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One hell of a PS3 RPG

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    One hell of a PS3 RPG

    Here's something I've been contemplating. The PS3 is already a graphically powerful console. A Blu-Ray disc has massive space on it alone. IAnd some RPGs go for 3 or 4 discs to create epic RPGs with large graphical power. So here's a thought that'll probably never be attempted:

    Make an JRPG for the PS3 that uses 4 Blu-Ray discs. The number of pixels for characters alone would be incredible. The entire game could be so realistic, you'd crap your pants.

    Then again, A game that big would take at least 10 years to complete, and by then the PS3 would (probably) be outdated anyway.

    What do you guys think?


    "You're dead if you aim only for kids. Adults are only kids grown up, anyway."
    -Walt Disney

    #2
    Re: One hell of a PS3 RPG

    ...

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      #3
      Re: One hell of a PS3 RPG

      I think it is a horrible idea and you should feel ashamed that you even brought it up.
      PSN: KingJamos

      Add me... I'll wait.

      Comment


        #4
        Re: One hell of a PS3 RPG

        I think the next generation of consoles will take 10 years to make a good game (except Nintendo's).

        And on a side note, the next good looking JRPG for PS3 is White Knight Chronicles!
        Currently playing-
        Seiken Densetsu 3, Brain Lord, Terranigma (all SNES)

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          #5
          Re: One hell of a PS3 RPG

          why a JRPG?

          and why would you ever expect a JRPG to be realistic.

          the number of pixels for characters? sounds like you don't understand the technology.

          why would a game that big take 10 years to complete? MGS4 fills an entire blu ray disc and can be beaten in around 4 hours if you hurry.



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            #6
            Re: One hell of a PS3 RPG

            Originally posted by Valkysas View Post

            why would a game that big take 10 years to complete? MGS4 fills an entire blu ray disc and can be beaten in around 4 hours if you hurry.
            He means 10 years to make the game.

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              #7
              Re: One hell of a PS3 RPG

              Alright, FINE! forget JRPGs! Pick another goddamn genre!


              "You're dead if you aim only for kids. Adults are only kids grown up, anyway."
              -Walt Disney

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                #8
                Re: One hell of a PS3 RPG

                FISHING.



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                  #9
                  Re: One hell of a PS3 RPG

                  DISHWASHING.

                  Comment


                    #10
                    Re: One hell of a PS3 RPG

                    *snarl*


                    "You're dead if you aim only for kids. Adults are only kids grown up, anyway."
                    -Walt Disney

                    Comment


                      #11
                      Re: One hell of a PS3 RPG

                      The reason earlier games were so huge is because Japan has a hard on for uncompressed full motion video but now most in-game engines have reached the technical prowess that was once only possible through FMV's. Metal Gear Solid 4 is so huge because nothing is compressed and there's like a billion textures for each object. Polygon count (which is what you're thinking of) is based on engine power, not the size of the disc itself.

                      Anyways, multiple disc games aren't efficient at all and the largest games are usually on one disc (like Oblivion). As far as the genre, nobody really cares about the traditional turn based JRPG's anymore because they were boring and dumb. The big companies mix in more action oriented sequences or player interaction and only the smaller companies still produce ATTACK, DEFEND, CURE run from point A to point B rpg games. The future of the "traditional" RPG is on the handhelds. We're seeing a slow but steady increase in handheld RPG's and it'll probably become more commonplace over the next 5 years.

                      EDIT: Nobody cared about RPG's even during the height of their popularity. Aside from Final Fantasy, only a small handful even touched 300k copies. RPG's were plentiful in the 90s because they were cheap to develop (early PC RPG's all used variations of the same engine). Now that they're expensive as crap, companies don't develop them as often.

                      If I had my own company I'd be devoted to making 2D RPG's but I'd probably go out of business after the 2nd game because I believe in stuffing my boxes with fluff material. Maps, full color thick manuals, props from the game like coins and stuff, and music cd's.
                      Last edited by marcus; 05-13-2009, 02:02 PM.

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                        #12
                        Re: One hell of a PS3 RPG

                        ps3 game WTF Edition!!!

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                          #13
                          Re: One hell of a PS3 RPG

                          I want a video game with the visuals of Metal gear solid 4 but you can only kill guys by jumping on their heads.
                          Find a dog, honk it's nose. If you are bothered by this sentence. I guess you're just not cool enough for the noses.

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                            #14
                            Re: One hell of a PS3 RPG

                            It's called real life.

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                              #15
                              Re: One hell of a PS3 RPG

                              Eventually videogames will reach virtual reality state . Once that happens, will the big companies like Microsoft, Sony, and Nintendo keep striving to make newer more powerful systems than their last? When a game simulates reality almost perfectly, how do you improve graphics...?
                              Currently playing-
                              Seiken Densetsu 3, Brain Lord, Terranigma (all SNES)

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