Re: RPGM4 Wishlist
I haven't played Mortal Kombat for about 11 years, but in RPGM2 you pick character models and can color several different parts of the model the way you choose. The graphics were blocky and very simple, but I don't see any reason this can't be done in a good-looking 3D format, a la 3.
Originally posted by Zeos
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) A graphics bump like usual - Final Fantasy 10 level would be nice. Bumping up of memory limits, although with more focus on RAM (to avoid slowdown) then total data of a game. Full camera control and a widescreen box viewing format to make cutscenes (opening cutscenes of this level would go so far to make it look professional.) Killing some dumb limits (allow NPC models to be used for plain events. With that the 100 character limit is perfectly reasonable) and something like the VFX editor but next-gened. Xbox live support (I'm sure it'd cost MS points to host your game, but it'd be worth it for full games.) and new models and stuff available for download (again, for MS points.) I'd hit it.
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