I have a question, I've made a statue in my game, and when you "talk" to it it suppose to change from one part of the day to the next(morning, noon, evening, night) and I can only manage to get it to change from morning to noon, no more then that
this is what i have:
Event Type: Button
Mode 1:
If Time = Morning
Set Time: 12:00
Increase Internal Variable = [field] 1: +1
Mode 2:
If Time = Noon
Set Time: 18:00
Mode 3:
If Time = Evening
Set Time: 23:50
Mode 4:
If Time = Night
Set Time: 6:00
Mode 5
these are all my random events...la dee da with no requirements
by the way the events was made on a Field layout, and another question i just thought about is I have the field and Town A time set to "Default" but when I change time in the field, go into town and come back out, it switches back to morning...why is this?
I havent played rpgm3 in a while and forgot quite a bit of stuff, ill be in here a lot so yall can start gettin used to me....
this is what i have:
Event Type: Button
Mode 1:
If Time = Morning
Set Time: 12:00
Increase Internal Variable = [field] 1: +1
Mode 2:
If Time = Noon
Set Time: 18:00
Mode 3:
If Time = Evening
Set Time: 23:50
Mode 4:
If Time = Night
Set Time: 6:00
Mode 5
these are all my random events...la dee da with no requirements
by the way the events was made on a Field layout, and another question i just thought about is I have the field and Town A time set to "Default" but when I change time in the field, go into town and come back out, it switches back to morning...why is this?
I havent played rpgm3 in a while and forgot quite a bit of stuff, ill be in here a lot so yall can start gettin used to me....



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