Announcement

Collapse
No announcement yet.

Psychonauts

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    Psychonauts

    Let me preface this by saying I love platformers. From the early age of 8, when I first got my Nintendo and a copy of MegaMan 2 to today, when I picked up a copy of Rayman DS I've always been drawn to games where you must run, jump, and collect things. Heck, I even play Donkey Kong 64 on occasion.

    So here comes Psychonauts, which I feel will make you happy even if the thought of leaping from one mysteriously suspended platform to another makes you want to puke. It's the latest game from Tim Schafer (Day of the Tentacle, Full Throttle, and Grim Fandango) and the first game from his own studio Double Fine Productions.

    The game takes place in the near future where wars are fought in the mind by trained psychics called Psychonauts. You play as a young psychic named Raz (short for Rasputin) who is at a government Psychonaut training facility. The levels of the game take place in the minds of various designs of the came and reflect their own psychological problems.

    The game looks awesome with creative levels that get rid of old platforming cliches (fire level, ice world, etc) and instead presents something totally unique. One level called Black Velvita is a Mexican city complete with raging bulls, and masked wrestlers, but the entire level is painted on black velvet, with details presented in neon colors. Or the mind of a war monger is based on old hex based strategy games. Or the level of a paranoid milkman who's mind is a 50's suburban neighborhood filled with shadowy figures who peer out at you from curtained windows.

    The style of the game is absolutely fantastic. The characters somewhat resemble the style from Okage, but much better looking. It looks something like I would imagine JumpKid would look, if it wasn't confined to RPGM1. Just look at these screens.

    Silver Monkey Hole!
    Learnin' 'bout bovines.
    Milkman's Paranoia. Look at the size of that pipe. That's a lot of sewage.
    Black Velvita
    Waterloo

    Tim has said that this game seeks to pull platformers out of the kiddypool that they've languished in for years. It incorporates humor based for adults and the psychological problems are real traumas. It's not intended for the Mario crowd.

    I'm psyched to say the least. Microsoft dropped this game and it had to be picked up by another published just like Oddworld: Stranger. It's amazing that they would drop these games. Just like Oddworld this is something you should play. It comes out April 17th for the Xbox. A PS2 port is in the works.

    Seriously, this game looks amazing. It looks like it's going to be a sleeper, so I'm doing my part to get people to play it. I doubt you'll be disappointed.
    Last edited by Monkey King; 03-28-2005, 05:06 PM.

    #2
    Re: Psychonauts

    Looks pretty ugly.

    Comment


      #3
      Re: Psychonauts

      I like games that have an interesting art style. I enjoyed what I played of Grim Fandango (on my friend's comp).

      Dave is more of a platformer fan, but I wouldn't mind checking this out.
      Eat Smello.

      Comment


        #4
        Re: Psychonauts

        Looks really cool. BUT HOW'S THE GAMEPLAY?

        Comment


          #5
          Re: Psychonauts

          Originally posted by Armored24
          Looks pretty ugly.
          I PITY THE FOOL.
          ...and that's why.

          Comment


            #6
            Re: Psychonauts

            Me too.

            It looks super. I played Day of the Tentacle, and I played MOST of Grim Fandango until the disc pooped.

            I like this Schafer fella, and I definitely like his humor. I'll definitely keep an eye out.

            Comment


              #7
              Re: Psychonauts

              I LOVED day of the Tentacle. ....Grim Fandango.....my God....I....I must own it. I played the demo when I was a kid and I fell in love. I forgot all about it....I'm going to get that and Psychonauts. Bless you Loki!
              Grow!

              Comment


                #8
                Re: Psychonauts

                It looks like it'd make a great Tim Burton style claymation movie.

                Im gonna give it a rent.

                Comment


                  #9
                  Re: Psychonauts

                  Interested parties should check out the latest issue of Play. It's coverstory includes a review and an interview with Tim Shafer.

                  Also 1-UP.com has an excellent feature on it as well.

                  "Everything was good to go until then," says Schafer. "When Ed left, however, the whole philosophy about games as art left, too. It was no longer something the new guy [current VP Shane Kim] would categorize as efficient for the company. We were also planning on coming out a point where they wanted to switch gears and work on new hardware, with the exception of Halo 2. So they let seven games go, including what would become Oddworld Stranger's Wrath."
                  Ah Microsoft. Never one to disapoint.

                  Comment

                  Working...
                  X