    (not baby Mario) you cannot top this. And it was still
    possible for Luigi to rescue Princess Toadstool - er,
    Peach.
    RUNNERS-UP: Contra III: The Alien Wars, Yoshi's
    Island: Super Mario World 2, Super Castlevania IV,
    Mega Man X, hell the whole SNES library

    Resident Evil 4.
    The perfect action-horror-adventure movie. Akin to
    Half-Life 2, it's a never-ending string of explosive
    setpieces. It's also one of the best examples of
    "escalation" in a console adventure game. Y'know how
    RPGs always start out with the boy in a village woken
    up by his mom? Or in Ninja Gaiden, Ryu starts out as a
    rookie (in his village) and in the end, he's fighting
    his dragons and demons and his own master ... in Hell?
    RE4 is similar. It constantly throws you (LEON!!) new
    locations, new enemies, new weapons, new scenarios.
    OK, you got a village. All right, something's weird
    going on. Jesus, there's A GIANT FISH IN THE LAKE.
    DOGS WITH TENTACLES!! I honestly had to pause the game
    twice to catch my breath - once, when the first
    villager head popped to reveal ... a THING, and again
    when the village chief revealed his true form. No,
    wait ... the game surprised me many more times than
    that. Playing through it the first time that first
    week of January 2005 was truly special. I had a
    constant companion by my side late at night enjoying
    the game as much as me - and she was just watching!
    It's fun as hell, especially taking turns at the
    unlockable, addicting Mercenaries minigame. RE4 also
    set the new action shooter standard: Gears of War,
    Dead Space, the new Alone in the Dark ... um. Resident
    Evil 5? I'm sure there are many more but I think this
    game was really the one to start the "new-gen." The
    current cycle. Yeah, the story is dumb as hell and the
    dialogue is corny but it's all part of that Resident Evil appeal. The
    game's got a sense of humor. Collecting bottle caps
    that make voice samples ("YOU'RE small time!") in a
    sideshow shooting gallery should be proof enough. And
    that's not just the mark of a great, memorable
    Resident Evil title - a series that needed a kick in
    the ass since RE3 - it's the mark of a great,
    memorable GAME. I already own the Gamecube and PS2
    versions. It's only a matter of time before the Wii
    version's mine as well.
    JUNE 2008 UPDATE: The Res Evil 4 Wii is still not mine.

    Pokemon Pearl.
    I think I knew Pokemon Pearl was one of my favorite
    games when my body reacted with a surge of ecstasy
    upon completing the perfect move set for my Staraptor.
    I. Felt. GOOD. If that sounds like some dirty teenage
    confession, well, it is. It is dirty. It's dangerous.
    It's overkill honesty. Pokemon, a game and fad I've
    lambasted and ignored since 1998, has linked itself
    directly to the pleasure centers of my brain. Ten
    years later the fad has evolved, let's say, into one
    of Nintendo's most important totems, here to stay for
    good, and it turns out the game is as addictive and
    deep as those unwashed weirdos and young kids playing
    the TCC would have you believe. The customization is
    endless. Getting your team together, deleting their
    moves, remembering them, the rock-paper-scissors style
    of planning and strategy in battle ... and the style.
    It's just. Too. Cute. It's irresistible. =(
    RUNNERS-UP: Final Fantasy Tactics: War of the Lions
    (portable character building gameplay strikes me as
    very similar)
    JUNE 2008 UPDATE: I got Deoxys. Lord, help me, I got Deoxys.

    Ico/Shadow of the Colossus OR Mega Man X OR Zelda: A
    Link to the Past OR Super Metroid

    FOR NOW: Legend of Zelda: A Link to the Past
    This game represents Zelda the most to me and had a
    lot to do with my personal growth. It's the template
    for the future installments of the series (Twilight
    Princess could've culled more from the Light/Dark
    stuff) and that cinematic opening still impresses me:
    the rain, the prophecy, the MUSIC ... it's the perfect
    way to start an epic adventure. And the Dark World.
    Man. So bleak, so threatening and this was way before
    Symphony of the Night would do the Inverted Castle. I
    played this game at a formative time (2nd grade, 8
    years old or so). The game taught me new words, got me
    interested in mythology and heroes, got me talking to
    other kids playing the same game (gaming can be a
    hobby?!), talking about it, sharing secrets and rumors
    ... I got my first player's guide for this game, and
    I'm sure, along with the instruction's manuals for the
    Mario games, it got me drawing. It really got my
    imagination going. And the game's still a ton of fun,
    great to look at, a breeze to play and the dungeons
    are still a challenge (****in' Ice Palace, man). Others may think of Gorons and
    Tingle when they think of Zelda but for me it's always
    been Ahganim, Sahasrahla, the Ocarina Kid, the thief
    that turns into a shrub, and the Seven Maidens of um,
    Yore? Anyway, a stellar game.

