I remember it being talked about how "phantom data" or something like that appears in RPGM1 saves, taking up space. Question is, is this data created just by changing/deleting something in your game, or is the data created when you delete something since your last save, or what? I'm asking because I'm trying to do something that's goign to take a whole lot of trial and error (and probably some cutting and...well, more cutting) to create, and having a bunch of space unwantingly used up on the memory card is not something I want to happen with this. Even worse if it turns out what I'm trying to do won't work (which is likely), thus creating a whole lot of phantom data once deleted. I'm wondering if I'll have to create this thing without saving until its done or create this thing, write down what all the events for it do, start a new file and recreate what I wrote down.
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Phantom Data on RPGM1 saves?
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Re: Phantom Data on RPGM1 saves?
I don't know if it exists or not, but one solution:
Make a map that uses a bunch of data, and replicate it until you're out. Then work one dungeon at a time and monitor your data constantly, starting data and current data and where the points went. Before saving, always do the math...
Would take < 5 minutes a gaming session.The unnecessary felling of a tree, perhaps the growth of centuries, seems to me a crime little short of murder." ~ Thomas Jefferson
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Re: Phantom Data on RPGM1 saves?
I wouldn't know how to test it. I know somebody figured it out by looking at the source code on their memory card and found some text that they had previously deleted. Don't know if other stuff can take up data like that."What if like...there was an exact copy of you somewhere, except they're the opposite gender, like you guys could literally have a freaky friday moment and nothing would change. Imagine the best friendship that could be found there."
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Re: Phantom Data on RPGM1 saves?
This rather reminds me of some problems I had making long, uninterrupted cutscenes in RPGM1, by the by. The normal warping worked fine for the first few maps, then eventually the character was warped to a completely different area of the map.
I managed to work around it, though. Nonetheless, it's a bit odd.
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Re: Phantom Data on RPGM1 saves?
What do you mean warped to a different area? Like, away from the camera, or like you misplaced the location you wanted him to go to? Must've been glitchy, since you would've noticed if you had made a mistake like that."What if like...there was an exact copy of you somewhere, except they're the opposite gender, like you guys could literally have a freaky friday moment and nothing would change. Imagine the best friendship that could be found there."
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