http://www.uesp.net/wiki/Morrowind:Races
High Elf
Excels in magic but also weak to magic. A haughty race.

Argonian
Lizard people. Cannot equip shoes in Morrowind. They are adept swimmers.

Wood Elf
What you might originally consider an elf to be. Short, nature loving hippies. Gifted thieves.

Breton
Magic using humans. Ideal for Healer/Support types. Higher magic resistance than the High Elf.

Dark Elf
The main occupying race of the continent of Morrowind. Make excellent battle mages. Grim, distrusting, and disdainful.

Imperial
The main occupying race of the providence of Cyrodiil. You know them from TES4:Oblivion. Well spoken.

Khajiit
Cat people. Acrobatic and swift. Also cannot equip shoes.

Nord
From the north. Think Viking. Tough and dependable.

Orc
Green-skinned race. Fierce tribal warriors.

Redguard
Born warriors. Most aggressive/strongest race.

Random
Leave it to fate to decide.
High Elf
Excels in magic but also weak to magic. A haughty race.

Argonian
Lizard people. Cannot equip shoes in Morrowind. They are adept swimmers.

Wood Elf
What you might originally consider an elf to be. Short, nature loving hippies. Gifted thieves.

Breton
Magic using humans. Ideal for Healer/Support types. Higher magic resistance than the High Elf.

Dark Elf
The main occupying race of the continent of Morrowind. Make excellent battle mages. Grim, distrusting, and disdainful.

Imperial
The main occupying race of the providence of Cyrodiil. You know them from TES4:Oblivion. Well spoken.

Khajiit
Cat people. Acrobatic and swift. Also cannot equip shoes.
Nord
From the north. Think Viking. Tough and dependable.

Orc
Green-skinned race. Fierce tribal warriors.

Redguard
Born warriors. Most aggressive/strongest race.

Random
Leave it to fate to decide.



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