This is the story for my contest game I am making. Going to be on RPGM3 and Ixzion is the main character.
Vonwert (me) invites Ixzion to go with me on a ghost hunting trip with a group down to North Carolina deep in the Dark Crow Woods. A place where in the 70s, there was a Medival Themed amusement park built by the Roswen family. But after a number of mysterous deaths and the dissappearance of the two Roswen children, the park was closed down and left to nature.
People have always thought the woods were haunted, and believed a witch lived in the middle of the woods. But the amusement park is a great place for people to search for ghosts.
Thus Ixzion heads down to meet me, but I end up calling at the last second to tell him that I have gotten sick and can't go. Thus he goes with the group alone. The first stop after a long hike, is an abandon guard shack which was the entrance to the park. The rusty gates still lie open. Inside the group goes its seperate ways in the large guard shack. (Building more like) and Ixzion by himself finds a weird message scrawled in blood. "Beware of the twin devils who serve the witch..."
As soon you read it, someone grasps Ixzion's mouth with a cloth and he finds himself loosing conscious. He wakes up alone in the guard building. The rest of the group is gone and Ixzion must find them. But the gate is closed, and he can't leave. Thus begins Ixzion's journey in the woods....in the depths of the long forgotten "Medival Land" amusement park....
The game has multiple paths. You have one, two or sometimes 3 ways to go on any one map, which lead to new areas. But you will find yourself cut off from going back. And there are some areas that have multiple choice situations.
Vonwert (me) invites Ixzion to go with me on a ghost hunting trip with a group down to North Carolina deep in the Dark Crow Woods. A place where in the 70s, there was a Medival Themed amusement park built by the Roswen family. But after a number of mysterous deaths and the dissappearance of the two Roswen children, the park was closed down and left to nature.
People have always thought the woods were haunted, and believed a witch lived in the middle of the woods. But the amusement park is a great place for people to search for ghosts.
Thus Ixzion heads down to meet me, but I end up calling at the last second to tell him that I have gotten sick and can't go. Thus he goes with the group alone. The first stop after a long hike, is an abandon guard shack which was the entrance to the park. The rusty gates still lie open. Inside the group goes its seperate ways in the large guard shack. (Building more like) and Ixzion by himself finds a weird message scrawled in blood. "Beware of the twin devils who serve the witch..."
As soon you read it, someone grasps Ixzion's mouth with a cloth and he finds himself loosing conscious. He wakes up alone in the guard building. The rest of the group is gone and Ixzion must find them. But the gate is closed, and he can't leave. Thus begins Ixzion's journey in the woods....in the depths of the long forgotten "Medival Land" amusement park....
The game has multiple paths. You have one, two or sometimes 3 ways to go on any one map, which lead to new areas. But you will find yourself cut off from going back. And there are some areas that have multiple choice situations.




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