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Dr. VVVVVV or: How I Learned To Stop Crying And Love Indie Games

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    Dr. VVVVVV or: How I Learned To Stop Crying And Love Indie Games

    Go play the demo.

    Instead of jumping, you flip gravity. It's short, and sweet.
    Last edited by Toaster; 01-27-2010, 04:25 AM.

    #2
    Re: VVVVVV

    some obnoxious level design for a demo.
    ...and that's why.

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      #3
      Re: VVVVVV

      I really liked the level design. Every room has interesting stuff going on.

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        #4
        Re: VVVVVV

        What I liked about it, was that the developer took one mechanic and expanded upon it as much as he possibly could (or at least that's the impression the demo leaves). There's absolutely no "filler" and it demonstrates how much you of a game you can make without a superfluous warehouse of abilities to use whenever the situation calls for it. I'm looking at you, Zelda.

        Full asking price for the game is at $15, and while it almost seems like the game that would be free I absolutely love what I'm seeing. It might be $5 too much, though, for what it's worth.

        EDIT: Oh hey, look, Destructoid gave it a 10. Go read.
        Last edited by Toaster; 01-31-2010, 04:29 PM.

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          #5
          Re: VVVVVV

          This is awesome.

          But I don't know if it's paying-money awesome.

          Edit: The mid-air controls are sensitive as ****, though.
          Last edited by Kefka Jr.; 01-14-2010, 01:20 AM.

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            #6
            Re: VVVVVV

            Even with frequent checkpoints, I reached I point where I just said "**** it."

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              #7
              Re: VVVVVV

              Says the man who couldn't handle the Mega Man 9 demo.



              Don't copy that floppy!

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                #8
                Re: VVVVVV

                :VVVVVV

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                  #9
                  Re: VVVVVV

                  (12:07:51 AM) burfle10: VVVVVV
                  (12:08:26 AM) Riskbr8ker: :VVVVVV



                  Don't copy that floppy!

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                    #10
                    Re: VVVVVV

                    I'm lovin' the music.

                    I'd be interested in getting the full release mayyybeeee~

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                      #11
                      Re: VVVVVV

                      The game's okay, but I'm not sure that it's worth paying for. I'm 90% sure that I've played the same gravity reversal mechanic in another flash game before.

                      And yeah, the controls are incredibly oversensitive.
                      Last edited by Vanilla Iced Tea; 01-14-2010, 07:08 AM.

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                        #12
                        Re: VVVVVV

                        For $15, this is a waste. It feels just like every other flash game to me, nothing too special.

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                          #13
                          Re: VVVVVV

                          what the hell does the emoticon :VVVVVV mean anyway. Sorry I'm not as well versed in your "internets."

                          ...and my favorite indy game nerd Anthony Birch loves this game.

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                            #14
                            Re: VVVVVV

                            So, hey, I just beat this game. It got to be really difficult at spots. But guys, this game. This game.

                            If you were on the fence about VVVVVV at all, and you liked the demo (but were not frustrated with it) then you need to buy it. Right now. It's positively dripping with charm and brilliance. The level design, while at times seemingly masochistic, is never unfair about it like I Wanna Be The Guy. Checkpoints are generously scattered throughout the game, and the music is so damn catchy you'll want to stick around. The only thing that bothers me is how the character kind of flies across the screen with just a little bit of input, but you get used to that quick enough.

                            I'm going to collect all the shiny objects and once I'm done with that, play it all over again. It's that ****ing good.
                            Last edited by Toaster; 01-27-2010, 04:26 AM.

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                              #15
                              Re: VVVVVV

                              Instead of jumping, you flip gravity
                              Nothing new. Metal Storm. NES.



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