    Super Smash Bros. Brawl.
    The ultimate party game, the best reason to own a Wii.
    This game is pure multiplayer bliss and it was well
    worth the wait. If Brawl wasn't out yet then Melee, a
    game that went on strong nearly 8 years after its
    debut, would've been in its place. Tons of characters
    with differing playing styles, various different
    stages to fight in, a gargantuan soundtrack that's
    customizable, loads of modes and items ... it's the
    perfect Nintendo game mixing heritage, fanboyness and
    deeper-than-it-looks gameplay. If only Nintendo woke
    up and made the online mode a fully realized community
    with, uh, actual communication. A big ugly blemish on
    an otherwise marvelous game that's really fit to be
    played on the couch with friends, drinks, chips and
    plenty of trash talk.
    JUNE 2008 UPDATE: I acknowledge the game's wonky physics and randomness but the game's so customizable and fun, naysayers be damned.


    IF THE LIST WAS LONGER:
    Most of the SNES library - Super Metroid is in many
    ways the perfect game. So far ahead of its time -
    exploration, action, music, atmosphere, barely-there
    story that still affects, effective backtracking,
    speed-runs (can play the game however you want), sense
    of scale and exploration (Kraid!) marvelous design.

    Contra III- stupid fun Michael Bay bull**** but it's
    fantastic. Challenge is bone shattering.

    Mega Man X - brilliant evolution of a
    character/franchise that's grown stale after 6 or 7
    titles. Perfect shooting package. Nothing quite like
    dashing, jumping and holding a buster charge at the same time.

    Secret of Mana - Multiplayer. Easy as hell but fun and
    charming.

    Final Fantasy III (VIj) - My first RPG. Vast cast of
    characters, interesting scenarios - splitting into
    three teams. Wonderful soundtrack, memorable.

    Gears of War - Takes notes from Half-Life 2, RE4 and
    Halo and makes an excellent shooter that's even better
    to play with a pal. Controls are spot-on, graphics are
    among the best, and the situations (Berserker! Hammer
    of Dawn!) and accompanying guitar riffs are
    pulse-pounding. With a sequel on the way the
    inevitable improvements (hopefully less vehicle
    sections and walking-around-with-finger-in-ear
    cutscenes) should make for an even better experience.

    Halo - Halo 3 is definitely the best entry but the
    first one captured me and my pals with its addictive
    multiplayer mode. It's tough to go back to the
    now-antiquated GoldenEye after playing this with 3
    other pals, "Duel of the Fates" blaring on speakers
    near by. Master Chief is a pretty cool new addition to
    the video game icon lexicon as well.

    Ninja Gaiden
    - Still a fantastic game. Legendary
    difficulty, polished gameplay with ultra-responsive
    controls. True the camera mucked up more than it
    should have but it's a rewarding experience
    altogether.

    Silent Hill 2 - Cinematic, lyrical, symbolic, painful
    and frightening as all hell. Survival horror peaks
    here. A serious contender for the "games as art"
    argument - perhaps the ur-text. Also: Pyramid Head.

    Resident Evil 2 - My entrance to survival horror. The
    graphics are still awesome, the puzzles still
    challenging, memorable characters, awesome/terrible
    dialogue, plot ripped straight off from Aliens - so
    much to love. Remake please, Capcom?

    Castlevania: Symphony of the Night - Engrossing
    gameplay, beautiful graphics and music. There's so
    much to do in this once-unique platformer-RPG hybrid.

    Final Fantasy Tactics: War of the Lion - Addictive as
    hell. Beautiful translation and graphics, fantastic
    soundtrack, really challenging difficulty. I can't put
    this down. FFTA was brilliant too (with a bittersweet
    meta storyline) and one of the games I spent the most
    time on.

    Phoenix Wright 3 - The first game is best but the
    third's revelatory last case, and the tragic cool
    Godot character, makes for a fantastic finale.
    JUNE 2008 UPDATE: Just started the final case of Apollo Justice. It's close to beating out this one.

    Katamari Damacy - Unique and zany as hell. Cheap too.
    One of the true phenomenons. When I came back home
    from college in winter of 2004 I didn't have to
    explain this game to anyone. You all knew and loved it
    and you were right to do so.

