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Silent Hill Origins

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    Silent Hill Origins

    So, is this game good? Well, I finished it last night, and then immediately started playing it again from the beginning, all the way to the end. I guess that says something.

    The new development team obviously has a great deal of respect for the series, but, thinking back, I can totally see the Western influence. These guys seem to like the town of Silent Hill a lot. It's definitely one of the most accessible versions of the town I've played through. I guess that free-roaming, GTA-ish sense of creating an environment helped a lot in making the town. Of course, you can only roam so freely when chunks of roads are missing throughout.

    There's a big emphasis on combat, almost to the point of silliness. You can stock a bunch of different, breakable weapons a la Dead Rising. The big difference is that there is no limit to what you can carry. At the end of my first play through, I had something like seventy melee weapons, as well as my guns.

    Of course, this new twist on combat makes sense once you meet the monsters. They seem as stupid as any other Silent Hill monsters at first, but once they get a whiff of you, they will come right after you and they will hurt you.

    To keep you from getting killed right away, the game has a QTE feature that allows you to evade some monsters' attacks with minimal damage. It's not as out of place as it sounds. Killin' things is even more visceral than in the other games - you can really feel the impact your weapons have on enemies. This is also the first Silent Hill where you can PUNCH monsters, which offers its own kind of satisfaction.

    There aren't a lot of new monster designs, but the new ones are pretty interesting. They seem to lack the personal touch of the monster designs in Silent Hill 2 and 3, though, with the exception of some bosses.

    The neatest part about Origins is the new locales. There's also a new twist on the concept of Dark Silent Hill that I'm not sure I can explain in detail without spoiling something. It makes for a lot of interesting puzzles.

    However, this new puzzle-solving format makes things feel very level-based. It feels more like a "game" than the other Silent Hills, and less like an "experience". While Travis is at least more likable than Henry, and while we do learn a lot about his past, there aren't a lot of opportunities where you can give a crap. Maybe it's because I beat the game while I was in a room with six other guys watching Captain N and Return of the Joker. Handheld Silent Hill feels much different than console Silent Hill.

    Which probably explains my single biggest gripe about this game. It is not scary. I mean, really, how can a handheld game be scary? I don't know. The only time I jumped was when the camera clipped inside of Travis head, and I saw his face from the inside.

    In all, Origins is very safe. It doesn't take many risks. If you like Silent Hill, then logically you should enjoy this, but it's not leading the series in a fantastic new direction or anything. It's almost worth replaying for the weapons and costumes you can unlock.

    The UFO ending was pretty cute, but not the riot it should've been.

    #2
    Re: Silent Hill Origins

    Glad to hear it, I'll be waiting for the PS2 port.

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      #3
      Re: Silent Hill Origins

      Originally posted by Kefka Jr. View Post
      Maybe it's because I beat the game while I was in a room with six other guys watching Captain N and Return of the Joker.
      And then the Cowboy Bebop moooviiiee~~ x3

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        #4
        Re: Silent Hill Origins

        Kefka, that pretty much covers my experience as well. The monsters seem to be much more persistent than the others, IMO. The only things that lower the experience is the obvious "it's a handheld" and the easy bosses. Even the final boss didn't pose much of a challenge. I hope they fix some of the bosses for the PS2 version. Other than that, the game was a blast to play. I will certainly buy the PS2 version when it comes out. :3

        Originally posted by SirTMagus View Post
        And then the Cowboy Bebop moooviiiee~~ x3
        But the movie was boring.
        Last edited by Jamos; 12-30-2007, 06:47 PM.
        PSN: KingJamos

        Add me... I'll wait.

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          #5
          Re: Silent Hill Origins

          If pure, concentrated eye and ear candy is boring then, yeah, I guess the movie is boring.

          Silent Hill Origins is something I will play soon.

          Very soon.

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            #6
            Re: Silent Hill Origins

            Actually I consider hours of nothing happening to be boring, but oh well.

            Oh, and Origins is something you should be playing now.

            Very now.
            PSN: KingJamos

            Add me... I'll wait.

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              #7
              Re: Silent Hill Origins

              Originally posted by Jamos View Post
              Kefka, that pretty much covers my experience as well. The monsters seem to be much more persistent than the others, IMO. The only things that lower the experience is the obvious "it's a handheld" and the easy bosses. Even the final boss didn't pose much of a challenge. I hope they fix some of the bosses for the PS2 version. Other than that, the game was a blast to play. I will certainly buy the PS2 version when it comes out. :3


              But the movie was boring.
              The only SH game with hard bosses was 3.

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                #8
                Re: Silent Hill Origins

                I didn't find the ones in SH3 to be difficult, but I meant the bosses were easier than usual.
                PSN: KingJamos

                Add me... I'll wait.

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                  #9
                  Re: Silent Hill Origins

                  The Cowboy Bebop movie is fantastic.

                  Also, in case anyone was wondering, there is a toilet in this game.

                  Also, probably the best voice acting in the series, however brief it is.

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                    #10
                    Re: Silent Hill Origins

                    Originally posted by Jamos View Post
                    Actually I consider hours of nothing happening to be boring, but oh well.
                    By that definition, nothing happened in the series proper.

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                      #11
                      Re: Silent Hill Origins

                      I can't see how anyone could think Bebop had Inuyasha syndrome...
                      "Dans le veritable amour c'est l'ame, qui enveloppe le corps"

                      Comment


                        #12
                        Re: Silent Hill Origins

                        Well, back to the game.

                        The trailer had a *****in' song if I remember. Is it in the game?

                        http://www.redpaperstudios.com/Files/SHPSP04.mp3

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                          #13
                          Re: Silent Hill Origins

                          Also, Kefka, it's not like you couldn't have played the game by yourself with the lights off and with headphones on. YOU HAVE YOURSELF TO BLAME FOR THE ATMOSPHERE.

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                            #14
                            Re: Silent Hill Origins

                            Man, that wouldn't've changed anything.

                            And, actually, I don't think I remember that song in the game at all.

                            Comment


                              #15
                              Re: Silent Hill Origins

                              Bah.

                              Well it was in one of the trailers.

                              Are there any new soundtrack songs of note?
                              Last edited by DK; 12-31-2007, 01:53 PM.

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