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Best 3-D game maker out there?

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    #16
    Re: Best 3-D game maker out there?

    It's on the PC for one, so that means you can do a lot with it. However, a lot of stuff you take for granted using RPG Maker 2 you might have to develop yourself using DB.
    Quote of the moment - "When you cut down a tree, don't stand near it."

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      #17
      Re: Best 3-D game maker out there?

      I'm keeping my eye on www.metaplace.com to see if they can back up their lofty claims of being able to make your own kind of 2d or 3d game and have it run off the web...if you wanted your friends to play it, you just send them a link. You're supposed to be able to import your own art and stuff, and there's a stress test/demonstration going on tomorrow w/ a demo puzzle game. Even w/ my optimism in monitoring their efforts, I'm taking their claims w/ a mountain of salt.

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        #18
        Re: Best 3-D game maker out there?

        You know, it makes me wonder if you could just take the best 3D game maker out of the whole lot, no matter how much programming was required to work with it, and make an overlaying program interface for it that gives the option of reducing most tasks to super-quick tools, like how rpgm3's 3D map editor is just a 2-d scribble tool, and how you event creation and placemement in rpgm1 is just a mere event model selection, then placement, and select it's movement type and add a quick script.

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          #19
          Re: Best 3-D game maker out there?

          Someone did that with Allegro. They made a pre-compiled package with a IDE, binaries and stuff already set up, all you had to do was program your game.

          Though, YOU COULD ALWAYS LEARN THE HARD STUFF, THEN MAKE IT EASY FOR OTHER PEOPLE.
          Last edited by Crimson Knight; 02-14-2008, 08:10 PM.
          Quote of the moment - "When you cut down a tree, don't stand near it."

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            #20
            Re: Best 3-D game maker out there?

            GameStudio Lite-C looks like a good choice, but it'll cost you $60.

            http://www.conitec.net/english/gstudio/litec.htm

            I think you can try it for 30 days, though.

            It features no programming needed, excellent 3D graphics, every tool needed comes with the software, and it even lets you select what genre of game you want to make, and it'll create a template for it that does all the basic stuff for you.

            Just thought I'd post about one of the better-looking options as I look around for my best choice.

            Would someone care to compare RealityFactory to GameStudio Lite-C as far as overall game production speed's concerned?

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              #21
              Re: Best 3-D game maker out there?

              If you want to make a quality game, it's gonna take quality time.

              When I chose a direction to go in terms of languages/GDLs, I chose based on the amount of features I wanted, and level of documentation. I knew I was gonna have to learn a lot of different things, but at the very least I wanted to be able to do what I wanted to do, and learn what I needed to learn without too much trouble.

              Lite-C sounds like something I'd wanna get into, but that's because I'm proficient in programming already(thanks for bringing it up!). Just from looking at the features though, I wouldn't recommend it to those that aren't.

              I think that if you want to create nice games, you can only rely on your hand to be held so far before the training wheels are taken off and you have to ride things out on your own. I would suggest you start learning how to use Game Maker and its GML language, then move on to C++. Heck, you might not even have to use C++ if you can get a grasp of GML.
              Last edited by Crimson Knight; 02-15-2008, 12:18 PM.
              Quote of the moment - "When you cut down a tree, don't stand near it."

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                #22
                Re: Best 3-D game maker out there?

                Originally posted by Nje789 View Post
                What about darkbasic-

                What would be the differences between it and an rpgm2 with less limitations?
                Dark Basic is very generic. It has potential, but it's a programming language, it has no interface other than to manually type code. There are accessories you can get for it to build models but you're still stuck writing code for most of the process.

                As for 3D Game Studio, it requires a lot of programming. It may be better now, but when I used it, it was no easier than Dark Basic.

                Why don't you just find an open source game that you like, find out what language it was developed with, and join a dev team to better familiarize yourself?
                AIM: JeremyLaCroix
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                  #23
                  Re: Best 3-D game maker out there?

                  That sounds real cheap, and I want to create different types of games, not just one genre of them.

                  Has anyone tried 3D Rad or Crystal Space?

                  I want something that has compiled scripting, which is faster than regular scripting, or so I've heard.

                  I really don't mind learning a programming language as long as the game maker for it has the fastest game production tools, and most of it can still be done through scripting and using preset programming for collision detection and physics.

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                    #24
                    Re: Best 3-D game maker out there?

                    Originally posted by Nje789 View Post
                    That sounds real cheap, and I want to create different types of games, not just one genre of them.

                    Has anyone tried 3D Rad or Crystal Space?

                    I want something that has compiled scripting, which is faster than regular scripting, or so I've heard.

                    I really don't mind learning a programming language as long as the game maker for it has the fastest game production tools, and most of it can still be done through scripting and using preset programming for collision detection and physics.
                    Crystalspace is a 3D engine that requires a programming IDE. (Meaning, it's not a maker). From what I read, 3D Rad is very limited in terms of making a large game.

                    Anyway, I'm going to reiterate this again. You're not going to find a good "Maker" for 3D games for PC. The only way it's possible at this point in time is with a programming language. There is no "maker" catered to game design yet that you can apply to a programming language to start making a game. There probably will be in the future, but as of right now, the ONLY way you're going to make a half decent 3D game is with a programming language and an SDK or Engine.

                    There are several good C# and C++ books I can recommend.
                    Last edited by JLaCroix; 02-16-2008, 04:01 PM.
                    AIM: JeremyLaCroix
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                      #25
                      Re: Best 3-D game maker out there?

                      Wait, are you saying even using scripts isn't actual programming when you say there's no way to avoid programming to produce a decent 3D game?

                      (see, that gamestudio lite-C even claims no programming is needed, just scripting after selecting a genre template)

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                        #26
                        Re: Best 3-D game maker out there?

                        Originally posted by Nje789 View Post
                        Wait, are you saying even using scripts isn't actual programming when you say there's no way to avoid programming to produce a decent 3D game?

                        (see, that gamestudio lite-C even claims no programming is needed, just scripting after selecting a genre template)
                        Lite-C templates would produce cookie cutter results at best. To make a unique game with it, guess what? You're programming just as much as you would with a real language. 3D Game Studio itself is a heavily coded environment.

                        If you want to create a good, unique 3D game, the only way is to learn a language like C++ or C#, and pair those skills with a 3D engine.

                        The number of times I had to repeat myself in this topic is absurd.

                        You can keep googling and googling trying to find a maker or an easy to use 3D game design tool, but you're NOT going to find one because they don't exist yet. If one did exist, it would be all over the place because it would be the first one, and that would be big news. 3D Game Maker was so limited it didn't even count.
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                          #27
                          Re: Best 3-D game maker out there?

                          I don't blame anyone for looking constantly for easy ways to do stuff, that's what the internet is for!

                          I mean, no one really has to do research anymore, with wikipedia.
                          Quote of the moment - "When you cut down a tree, don't stand near it."

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                            #28
                            Re: Best 3-D game maker out there?

                            Originally posted by Crimson Knight View Post
                            I don't blame anyone for looking constantly for easy ways to do stuff, that's what the internet is for!

                            I mean, no one really has to do research anymore, with wikipedia.
                            I agree, but constantly trying to find something that doesn't exist on Google is just silly. I believe it will exist someday, but not right now. When it does exist, you all will be the first to know, believe me.
                            AIM: JeremyLaCroix
                            Myspace: http://www.myspace.com/jeremylacroix
                            Website: http://www.ITNewsToday.com
                            Pokemon Platinum: 3567-1701-0101

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