    Zelda: 4 Swords Adventures - One of Nintendo's most
    ambitious and criminal experiments (4 GBA/GC link
    cables and 4 GBAs, ugh) but like Voltron or Gunbuster,
    once all the components were in place maximum fun was
    achieved. The competitive/cooperative gameplay took
    the Zelda formula to fresh new places, and the Link to
    the Past style of play/visuals/sound put a huge grin
    on my face. I hold an iota of hope that Nintendo tries this again
    with the wireless and friendlier Wii and DS.

    Ico/Shadow of the Colossus - More "games as art." The
    environment plays a huge part in both games - tiny
    insignificant loners in massive, threatening
    spaces. With little story to work with the games still
    manage to garner great sympathy for the characters and
    their plights. The Wanderer's resolve? Yorda's
    sacrifice? Heartbreaking.

    Street Fighter III/Project Justice/Marvel vs. Capcom 2
    - Capcom makes the best 2D fighting games and these
    are the best fighting games out there. Project Justice is 3D but
    acts mainly on one plane. Plain. Dimension. Thing.
    These are fantastic games but I'm too casual (read:
    bad) a fighting game player to list them as the all-time greatest.

    TIE Fighter/Dark Forces II: Jedi Knight/The Dig - Once
    upon a time Lucasarts was a really cool company
    putting out really cool games based on really cool
    licenses. They turn out a decent game every once in a
    while now (Republic Commando) and the new next-gen
    Star Wars game looks like it could make or break my
    faith in good things (Force Unleashed). But TIE
    Fighter? Holy crap. What a complicated flight sim. And
    Darth Vader is my wingmate?! I'M THE EMPEROR'S CHOSEN
    PILOT?! OOHHH MY GOOOD. And Jedi Knight was the first and only successful game to make me feel like a, well, a Jedi Knight. It was also my first online multiplayer game. And
    The Dig had me solving life-or-death-or-eternal-life
    puzzles on a haunted, ancient alien planet with a storyline that was so cool to me as a kid I ran out to get the novelization. Fond, memorable
    gaming experiences all.

    Comment


      #3
      Re: My top 10 games on youtube!

      I honestly think Secret of Mana > Chrono Trigger

      Comment


        #4
        Re: My top 10 games on youtube!

        You're crazy.

        Comment


          #5
          Re: My top 10 games on youtube!

          No, the girl's name is Wanda. x3

          Comment


            #6
            Re: My top 10 games on youtube!

            I got Deoxys. Lord, help me, I got Deoxys.

            Comment


              #7
              Re: My top 10 games on youtube!

              and then wanderer killed rathalos

              Comment


                #8
                Re: My top 10 games on youtube!

                Dude, I'm right with your there on Shenmue.

                Why is everyone else so stupid?

                Comment


                  #9
                  Re: My top 10 games on youtube!

                  So is Happy Console Gamer a play off of Angry Video Game Nerd?

                  Comment


                    #10
                    Re: My top 10 games on youtube!

                    Ico/Shadow of the Colossus didn't even enter my mind for my top 10
                    I am not a huge lover of either game and I own them both.
                    Everyone loves different things that's why no top 10 list would please everyone.
                    I would be curious about Mr Moras top 10 though.

                    So is Happy Console Gamer a play off of Angry Video Game Nerd?
                    Totally but I don't have the luxury of bashing games only praising ones I like so it is a "nice" show, which is the opposite of me.
                    Wait till you see my outtakes that I am gonna put up later this week lol

                    Comment


                      #11
                      Re: My top 10 games on youtube!

                      I'm glad Magus mentioned Starcraft.

                      Comment


                        #12
                        Re: My top 10 games on youtube!

                        The Dig was fantastic.

                        It sounds like fun to put together a list of my top 10 games; I think I'll try it.
                        Last edited by Vanilla Iced Tea; 06-27-2008, 04:32 PM.

                        Comment


                          #13
                          Just a note, I've been writing this since 8:52 AM.


                          10. Yakuza

                          The fighting is good. It's a gem of a game. The protagonist revives swearing as something cool to do. It made me cry a little at the end. My mind is kind of blanking on games I like better than this, but there definitely could be something I'm leaving out. The load times were annoying, and the regular battles got tiresome at the end, but otherwise I enjoyed this game immensely.

                          9. Phoenix Wright: Ace Attorney

                          The game is awesome. The writing is charming. It's fun as hell. This first one wins over the second one because of the fifth case they added with the touch screen elements. Those were totally cool. The only reason this game is so low is because it really has such little replay value. Even years after playing the original, I fear I'd start to remember all of the logical next steps to take.

