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    #16
    Re: Ah, thats better.

    I don't think 60 bucks is worth it at all. I'd only buy it if your into the PC versions of RPGM, otherwise the console version is probably where you should put your money at.

    I feel so guilty I almost feel like writing Enterbrain an apology letter, but I think i'll spend my ink on writing my next rpg, bwahahaha.....eh?

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      #17
      Re: Ah, thats better.

      Originally posted by Lord_Mofop
      I don't think 60 bucks is worth it at all. I'd only buy it if your into the PC versions of RPGM, otherwise the console version is probably where you should put your money at.

      I feel so guilty I almost feel like writing Enterbrain an apology letter, but I think i'll spend my ink on writing my next rpg, bwahahaha.....eh?
      Well, you have to figure that it's a tool that won't be a real huge seller, it takes a good amount of time for them to put together tools like this. You could almost compair it to programs that make it easy for you to design webpages, they are pricey, but thats because its a useful tool and take a lot a programing to make it flexable.

      On top of all that the RPGMXP allows you to sell the games you make if you wish to do so, so in theory they are giving you a tool that you could make money off of. Not that I'm gonna do that.

      So I personally think its worth the $60.

      Also, I don't blame you too much for not being aware of the P2P downloads being illegal, you'll be surprised about how many kids I know that think P2P downloading is perfectly legal.

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        #18
        Re: Ah, thats better.

        Heh, I do admit that I didn't really get deep into the game's features, I kind of went Game Informer on it and didn't like the graphics. Plus I felt uncomfortable sitting about a foot away staring into a monitor than sitting 5-6 feet away on my bed with a controller. I believe a lot of people will like it, nuf said.

        Sorry Valk, this was YOUR forum about the submission board working and I totally distracted everyone with my piracy confusion. I hope I didn't make any enemies...

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          #19
          Re: Ah, thats better.

          Yeah, people like it because you can put in all your own graphics and sounds, and recode if you want, so basically you can do whatever with it.

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            #20
            Re: Ah, thats better.

            Of course, one area of curiosity. What is the Pavilion's position on using commercial music (I.E. Metallica, Black Sabbath, and Judas Priest) in an RPGMXP game? Will you post games that include it in the sound track? Seems a little like an area that's worth addressing, considering it would essentially require giving the end user of the game the MP3 of the song, unless if you have to hack the game to be able to get at the sound track w/o being the creator.

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              #21
              Re: Ah, thats better.

              I believe (and don't quote me on this until I can confirm it) that short, aproximately 30 second, excerpts from copyrighted material are permissable.

              I learned that when debating making an independent film (but was stopped by money) (or lack thereof).

              I assume the same rules would apply.

              I'll look in to it and post what I find.

              Peace.

              MOO!




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                #22
                Re: Ah, thats better.

                In theory, if your not making money off of it, and your actions aren't causing the copyright owners to lose money off thier property, then it is legal... but this is the RIAA we are talking about and they are above the law.

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                  #23
                  Re: Ah, thats better.

                  because of legal reasons, the pavilion cannot host any games that use copyrighted music in their soundtracks.



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                    #24
                    Re: Ah, thats better.

                    So keep away from places like vgmusic.com.
                    "What if like...there was an exact copy of you somewhere, except they're the opposite gender, like you guys could literally have a freaky friday moment and nothing would change. Imagine the best friendship that could be found there."

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                      #25
                      Re: Ah, thats better.

                      midis are fine because they're not totally accurate recreations, and not the actual piece of copyrighted music.



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                        #26
                        Re: Ah, thats better.

                        I wonder if RPGMXP comes w/ music composition software.

                        Thanks for the clarification, Valk. Otherwise I'd get in Hella trouble right off the bat.

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                          #27
                          Re: Ah, thats better.

                          Nope, it dosen't, I'm afraid.

                          What about remixes of copyrighted music, like tunes from OCremix?

                          ~Updates weekly on Sundays~

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                            #28
                            Re: Ah, thats better.

                            If I'm going to make an RPG on XP with MP3 music, I'll keep it on my computer for my own personal use and share it with my friends. You can make your own MIDI music compositions, I think, just so long as it isn't copied from other games.

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                              #29
                              Re: Ah, thats better.

                              Originally posted by Valkysas
                              because of legal reasons, the pavilion cannot host any games that use copyrighted music in their soundtracks.
                              Then I guess I'd better ask about copyrighted characters.

                              I plan on using Bugs Bunny and many more in my XP game (Looney Tunes vs Aliens). I also plan on making sprites from scanned model sheets which I have in art books.

                              This would be illegal were I making money on the game, but since that is not happening I am unsure.

                              If it can't be hosted here, that's understandable. But I might as well find out now.

                              Peace.

                              MOO!




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                                #30
                                Re: Ah, thats better.

                                copyrighted characters are fine. the only reason I won't allow MP3s of copyrighted music is because I dont feel like getting into a petty legal battle with the RIAA.



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