Announcement

Collapse
No announcement yet.

Best 3-D game maker out there?

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    Best 3-D game maker out there?

    What's the best 3-D game maker out there for PC?

    I mean, one that doesn't involve much programming, something more along the lines of what rpgm2 has(events/scripts/vfx editor/map editor)

    Though, something that feautred some kind of very high language programming that'd be easy to learn and work with quickly so I could still do a few things more complicated, but still just use variable and event movement/effects commands for most if it would be good.

    Also, graphics that look good and run smooth, not like something that looks too crappy to be worth messing with, like I've seen from some game makers, though it's hard to say it wasn't the maker's fault, rather just the game's creator's lacking ability.

    #2
    Re: Best 3-D game maker out there?

    3D Game Maker is something you could consider, however the amount of options leaves much to be desired. As far as 3D game makers are concerned, it doesn't get much easier than that.

    The best thing for you probably is to download Microsoft Visual C# Express 2005 and Microsoft XNA, both free, and learn that. (It's not too hard). The downside there is that all the games you make would be proprietary to the Windows platform. You could port the games to Linux or Mac, but it would be hard. It's a great place to start, however the goal of any game designer is to make the games playable by as many people as possible regardless of their OS.

    If you're serious about game design, learn a language, make some 2D games, learn a 3D library (Ogre is a good one, it's multiplatform) then design games using it.

    There's alot of easy 2D game development tools out there, however "easy" and "3D" is kind of an oxymoron. You have to work your way up.

    Microsoft XNA (Requires Visual C# 2005, not 2008):
    http://msdn2.microsoft.com/en-us/xna/aa937795.aspx

    OGRE Open Source Graphics Engine (Awesome, multiplatform):
    http://www.ogre3d.org/

    3D Game Maker: (VERY VERY VERY Limited, but the only really easy one):
    http://t3dgm.thegamecreators.com/

    Lite-C (Programming Language with emphasis on 3D design, this one is pretty cool):
    http://conitec.net/english/gstudio/litec.htm

    I have a ton more resources but I'll leave you with that for now.

    I know you said you don't want something that involves much programming, but in order to make a good game, you have to. You should bite the bullet and choose a language. I'll help you decide you want.
    AIM: JeremyLaCroix
    Myspace: http://www.myspace.com/jeremylacroix
    Website: http://www.ITNewsToday.com
    Pokemon Platinum: 3567-1701-0101

    Comment


      #3
      Re: Best 3-D game maker out there?

      See, I'd prefer something that allows you to use a program language to do more complicated things with your game, but a lot of the games I want to make wouldn't need much beyond what rpgm2 has, and I'm really just looking for something as similar as possible to rpgm2's script/event/variable/map editor command system, just with more power, memory and graphical capability.

      What's the best bet for something like that?

      Comment


        #4
        Re: Best 3-D game maker out there?

        wait around a few years for enterbrain to step up the PC RPGMs?



        Comment


          #5
          Re: Best 3-D game maker out there?

          http://www.ambrosine.com/resource.html

          Not all of these are 3D and some you have to buy but I found this list very helpful...

          "There's Nothing better than a drunken Russian singing Italian opera"

          Comment


            #6
            Re: Best 3-D game maker out there?

            Originally posted by Nje789 View Post
            See, I'd prefer something that allows you to use a program language to do more complicated things with your game, but a lot of the games I want to make wouldn't need much beyond what rpgm2 has, and I'm really just looking for something as similar as possible to rpgm2's script/event/variable/map editor command system, just with more power, memory and graphical capability.

            What's the best bet for something like that?
            Stuff from those crappy euro-devs, the game creators. You can use their easy-to-learn DarkBasic language.

            It's difficult to have a 3D game maker that's robust. You'll need to grow out of the "maker" tools and start using more complex languages if you wish to create more sophisticated games. It'll take some time, but you'll get there.
            Quote of the moment - "When you cut down a tree, don't stand near it."

            Comment


              #7
              Re: Best 3-D game maker out there?

              Just study a programming language instead, seriously. I look around at all the bizarre, difficult, and esoteric **** you need to know to make something that is only slightly better than dog **** in most "make your own game" suites--RPGM included--and I think of how much better it would be to simply study and become fluent in a programming language.

              If you want to make real games, that's how you do it. Also talent, luck, contacts, dedication, etc.

              Also don't pick some dumb**** programming language that no one actually uses, study up on what big developers use (or are planning to use) and pick one of those.
              Last edited by Garr123; 02-13-2008, 07:57 PM.
              "At first it just looked like a picture of a bunch of lily pads, but then I started scraping at it with my pocket knife and the whole painting just sort of spoke to me," Schmidt said. "For the first time, I finally understand what Monet was trying to get across in her work."

              Comment


                #8
                Re: Best 3-D game maker out there?

                Originally posted by Garr123 View Post
                Just study a programming language instead, seriously. I look around at all the bizarre, difficult, and esoteric **** you need to know to make something that is only slightly better than dog **** in most "make your own game" suites--RPGM included--and I think of how much better it would be to simply study and become fluent in a programming language.

