I noticed that it seems there's no option to password-protect your games like there was in RPG Maker 1. Personally, this doesn't bother me, but I wondered what other people's thoughts on this were.
Basically, once someone downloads your game, they could, if they so desired, just load up your game then go through it with the playtest to cheat. Granted, some of it may not be clear since you can't name the variables, but the option is still there.
I know in a lot of game-making communities, people aren't willing to give up their secrets, but I figured since people making stuff with RPG Maker 3 all have the same limitations with resources and commands, that it doesn't really matter in the end.
Thoughts?
Basically, once someone downloads your game, they could, if they so desired, just load up your game then go through it with the playtest to cheat. Granted, some of it may not be clear since you can't name the variables, but the option is still there.
I know in a lot of game-making communities, people aren't willing to give up their secrets, but I figured since people making stuff with RPG Maker 3 all have the same limitations with resources and commands, that it doesn't really matter in the end.
Thoughts?





Comment