My current game is untitled. But I am not asking for help with that. The game will find it's name as it gets further developed.
This forum is mainly for updates on the game I am working on now. But, if anyone wishes to discuss or comment on D&tM, they are welcome to.
Tonight, I will share with you something I added to my game today that I am quite proud of:
I made a tour! My game is comprised of seven fields, all interconnected (not seamlessly, but close enough for working with rpgm3). The game will open up in stages, and there will be lots of exploration throughout the seven fields. But, I wanted something early in the game, a sort of 'intro to the world'. So, I made a tour! You talk to this guy and he gives you a tour. But instead of just telling you about the different parts of the world (from the Northern glacier fields to the desert expanse) he shows it to you. I used a bunch of warps and auto events. So you get whisked away from field to field. At each field you can't move, only look around. And text comes up as the guy explains each major location to you. I think it works real well to give the player a sense of place early on in the game. Also, it shows off my cool fields.
So that's that. Also, should I be wary of posting too much about my game? I'm never sure what a good limit is. I mean, would you rather hear bits and pieces and then play the game? Or play a game with more of a tabula rasa?
This forum is mainly for updates on the game I am working on now. But, if anyone wishes to discuss or comment on D&tM, they are welcome to.
Tonight, I will share with you something I added to my game today that I am quite proud of:
I made a tour! My game is comprised of seven fields, all interconnected (not seamlessly, but close enough for working with rpgm3). The game will open up in stages, and there will be lots of exploration throughout the seven fields. But, I wanted something early in the game, a sort of 'intro to the world'. So, I made a tour! You talk to this guy and he gives you a tour. But instead of just telling you about the different parts of the world (from the Northern glacier fields to the desert expanse) he shows it to you. I used a bunch of warps and auto events. So you get whisked away from field to field. At each field you can't move, only look around. And text comes up as the guy explains each major location to you. I think it works real well to give the player a sense of place early on in the game. Also, it shows off my cool fields.
So that's that. Also, should I be wary of posting too much about my game? I'm never sure what a good limit is. I mean, would you rather hear bits and pieces and then play the game? Or play a game with more of a tabula rasa?



I'm going to like that, as is many other players.


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