RPG Maker Pavilion  

Go Back   RPG Maker Pavilion > Front Desk > News Forum

Reply
 
Thread Tools Display Modes
Old 09-18-2017, 09:56 PM   #1
Valkysas
Roadside Cheese Camera
 
Valkysas's Avatar
 
Join Date: Feb 2005
Location: Michigan
Posts: 23,643
Valkysas is walking around in the background like Valkysas is walking around in the background like Valkysas is walking around in the background like Valkysas is walking around in the background like Valkysas is walking around in the background like Valkysas is walking around in the background like Valkysas is walking around in the background like Valkysas is walking around in the background like Valkysas is walking around in the background like Valkysas is walking around in the background like Valkysas is walking around in the background like
SEVENTEEN YEARS


Seventeen years ago today, RPG Maker was released for the PlayStation. This made me think it'd be a good time to reflect back on that.

Did you ever think about making a game, but didn't? If so, what stopped you, would you ever go back and revisit that old idea from ages ago?

If you did make a game, what's your proudest achievement? What's your favorite project that you worked on? Do you have a favorite Maker?

I'd like for us to think back and share the answers to these questions, just to reflect on our time with RPG Maker, and the community.
__________________



Valkysas is offline   Reply With Quote
Old 09-18-2017, 11:44 PM   #2
Maijo
Donkey Emperor
 
Maijo's Avatar
 
Join Date: Feb 2005
Location: NEW ORLEANS LA
Posts: 4,017
Maijo feeds sandals to the poorMaijo feeds sandals to the poorMaijo feeds sandals to the poorMaijo feeds sandals to the poorMaijo feeds sandals to the poorMaijo feeds sandals to the poorMaijo feeds sandals to the poorMaijo feeds sandals to the poorMaijo feeds sandals to the poorMaijo feeds sandals to the poorMaijo feeds sandals to the poor
Re: SEVENTEEN YEARS

RPGM1 will always be my favorite (and, honestly, probably the best RPGM of them all).

I had two really good epic projects (Chimpy's TV Adventure + Life Worth Living) that I never got to complete because of their scope.

Chimpy was a banjo-kazoo clone that took you through different TV shows. (And coincidentally the first world was a NY City clone...)

Life Worth basically started as a Harvest Moon clone, but because I didn't want to leave out ideas that didn't fit the farming sim model, it ended up being very wide in scope both of what you could do and where you could do it.

My favorite RPGM1 game I ever played was Acre-Age. Very tight and well put together.

RPGM2 was great for its versatility, but it was too complicated for my younger self to handle effectively. RPGM3 was my least favorite. Way too limited, and the 3D graphics just never clicked for me.

RPGM on PC has always interested me (I own almost all the US releases) but I've never worked on a project. GameMaker always worked better for me in that domain, and it allowed me to step outside of the RPG category.

As recently as May, I've been developing a grand adventure based on the French-Indian war (classic JRPG) for RPGM MV. I'd really like to get into it (especially considering the customization readily available nowadays).

All in all, what a great game. Cheers.
__________________
[cen
Maijo is offline   Reply With Quote
Old 09-19-2017, 10:55 AM   #3
YesterdaysMoose
Rabid Monkey Brain Child
 
YesterdaysMoose's Avatar
 
Join Date: Feb 2005
Location: T.O.
Posts: 613
YesterdaysMoose is a national treasureYesterdaysMoose is a national treasureYesterdaysMoose is a national treasureYesterdaysMoose is a national treasureYesterdaysMoose is a national treasureYesterdaysMoose is a national treasure
Thumbs up Re: SEVENTEEN YEARS

Wow, I can't believe it's been that long!

I've made a few games and "movies" for RM1 and still tinker with it from time to time.
It's entirely possible that I might update one of my games... again.

Defenders Of Light is the game I'm most proud of.
As for games created by others: Fu-Fu the Acid Trip Bunny and Jester's Hunt are my favorites.

