At the end of the Dungeon 3 and Forest songs, when it begins the next loop, the last note played doesn't stop until the "instrument" that played it is used again (which doesn't happen until at least halfway through the next loop) or when the song stops or a different song is played. Is this a problem with my copy, or does everyone have this problem?
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RPGM1 looping issues
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RPGM1 looping issues
Last edited by ErikaFuzzbottom; 02-08-2005, 06:25 PM."What if like...there was an exact copy of you somewhere, except they're the opposite gender, like you guys could literally have a freaky friday moment and nothing would change. Imagine the best friendship that could be found there."Tags: None
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Re: RPGM1 looping issues
Well in Forest, I don't pay too much attention to it, but it's kinda annoying with Dungeon 3. Even more, I want to use both of those songs, and I can't think of any song that could replace them in the instances I want to use them. Maybe if the scenes that use them are good enough, nobody'll get annoyed. I was kinda just sitting there listening to the music to see if it would sound right with a scene I plan on creating."What if like...there was an exact copy of you somewhere, except they're the opposite gender, like you guys could literally have a freaky friday moment and nothing would change. Imagine the best friendship that could be found there."
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Re: RPGM1 looping issues
Yeah. It might be my copy, or it might just be that it's not as noticeable if there's something going on on the screen to take your attention away from it."What if like...there was an exact copy of you somewhere, except they're the opposite gender, like you guys could literally have a freaky friday moment and nothing would change. Imagine the best friendship that could be found there."
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