I was wondering how high you can make a character's HP and MP go. I know you can give enemies up to 9999 HP or MP, but is it the same for main characters?
I ask this because in my game, I'm planning to have an item that recovers 2000 HP, and another one that recovers 9999 HP. (Oviously the latter will be harder to obtain
) But if a hero's HP can only go up to 999, then what's the point?
And by the way, what does the Luck stat do? I think it either determines critical hit rate, or evasion rate, but I'm not sure. Anyone can help, I'd really appreciate it.
I ask this because in my game, I'm planning to have an item that recovers 2000 HP, and another one that recovers 9999 HP. (Oviously the latter will be harder to obtain
And by the way, what does the Luck stat do? I think it either determines critical hit rate, or evasion rate, but I'm not sure. Anyone can help, I'd really appreciate it.

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