                If you want to make real games, that's how you do it. Also talent, luck, contacts, dedication, etc.

                Also don't pick some dumb**** programming language that no one actually uses, study up on what big developers use (or are planning to use) and pick one of those.
                ^True^

                I always wanted to get into programming games for a living (At least something in the "Software Design" area...) but I hear that so many people are getting "Software Engineering" degrees though that it's hard to find a job doing something like that... I also heard that by 2012 there will be a 40% job increase in "Software Design" so I dunno what the truth is...

                "There's Nothing better than a drunken Russian singing Italian opera"

                Comment


                  #9
                  Re: Best 3-D game maker out there?

                  Originally posted by Garr123 View Post
                  Just study a programming language instead, seriously. I look around at all the bizarre, difficult, and esoteric **** you need to know to make something that is only slightly better than dog **** in most "make your own game" suites--RPGM included--and I think of how much better it would be to simply study and become fluent in a programming language.
                  You're just thinking of RPGM2 Garr.
                  Using Game Maker for example, is like developing in C, only much easier.
                  Last edited by Crimson Knight; 02-13-2008, 08:10 PM.
                  Quote of the moment - "When you cut down a tree, don't stand near it."

                  Comment


                    #10
                    Re: Best 3-D game maker out there?

                    Originally posted by Crimson Knight View Post
                    You're just thinking of RPGM2 Garr.
                    Using Game Maker for example, is like developing in C, only much easier.
                    Cool, make something no one will play and have little to show for your effort.
                    "At first it just looked like a picture of a bunch of lily pads, but then I started scraping at it with my pocket knife and the whole painting just sort of spoke to me," Schmidt said. "For the first time, I finally understand what Monet was trying to get across in her work."

                    Comment


                      #11
                      Re: Best 3-D game maker out there?

                      People have very successful shareware games made with RPG Tsukuru XP. Heck, people have ridiculous followings with Game Maker games. The success of people or games has little to do with the software you're using I've learned, as people don't give a **** what you made it with, as long as it's good.

                      I don't see why you'd diss Game Maker though, you can pretty much make anything commercial(within reason) with it.

                      I develop with C++/Allegro, and realized how similar GM is to it without all the goodies like easy transparency(instead of geh translucency).
                      Last edited by Crimson Knight; 02-13-2008, 08:54 PM.
                      Quote of the moment - "When you cut down a tree, don't stand near it."

                      Comment


                        #12
                        Re: Best 3-D game maker out there?

                        As for learning a programming language, I'm just not going there.
                        I've had a visual basic class, and I don't particularly enjoy long, tedious programming.

                        I made a 600-line AI script in rpgm2, and it's not so bad after you get more experience doing that sort of thing, but anything bigger than that's too much to deal with.
                        This is just something I want to do for a hobby. A big, main, hobby, but I still want to have a 3-D game maker that has the ease and quickness/simplicity of use rpgm2 has, just without the crappy limitations of rpgm2.

                        Reality Factory looks like a really good 3-D game maker, surprisingly free to boot, and it claims no programming skill needed, but it still looks too complicated.

                        I'm going to check all of those makers and see if any feature quick development tools, but still offer the level of quality reality factory appears to have. I have no problem shelling out 50+ bucks for a good one.

                        Comment


                          #13
                          Re: Best 3-D game maker out there?

                          Visual Basic. Wow.

                          Seriously, that's a REALLY stable language that you can use consistently write fast game code.

                          "Couch co-op is the only true co-op." Richard of the Cooks.

                          Comment


                            #14
                            Re: Best 3-D game maker out there?

                            Originally posted by Nje789 View Post
                            See, I'd prefer something that allows you to use a program language to do more complicated things with your game, but a lot of the games I want to make wouldn't need much beyond what rpgm2 has, and I'm really just looking for something as similar as possible to rpgm2's script/event/variable/map editor command system, just with more power, memory and graphical capability.

                            What's the best bet for something like that?
                            Sorry, you're out of luck there. You won't find anything like that right now, until (as Valk says) the PC RPG Makers are improved to that level, if they ever go into the direction of 3D in the first place.

                            Anyway, not to crush your spirits, but I've been studying game design for about ten years, and if you want an easy "maker" for 3D games, without an emphasis on programming, you're not going to find it. Period. The most you can hope for is to use a 2D "maker" and force it to do 3D with the use of external DLL's or faking the system to look 3D when it isn't.

                            Learn a programming language and get yourself a good open source 3D engine. Other than 3D Game Maker (which is so limited you'd probably not be interested) that's all you can do.

                            And yeah, it is true that people don't care what you made a game with as long as its good. Game Maker is a great choice for people that design 2D games. I've released several games with it and pushed it pretty far, but I'm not done yet.
                            AIM: JeremyLaCroix
                            Myspace: http://www.myspace.com/jeremylacroix
                            Website: http://www.ITNewsToday.com
                            Pokemon Platinum: 3567-1701-0101

                            Comment


                              #15
                              Re: Best 3-D game maker out there?

                              What about darkbasic-

                              What would be the differences between it and an rpgm2 with less limitations?

                              Comment

                              Working...
                              X