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How to submit games to the RPG Maker Pavilion - Updated 3/5/2014

1. Select the forum that supports your submission

2. Select "New Thread".

3. For the "Title", put your game's title. ONLY your game's title.

4. In the "Message" field, describe your game's story, features, and any other information you believe is relevant.

5. If your game is a console RPG Maker game or demo, you're able to upload it directly to the site. If it's a PC RPG Maker game or demo, you'll have to upload it elsewhere and link to it here. If uploading a console game, under "Additional Options", there is an option for "Attach Files". Select "manage attachments". If you're submitting a PC RPG Maker game, you can still upload screenshots.

6. Click browse to find the game file on your computer, and click "Upload". all files MUST be zipped. You're able to upload ten attachments to your submission post. The ideal way to use these is to use one attachment for the game console's native format (dex drive or max drive), a second for a PS3 format save file, and the remaining slots for screenshots or other extra material you want to accompany your game.

7. If you need to update your game, simply edit it's submission post at any time. You can check the site's game directory to see how your game will appear in the listings after each edit. Try to make it fit in with the rest. No huge or colorful text, no images posted in the top of the post that appears in the directory, just general things like that.

8. Only one submission thread per game, unless the differences between the versions are drastic enough that it warrants having multiple versions available, such as a director's cut, or an alternate version with different features.

9. If you have a converted file for someone else's game, please post that in the conversions subforum at the bottom of the submission subforum listing.

10. Everything posted in the submission forums appears immediately on the site, so don't make a post without having your game ready to go up with it. These will be deleted on-sight by the staff.

Thank you for supporting the RPG Maker Pavilion!
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Monster Mash House

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    Monster Mash House

    Dullsville, USA was never a very exciting city. That is until strange
    creatures started appearing in the countryside… Soon tales of mutated
    kittens, giant roaches, and overly grumpy woodchucks began
    decorating the headlines of the newspapers. Nobody really seemed to
    care and when the police assured everyone it was just a bunch of
    hoaxes, they all moved on with their lives. Everyone except… Jeffy,
    Jimmy, and Jill. Longtime friends and all very curious explorers, they
    had been watching the newspapers closely and didn’t believe the
    reports that things were OK (especially since they had a run in with an
    ill-tempered rabbit). They immediately suspected a house located in
    the outskirts of town, and not just because it was the only house in the outskirts. (But it makes you think doesn’t it?) So on a dark and stormy night, they all journeyed to the house to investigate…

    Game title: Monster Mash House
    Platform: RPGM1
    Style: Non-traditional RPG (no random or initiated battles), Puzzle
    System: ePSXe or other compatible emulator (I have not found a way to convert it to regular memory card format but I will keep working)
    Files Included in .zip: monster.GME (scenario files), monsterimg.GME (image files and system files), and Monster Mash Instructions.pdf (instruction booklet).

    Play as 3 kids that you switch between to solve the mystery of Monster Mash House!

    I don't expect there to be any errors, but if there are, please let me know.

    This is the corrected version that gets rid of the fatal error. I played through just to make sure and yes, it is now beatable (is that a word?).
    Attached Files
    Last edited by Valkysas; 12-31-2011, 07:34 PM.
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