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Flower, Sun, and Rain critique

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    Flower, Sun, and Rain critique

    I recommend reading this.

    http://www.destructoid.com/review-fl...6261.phtml#ext
    Last edited by Kire; 09-03-2009, 05:28 PM.

    #2
    Re: Flower, Sun, and Rain critique

    Hehe...I clicked Chuck's link in the other thread, and found this and read it a few hours before you posted it.


    I've always been semi-interested in playing this, and this makes me a lot more interested. In fact, my buddy was taking me shopping today, and before I left, I called Game Crazy near where I was going to see if they had this. They didn't.
    Last edited by Perversion; 09-03-2009, 05:38 PM.

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      #3
      Re: Flower, Sun, and Rain critique

      There was absolutely zero advertising for this game. I picked it up after seeing it on an eventful day of bored shopping but haven't gotten around to playing it yet. Backlog... too... high...

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        #4
        Re: Flower, Sun, and Rain critique

        I've been putting it off for a long time, I'm gonna be on this all weekend.
        Oh my god! You are so beautiful.
        I had no idea how beautiful you were.

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          #5
          Re: Flower, Sun, and Rain critique

          I keep hearing lukewarm stuff about it... I'm waiting for someone to really like it. {:o

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            #6
            Re: Flower, Sun, and Rain critique

            What was it about auteurs telling the same story in different ways?

            It sounds like Suda's at least getting better at it.

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              #7
              Re: Flower, Sun, and Rain critique

              This game looks awful. :I

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                #8
                Re: Flower, Sun, and Rain critique

                SHUT UP VIDEO GAMES ARE ART

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                  #9
                  Re: Flower, Sun, and Rain critique

                  After reading the critique, I completely understand why his games are done in the manner in which they are, and I applaud that.


                  In fact, my most recent (on hold) RPGM3 project, which will now be made on IG Maker if it gets made at all, is kinda striving for a similar vibe. I was thinking of making the main character ("you") working an extremely repetitive job that really will not be fun in the slightest bit. I ran this by a few people, and they all told me that it was a bad idea, because anyone who played it would give up before understanding what I was trying to get across. Oh course, that repetitive job would only be one facet of the game, not the entire thing, but even so, reading the critique gives me hope that my idea might not be so bad after all if people take the time to get through and understand the message being conveyed.


                  That being said, I need to get this game, finish No More Heroes and start playing Killer 7.


                  EDIT @ Mora: If you read the critique, you'd see that "liking" the game is almost beside the point. It's even stated that on a pure gameplay level, the game is a 3 out of 10. Directly below that score, though, they give it an Editor's Choice. If you are waiting for someone to really "like" it, you may be waiting a while. I think a game can be appreciated (especially in this case, where the gameplay is apparently supposed to be tedious in order to draw attention to the rote role of tasking in games) but not "liked."


                  Sometimes, creative works that try to convey meaning beyond a base level are challenging, difficult, or sometimes even unlikeable.
                  Last edited by Perversion; 09-03-2009, 09:10 PM.

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                    #10
                    Re: Flower, Sun, and Rain critique

                    Don't forget Contact!
                    Oh my god! You are so beautiful.
                    I had no idea how beautiful you were.

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                      #11
                      Re: Flower, Sun, and Rain critique

                      Originally posted by Gustaff 13 View Post
                      Don't forget Contact!
                      Yeah...I need to finish that as well.

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                        #12
                        Re: Flower, Sun, and Rain critique

                        I don't think Suda wants me to enjoy anything he does. His trolling is much too fierce for me. :c

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                          #13
                          Re: Flower, Sun, and Rain critique

                          I enjoy SUDA51 |:3

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                            #14
                            Re: Flower, Sun, and Rain critique

                            He shoulda become a film director, because he doesn't know **** about good game design. :V

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                              #15
                              Re: Flower, Sun, and Rain critique

                              Thank you *coff*TRAVISAVATAR.

                              I think it's been established that he's trying different things with the medium.
                              I guess we could keep the surrealist cutscenes and pair it up with Gears of War shootan'...
                              Oh my god! You are so beautiful.
                              I had no idea how beautiful you were.

                              Comment

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