Announcement

Collapse
No announcement yet.

Soul Calibur comes to Wii

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    #31
    Re: Soul Calibur comes to Wii

    the images are still up.
    Last edited by Valkysas; 05-26-2007, 12:34 PM.



    Comment


      #32
      Re: Soul Calibur comes to Wii

      Originally posted by Jeroak Nelave View Post
      Hey, its Soul Calibur...they wont mess it up...i hope.
      Originally posted by Valkysas View Post
      Yeah, Soul Calibur has a very solid track record. I'm not worried one bit.
      Then again, as Kire said Tekken is pretty killer and they had Death By Degrees.

      "Couch co-op is the only true co-op." Richard of the Cooks.

      Comment


        #33
        Re: Soul Calibur comes to Wii

        Not to mention the SC series getting progressively worse since the original.

        Eh, I think it'll be a decent game.
        Quote of the moment - "When you cut down a tree, don't stand near it."

        Comment


          #34
          Re: Soul Calibur comes to Wii

          Tekken is to Soul Calibur what Tekken is to Virtua Fighter.

          Comment


            #35
            Re: Soul Calibur comes to Wii

            Not to mention the SC series getting progressively worse since the original.
            Well, I always hated Soul Edge, and as much as I like Soul Calibur, I much prefer SCII. SCIII isnt that bad either. I don't like the way they nerfed some fighters (nightmare isnt as strong, and talim isnt as fast), but its still a good game.

            Tekken is to Soul Calibur what Tekken is to Virtua Fighter.
            [itagaki]TEKKEN IS ****[/itagaki]
            Last edited by Valkysas; 05-26-2007, 01:29 PM.



            Comment


              #36
              Re: Soul Calibur comes to Wii

              Originally posted by Valkysas View Post
              Well, I always hated Soul Edge, and as much as I like Soul Calibur, I much prefer SCII. SCIII isnt that bad either. I don't like the way they nerfed some fighters (nightmare isnt as strong, and talim isnt as fast), but its still a good game.
              Yeah, SCIII split nightmare and seigfried up, and tore their movelists in half. Now nightmare isn't as strong, and seigfried isn't as versatile, they BOTH suck. Hell, just tone down Ivy's blasted long range and Raphael's....everything, and SCIII wouldn't have been so broken.

              [itagaki]TEKKEN IS ****[/itagaki]
              And that's why the only decent game to ever come from Team Ninja is, you guessed it, NINJA GAIDEN. And nothing else exceptional compared to Tekken has come from them since, despite developing for almost a decade. I hate that fugly, ignorant, and sexually frustrated SOB.
              Quote of the moment - "When you cut down a tree, don't stand near it."

              Comment


                #37
                Re: Soul Calibur comes to Wii

                Tekken is to Soul Calibur what Tekken is to Virtua Fighter.
                Hey now, Soul Calibur isn't balanced yet inherently borling!
                Last edited by Kire; 05-26-2007, 03:07 PM.

                Comment


                  #38
                  Re: Soul Calibur comes to Wii

                  What a coincidence, neither is Virtua Fighter.

                  Comment


                    #39
                    Re: Soul Calibur comes to Wii

                    Eh, I never liked VF too much. It requires more practice than most technically deep fighters, plus the cast is generic and the story is terribly boring to me. I'd probably play a lot more if I had more arcades to play people at though.

                    I love my Tekken though. As of 5, it's fast paced, over the top, has a large and distinct cast and it's easy to get into and develop your skills. I also liked the series for its endings, which give a chuckle or two at the very least.

                    I wonder what SCIV would be like. I just hope it's more balanced than III.
                    Last edited by Crimson Knight; 05-26-2007, 04:11 PM.
                    Quote of the moment - "When you cut down a tree, don't stand near it."

                    Comment


                      #40
                      Re: Soul Calibur comes to Wii

                      I didn't realize we were playing fighting games for the deep, labyrinthine plots.

                      Comment


                        #41
                        Re: Soul Calibur comes to Wii

                        I'm not sure who exactly made Death by Degrees but I bet you it wasn't the Soul Calibur team. They were probably busy with SCII or III. It was probably the Tekken team.

                        Comment


                          #42
                          Re: Soul Calibur comes to Wii

                          SC Legends is the cover story of the new Nintendo Power. I hadn't seen screenshots before only those concept images but it looks really good. Then again, I'm not a great judge of graphics I think a lot of games look good that most people find unimpressive. I haven't read the whole article yet but part about the controls is interesting.
                          Originally posted by Nintendo Power
                          You can perform vertical and horizontal strikes, as well as thrusts, and slashing the remote left to right executes a different attack than slashing it right to left (the same goes for slashing up to down and vice versa). Furthermore, the speed with which you perform ach movement determines whether your character does a weak or strong attack (quick for weak, slow for strong). And each fighter has a full complement of combos that you can dish out by stringing certain moves together in a particular sequence. The nunchuk's analog stick controls your character's movement, the B Button jumps, the Z Button blocks, and the A Button locks onto an opponent. The nunchuck's mothion sensitivity also comes into play. Simply flicking it will perform a quick dodge in the corresponding direction, but if you hold the Z Button and flick the nunchuk just as the enemy's weapon collides with yours, you'll execute a Guard Impact, parrying the strick and leaving your foe wide open to attack. Finally, you can unleash powerful Soul Charge attacks by holding the C Button and completing certain gestures with both hands. After a surprisingly brief period of adjustment, we found the control scheme to work brilliantly.
                          Last edited by DarkwingChuck; 06-28-2007, 01:58 AM.
                          I want that Mulan McNugget sauce, Morty!

                          Comment


                            #43
                            Re: Soul Calibur comes to Wii

                            Nintendo Ppower always slathers everything in chocolate. But it does sound cool.

                            Comment


                              #44
                              Re: Soul Calibur comes to Wii







                              Taki! **** yeah!

                              Comment


                                #45
                                Re: Soul Calibur comes to Wii

                                So, is it my bad judgment or do the graphics really look pretty dang good?
                                I want that Mulan McNugget sauce, Morty!

                                Comment

                                Working...
                                X