My favorite RPG Maker is probably RM1 because it's fairly straightforward and easy to use.
Not to mention Anime Maker is great for sprites and intro screens.
__________________
It is better to have an open ear and mind, than an open mouth.
YesterdaysMoose is offline   Reply With Quote
Old 09-19-2017, 04:10 PM   #4
Ryner
Bunny Car
 
Ryner's Avatar
 
Join Date: Feb 2005
Posts: 6,305
Ryner is the most best truck stop ever.Ryner is the most best truck stop ever.Ryner is the most best truck stop ever.Ryner is the most best truck stop ever.Ryner is the most best truck stop ever.Ryner is the most best truck stop ever.Ryner is the most best truck stop ever.Ryner is the most best truck stop ever.Ryner is the most best truck stop ever.Ryner is the most best truck stop ever.Ryner is the most best truck stop ever.
Re: SEVENTEEN YEARS

I never finished a project on RPGM1 but probably started 100. I'm sure most of them were total garbage, but my favorite idea was Infinus. It was supposed to be a kind of single-player MMO with lots of story threads. I actually got a lot of work on it done before something or other made me lose interest.

Crazy to think that it's been 17 years though.
__________________
Ryner's Games

Simple Man's Quest for the Playground* - Winner: Pavilionite Biography Contest - Click Here!

Monster Must Die - Winner: Halloween Horror Contest - Click Here!

All you need to play is a computer, no outside program necessary!
Ryner is offline   Reply With Quote
Old 10-03-2017, 03:33 AM   #5
Sunstorm93
Living think-ception
 
Sunstorm93's Avatar
 
Join Date: Feb 2013
Location: California
Posts: 31
Sunstorm93 is a fairly shiny person.
Smile Re: SEVENTEEN YEARS

I've never actually had RPGM1 but there's tons of relatable instances thinking on it. I've always wanted to work on something with branching paths- whether it be in the player's move set or story. However I never get to finish said projects: usually due to loss of interest over time or an accidental deletion. Still holding out hope to finish a game like that one day- but I'm really happy we have this tool to make things with!

Actually, a lot of what drives me to finish my own RPGM 2 or 3 projects is seeing other people's work on other softwares through any of the youtube lets players- the community here is really helpful too!
__________________
Thinking about thoughts: Thought inception

Last edited by Sunstorm93; 10-03-2017 at 03:36 AM.
Sunstorm93 is offline   Reply With Quote
Old 10-03-2017, 02:14 PM   #6
Big Rick Cook
Old-School
 
Big Rick Cook's Avatar
 
Join Date: Feb 2005
Location: Granseal
Posts: 11,817
Big Rick Cook likes greasy pork sandwiches on dirty ashtrays.Big Rick Cook likes greasy pork sandwiches on dirty ashtrays.Big Rick Cook likes greasy pork sandwiches on dirty ashtrays.Big Rick Cook likes greasy pork sandwiches on dirty ashtrays.Big Rick Cook likes greasy pork sandwiches on dirty ashtrays.Big Rick Cook likes greasy pork sandwiches on dirty ashtrays.Big Rick Cook likes greasy pork sandwiches on dirty ashtrays.Big Rick Cook likes greasy pork sandwiches on dirty ashtrays.Big Rick Cook likes greasy pork sandwiches on dirty ashtrays.Big Rick Cook likes greasy pork sandwiches on dirty ashtrays.Big Rick Cook likes greasy pork sandwiches on dirty ashtrays.
Re: SEVENTEEN YEARS

I never finished a game, but I still fondly remember how terrible my RPGM1 game, JUGGALO NATION, was going to be. It actually ended up being a little prophetic since it included the government trying to shut down ICP and their followers for being a gang. I was mostly working on it as a way to include all my friends in the game.

I probably had only like 30 hours into it, with two towns and designs on how to make Detroit in a fantasy game, and had barely begun to figure out how the script pages worked and variables and everything else.

And I had a ton of fun creating spells for that game.

The only thing I ever completed was a short film about Prohibition I did for my American History class, which ended up being a series of messages and a police officer discovering a speakeasy, then being bribed to keep it quiet. It was like maybe three minutes long at best.
__________________
"Mindless killing doesn't do a lot for me anymore." - Sampson
Big Rick Cook is online now   Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT -4. The time now is 12:51 PM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2017, vBulletin Solutions, Inc.