Is there anyway to reset the button that was pressed by the player without having another Input: Button command?
So, far I have:
Input: Button
......
....
....
...
Warp to....
Input: Button
....
...
Now, when the player presses the button on the first dungeon, that info carries over to the next dungeon. If the buttons needed match from the first to the second dungeon, the script in the second dungeon starts.
I can't alter the variable... adding and removing Load Game Info doesn't help.
The only way I bypassed it was by adding another Input: Button command, with a wait time of 0 seconds.
Was this the answer, or is there some other way?
So, far I have:
Input: Button
......
....
....
...
Warp to....
Input: Button
....
...
Now, when the player presses the button on the first dungeon, that info carries over to the next dungeon. If the buttons needed match from the first to the second dungeon, the script in the second dungeon starts.
I can't alter the variable... adding and removing Load Game Info doesn't help.
The only way I bypassed it was by adding another Input: Button command, with a wait time of 0 seconds.
Was this the answer, or is there some other way?




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