I was shopping for a better wireless router when I came across a 360 demostation. There was only one odd dinosaur game on it, but I decided to give it a try anyway, since I've always longed to play with that controler.
Simply put, the controler feels wonderful. It's like the illegitimate child of the DC and GC controlers, both cheating on the Dual Shock 2. It fit very comfortably in my hands, and I was able to get around the layout more fluidly than with the PS2's.
It's shoulder triggers were pretty interesting, the first row being SNES/Dual Shock-like and the second similar to the DC's triggers. Using them was pretty natural to me for some reason.
The control sticks were nice, firm and plasticy. I didn't find anything to complain about, unless you'd rather two analog sticks next to each other. This thing follows the GC and Controler S suit of left analog primary and Crosspad lower to the right of left analog. Speaking of the crosspad, it felt pretty, I dunno, "dynamic". It felt like it was loose initially, but it turned out to be pretty slick, which pleases me.
The candy-like face buttons were very amusing to look at, and felt leagues better than most of today's conventional controler face layouts, integrating beautifully with the sleek chassis. They just stare at you, bulging out and yelling "TAPTAPTAPTAPTAPTAPTAPTAPTAPTAPTAPTAPTAPTAPTAPTAPTAPBORPTAPBORPTAPTAP".
Like I said, amusing.
As far as conventional controlers go, this is one of my absolute favorites. I'd take it over a Dual Shock anyday, and it's almost as ergonomic as the GC controler without sacrificing any genres with an odd button layout. A lot of work was clearly put into it. Kudos, MS! Thanks for a controler I can really get into Armored Core with!
I can say in all honesty, though, that I never really payed attention to the game and just screwed around with the controler, ignoring the screen altogether most of the time. Oddly enough, it did not garner any stares.
I'm gonna get an XBox 360 sometime. Count on it.
Simply put, the controler feels wonderful. It's like the illegitimate child of the DC and GC controlers, both cheating on the Dual Shock 2. It fit very comfortably in my hands, and I was able to get around the layout more fluidly than with the PS2's.
It's shoulder triggers were pretty interesting, the first row being SNES/Dual Shock-like and the second similar to the DC's triggers. Using them was pretty natural to me for some reason.
The control sticks were nice, firm and plasticy. I didn't find anything to complain about, unless you'd rather two analog sticks next to each other. This thing follows the GC and Controler S suit of left analog primary and Crosspad lower to the right of left analog. Speaking of the crosspad, it felt pretty, I dunno, "dynamic". It felt like it was loose initially, but it turned out to be pretty slick, which pleases me.
The candy-like face buttons were very amusing to look at, and felt leagues better than most of today's conventional controler face layouts, integrating beautifully with the sleek chassis. They just stare at you, bulging out and yelling "TAPTAPTAPTAPTAPTAPTAPTAPTAPTAPTAPTAPTAPTAPTAPTAPTAPBORPTAPBORPTAPTAP".
Like I said, amusing.
As far as conventional controlers go, this is one of my absolute favorites. I'd take it over a Dual Shock anyday, and it's almost as ergonomic as the GC controler without sacrificing any genres with an odd button layout. A lot of work was clearly put into it. Kudos, MS! Thanks for a controler I can really get into Armored Core with!
I can say in all honesty, though, that I never really payed attention to the game and just screwed around with the controler, ignoring the screen altogether most of the time. Oddly enough, it did not garner any stares.
I'm gonna get an XBox 360 sometime. Count on it.






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