i was rooting through old posts at the pav and came across a game called black ribbon. its rumored to be excessively long but im willing to give it a try.
playing notations:
-very hard begining without ring information.
-more healing needed at the start, 10 potions need to be sooner.
-make sure you set the move location to a spot above the return event else problems happen.
-next char story line i was stuck on a door but could get off, looked weird.
-i didnt like how i couldnt talk to the shop keeper. i had missed an item and had to try again before i could go forward.
-new party now. found the battles to be ridiculously overpowered. forced leveling around a save and heal point is a game breaker.
just feels cheap rather then adds to the game.
-i dont think i can stress enough this point. this would be the place where most people would pack it up and play something else.
i was trying very hard to stay alive and i encountered a game over every two battles just because of the number of enimies.
i am glad flee worked at times but without healing first or giving me a steady supply of healing items (i got less then 10 potions) it was tough.
-the battles just before the town where happening quicker which couldnt of came at a worse time. i was out of healing magic (you really need to add
more magic for that part or healing items to cure mp) and items, so i was fleeing everything in a dying hope that id not have to do it again.
-made it to the town. had a hard time finding a shop or inn, or save point. most business like to advertise so more then the locals can shop there *cough*
-first game boss blew me into tiny bits. if your auto char dies then you might as well walk away because your not beating anything this try.
play time: hour and half roughly
day 2
i am angry, angry at the disrespect given to the player. no game, not commercial or otherwise should force the player to die cheaply and continuously for no other reason then to force them to level up endlessly. i can understand the blatant disregard given by most designers who just dont play test but it somehow worse when the effect is directly intended. i am playing your game because ive become interested in it, not compelled, not driven. anyone else with higher tolerance for being raped by face bashing spells, by poor healing items, by lackluster attacks might enjoy this game but i however find it soul crushing.
ive played a huge amount of the games on here but ive yet to come across a game that forces so many consecutive game overs. i really do not want to strategise every battle only to die minutes later to some big group of enemies that i cannot take out because only one of my members can do any form of damage and that damage results in him taking big damage for using his spells and is killed without possibility of revival by some low end enemy with half hp hitting spells.
for the love of all that is holy, dont make games like this or you wont get people to play them. im tolerant, but god some things are too much. ill keep trying to play this but even i have limits.
-kept at it and i got through the hellish nightmare, almost stopped playing it entirely (will see if that changes)
-just discovered a major bug. i ran strait from the save point with leon to the town in hopes of getting equipment. at the inn i suddenly received a new character which confused me. now after reading the guide it looks as though i should of traveled left. i guess that didnt work out. im curious if i can get this char twice now.
-the elevator door opens to reveal a nice wall, oops!
-praise the lord i made it to a save point! i would of quit for sure had i wasted that hour just getting there. nearly outa potions too.
-something wrong at the tombstone, the move location activated after i went fully up then back down for some reason.
-so many trips in this dungeon, im glad to finally escape it.
i think im starting to believe the rumor that this game is 200 hours long.
serious bug 2: as i predicted, as soon as i went back into the forest and took the path i never chose i was able to replay the missing scene with falke. the bad news is i had to restart the game because it canceled out my current progress.
-where the hell is the point to switch story? i got outa the factory with my 4th member but i cant find where to go. i am really getting tired of fighting battles, i may choose to cheat and upgrade myself some benefits.
-i read that this game was improved from its earlier predecessor. is the game on our site the one that is most up to date? maybe im playing the hellish old version? god, if this is the new "balanced" version then i never want to experience the unbalanced version. i bet he gave every monster 9999 hitting ultima and forced you to 1 hit everything naked.
playing time: 4 and a half hours.
day 3
playing notations:
-very hard begining without ring information.
-more healing needed at the start, 10 potions need to be sooner.
-make sure you set the move location to a spot above the return event else problems happen.
-next char story line i was stuck on a door but could get off, looked weird.
-i didnt like how i couldnt talk to the shop keeper. i had missed an item and had to try again before i could go forward.
-new party now. found the battles to be ridiculously overpowered. forced leveling around a save and heal point is a game breaker.
just feels cheap rather then adds to the game.
-i dont think i can stress enough this point. this would be the place where most people would pack it up and play something else.
i was trying very hard to stay alive and i encountered a game over every two battles just because of the number of enimies.
i am glad flee worked at times but without healing first or giving me a steady supply of healing items (i got less then 10 potions) it was tough.
-the battles just before the town where happening quicker which couldnt of came at a worse time. i was out of healing magic (you really need to add
more magic for that part or healing items to cure mp) and items, so i was fleeing everything in a dying hope that id not have to do it again.
-made it to the town. had a hard time finding a shop or inn, or save point. most business like to advertise so more then the locals can shop there *cough*
-first game boss blew me into tiny bits. if your auto char dies then you might as well walk away because your not beating anything this try.
play time: hour and half roughly
day 2
i am angry, angry at the disrespect given to the player. no game, not commercial or otherwise should force the player to die cheaply and continuously for no other reason then to force them to level up endlessly. i can understand the blatant disregard given by most designers who just dont play test but it somehow worse when the effect is directly intended. i am playing your game because ive become interested in it, not compelled, not driven. anyone else with higher tolerance for being raped by face bashing spells, by poor healing items, by lackluster attacks might enjoy this game but i however find it soul crushing.
ive played a huge amount of the games on here but ive yet to come across a game that forces so many consecutive game overs. i really do not want to strategise every battle only to die minutes later to some big group of enemies that i cannot take out because only one of my members can do any form of damage and that damage results in him taking big damage for using his spells and is killed without possibility of revival by some low end enemy with half hp hitting spells.
for the love of all that is holy, dont make games like this or you wont get people to play them. im tolerant, but god some things are too much. ill keep trying to play this but even i have limits.
-kept at it and i got through the hellish nightmare, almost stopped playing it entirely (will see if that changes)
-just discovered a major bug. i ran strait from the save point with leon to the town in hopes of getting equipment. at the inn i suddenly received a new character which confused me. now after reading the guide it looks as though i should of traveled left. i guess that didnt work out. im curious if i can get this char twice now.
-the elevator door opens to reveal a nice wall, oops!
-praise the lord i made it to a save point! i would of quit for sure had i wasted that hour just getting there. nearly outa potions too.
-something wrong at the tombstone, the move location activated after i went fully up then back down for some reason.
-so many trips in this dungeon, im glad to finally escape it.
i think im starting to believe the rumor that this game is 200 hours long.
serious bug 2: as i predicted, as soon as i went back into the forest and took the path i never chose i was able to replay the missing scene with falke. the bad news is i had to restart the game because it canceled out my current progress.
-where the hell is the point to switch story? i got outa the factory with my 4th member but i cant find where to go. i am really getting tired of fighting battles, i may choose to cheat and upgrade myself some benefits.
-i read that this game was improved from its earlier predecessor. is the game on our site the one that is most up to date? maybe im playing the hellish old version? god, if this is the new "balanced" version then i never want to experience the unbalanced version. i bet he gave every monster 9999 hitting ultima and forced you to 1 hit everything naked.
playing time: 4 and a half hours.
day 3







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