                          8. Silent Hill 2

                          I can say only one thing. Frightening. It was successful in it's goal as a survival horror game due to countless things. Everything adds to this game. The atmosphere, the camera, the enemies. Hell, it was even an ingenious move to drop the player into battle without any kind of tutorial. When you encounter that first monstrosity in that cramped area with nothing but a 2 x 4, you panic. Admit it, the first time you played the game you were actually in fight or flight mode trying to figure out how to kill it.

                          7. Shadow of the Colossus

                          Wow. This is one beautiful game. I love how each fight isn't only an epic, but it's somehow about exploration and discovery. It's easy to figure out a bosses weakness, but exploiting it is another matter. Trying to figure out how you reach a certain bosses head or how to get him to expose this or that part is just a fraction of the battle. I thought the twist that they put on the whole save the princess cliche was righteous.

                          6. Rock Band

                          Honestly, when I first played Guitar Hero I was completely captured. I love the whole idea, the whole experience. I'm terrible at the real guitar. I am a slow learner when it comes to music. This game made me feel like I was a rock god, and instantly. When you start nailing some of the solos on expert you just feel good. Rock Band is the best iteration of this franchise in my opinion. It provides variance on the gameplay by providing all of the instruments to help spice up the game when you start to tire of an instrument. The endless barrage of DLC doesn't hurt it, either.

                          5. Star Wars: Knights of the Old Republic

                          The battles aren't even really that awesome. Lightsabers are the only way to go. Combat ends up as one drilled down technique. You use your favorite move, attack until it recharges, rinse, repeat. It's all pretty average by the end, but damn it, for some reason it kept me enthralled enough for one 40 hour session. I got up only to go the bathroom. There's really something to be said when I find the conversations and story that enthralling I'd completely ignore the repetitive nature of the main game elements.

                          4. Phantasy Star IV

                          This is my favorite traditional RPG. I might even go so far as to say it's Final Fantasy VII done right. An amazing blend of sci-fi elements, guns and swords co-existing, a great cast, and some emotional backing in the story. What really made this game awesome for me was when I first discovered combination attacks. Oh, it was sweet. Just seeing Blizzard all of a sudden and not knowing what happened. I think that's why I liked combos in Phantasy Star IV much more than Chrono Trigger. There was a sense of exploration, research, mystery, what have you. It was infinitely more rewarding than just learning it and having it be a selectable option in battle. You had to get the timing just right. There were some damn rewarding battles, too. I think this is one of the only traditional RPGs where I felt genuinely challenged without it just being a cheap-ass boss who can take you down to 1 HP.

                          3. Shenmue

                          Oh my. This is the game of games. I totally pop two or three ****** every time I think about this game. The first time I played this game, I thought that the story was very emotional. As I played through it more I realized it's not really the story or the premise, it's the journey that makes this game so awesome. The game has just the right balance of direction and free-roaming. At any time you can ask the people around you or check your journal to get back on track, but you also have the liberty of going to the arcade and playing some old arcade games (Space Harrier? Yes, please!), collect capsules from all the vending machines, and more. The environments were so beautiful, everything about the game was just simply beautiful. The fighting was stellar, too. Screw Virtua Quest, this is what an action / adventure / fighting / RPG Virtua Fighter game should be.

                          2. Final Fantasy Tactics

                          This game completely changed my taste in games. Just all facets of the game result in awesome. Being able to customize my characters to such a deep level was just completely awesome. The story was awesome. The strategy aspect was awesome. After I played FFT I instantly searched out for strategy RPGs. I still search and buy those over all else.

                          1. Tecmo Cup: Soccer Game (Captain Tsubasa)

                          This is, like Phantasy Star, a bit of nostalgia. It's a really tight game, though, and I'd argue that it was the first RPG that I ever played. Also the first sports game I ever played. It's based on the anime by the same name in Japan. Hell, I wrote about it before here. In short; it was a blast to play with my friends, the music is awesome and "8-bit catchy," and I'm naming my first child Robin Field.
                          Last edited by Chad; 06-27-2008, 10:13 PM.

                          "Couch co-op is the only true co-op." Richard of the Cooks.

                          Comment


                            #14
                            Re: My top 10 games on youtube!

                            I would write a top ten, but 1-5 would just be the Quest for Glory games.

                            Comment


                              #15
                              Re: My top 10 games on youtube!

                              I'd do a top 10...but i think certain people may be shocked at the results, and i dont want anyone to die of a heart attack.
                              Vita, 3DS, PSP, PS3, PC, WiiU, Wii & 360
                              Intel Core i5, Radeon HD 5870, 8gig ram
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                              3DS Friend Code: 5026-4776-9901
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